Player Matchup

Guan Yu
Guan Yu
Bronze IV
JamesBlunt
Guan Yu
Bronze IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,523 MMR
Solo
Sobek
Sobek
Gold II
Stroyclim
Sobek
Gold II
Level 158
God Stats
3W - 10L
1,393 SR
Queue Stats
267W - 270L
1,532 MMR
Solo
Ne Zha
Ne Zha
Diamond I
ThyCodester
Ne Zha
Diamond I
Level 96
God Stats
23W - 15L
1,679 SR
Queue Stats
187W - 165L
2,471 MMR
Solo
Charybdis
Charybdis
Silver III
klennety28
Charybdis
Silver III
Level 147
God Stats
1W - 1L
1,428 SR
Queue Stats
14W - 16L
1,540 MMR
Solo
Nu Wa
Nu Wa
Gold IV
sxndwich
Nu Wa
Gold IV
Level 145
God Stats
0W - 1L
1,198 SR
Queue Stats
12W - 13L
1,586 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,440 SR
1,730 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,634 SR
1,689 MMR
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
JAB90
Chiron
Platinum IV
Level 160
God Stats
2W - 1L
1,751 SR
Queue Stats
73W - 70L
1,733 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Paowr
Ao Kuang
Platinum II
Level 158
God Stats
1W - 4L
1,538 SR
Queue Stats
262W - 269L
1,847 MMR
Solo
Hou Yi
Hou Yi
Platinum I
SecondoW
Hou Yi
Platinum I
Level 157
God Stats
83W - 50L
1,711 SR
Queue Stats
119W - 108L
1,849 MMR
Solo
Aphrodite
Aphrodite
Gold III
syappom
Aphrodite
Gold III
Level 160
God Stats
63W - 41L
1,672 SR
Queue Stats
642W - 640L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JamesBlunt
Guan Yu
18
3 / 2 / 3
11,546
502
9,648
27,711
32,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Stroyclim
Sobek
14
0 / 7 / 7
9,712
422
4,955
29,741
39,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
18
3 / 6 / 2
11,062
481
13,320
24,069
11,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
klennety28
Charybdis
16
2 / 5 / 3
10,334
449
9,215
27,596
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
sxndwich
Nu Wa
18
4 / 8 / 2
11,945
519
15,703
15,987
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
YemojaCabrakanThorAthena

VS

Bans
AwilixLancelotBacchusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 2 / 13
12,515
544
8,126
23,759
20,993
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
JAB90
Chiron
20
7 / 3 / 7
14,223
618
30,769
21,509
11,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Paowr
Ao Kuang
19
5 / 4 / 8
12,925
562
12,970
28,715
13,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
SecondoW
Hou Yi
20
12 / 1 / 6
14,566
633
32,966
20,230
10,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
syappom
Aphrodite
20
1 / 2 / 9
13,498
587
9,624
22,124
12,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
12
Kills
28
28
Deaths
12
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
13
4.75
W
Chiron
JAB90
Chiron
7
3
7
3.5
L
Guan Yu
JamesBlunt
Guan Yu
3
2
3
2.25
W
Ao Kuang
Paowr
Ao Kuang
5
4
8
2.25
W
Hou Yi
SecondoW
Hou Yi
12
1
6
15
L
Sobek
Stroyclim
Sobek
0
7
7
0.5
L
Ne Zha
3
6
2
0.67
L
Charybdis
klennety28
Charybdis
2
5
3
0.7
L
Nu Wa
sxndwich
Nu Wa
4
8
2
0.63
W
Aphrodite
syappom
Aphrodite
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,841
Damage
94,455
125,104
Taken
116,337
99,148
Mitigated
69,496
36,775
Healing
67,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,126
2,244
11,216
10,429
23,759
20,993
610
6,063
17,636
40,599
6,747
W
Chiron
JAB90
Chiron
30,769
13,266
1,142
6,787
21,509
11,828
2,443
4,635
16,874
0
177,810
L
Guan Yu
JamesBlunt
Guan Yu
9,648
1,303
1,843
15,454
27,711
32,310
0
10,084
17,627
0
75,501
W
Ao Kuang
Paowr
Ao Kuang
12,970
4,164
0
11,904
28,715
13,292
1,689
4,453
23,457
126,647
0
W
Hou Yi
SecondoW
Hou Yi
32,966
22,653
0
7,129
20,230
10,810
2,588
7,068
13,016
0
144,344
L
Sobek
Stroyclim
Sobek
4,955
420
0
6,080
29,741
39,125
0
4,695
25,046
32,524
0
L
Ne Zha
13,320
3,481
0
4,560
24,069
11,675
0
8,717
15,352
0
110,313
L
Charybdis
klennety28
Charybdis
9,215
5,364
0
7,454
27,596
9,372
0
6,011
21,585
0
71,629
L
Nu Wa
sxndwich
Nu Wa
15,703
3,029
0
1,384
15,987
6,666
120
3,963
12,024
87,257
0
W
Aphrodite
syappom
Aphrodite
9,624
1,372
5,672
12,750
22,124
12,573
3,546
3,487
17,885
106,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,599
Gold Earned
67,727
561
Minions Killed
766
0
Camps Cleared
0
2,072,553
Distance Traveled
2,151,543
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,515
544
42
2
0
439,534
6
W
Chiron
14,223
618
218
9
0
410,189
3
L
Guan Yu
11,546
502
111
5
0
434,932
7
W
Ao Kuang
12,925
562
141
6
0
440,932
5
W
Hou Yi
14,566
633
181
8
0
433,430
8
L
Sobek
9,712
422
33
1
0
404,941
6
L
Ne Zha
11,062
481
149
6
0
440,006
4
L
Charybdis
10,334
449
128
6
0
405,622
6
L
Nu Wa
11,945
519
140
6
0
387,052
6
W
Aphrodite
13,498
587
184
8
0
427,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role