Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HuntersPrey
Bacchus
Level 109
God Stats
17W - 19L
1,507 SR
Queue Stats
46W - 50L
1,522 Elo+
Party 1
Fenrir
Fenrir
PoppaStrikesBack
Fenrir
Level 48
God Stats
3W - 5L
1,639 SR
Queue Stats
30W - 49L
1,369 Elo+
Solo
Team Averages
Level 94
1,549 SR
1,464 Elo+

VS

Team Averages
Level 120
1,682 SR
1,534 Elo+
The Morrigan
The Morrigan
deffoе
The Morrigan
Level 148
God Stats
217W - 122L
1,642 SR
Queue Stats
346W - 256L
1,545 Elo+
Party 2
Neith
Neith
kakagod
Neith
Level 124
God Stats
124W - 64L
1,663 SR
Queue Stats
330W - 235L
1,559 Elo+
Party 2
Atlas
Atlas
petruem
Atlas
Level 87
God Stats
1W - 1L
1,742 SR
Queue Stats
182W - 227L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
6,572
657
6,521
6,427
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
HuntersPrey
Bacchus
10
0 / 3 / 0
6,427
643
2,426
9,183
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 2 / 0
6,228
623
1,940
7,559
3,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
deffoе
The Morrigan
13
6 / 1 / 0
8,244
824
6,302
3,508
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
kakagod
Neith
13
1 / 0 / 6
7,377
738
6,099
4,420
2,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
petruem
Atlas
12
0 / 0 / 7
7,660
766
6,309
8,452
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Bacchus
HuntersPrey
Bacchus
0
3
0
0
L
0
2
0
0
W
The Morrigan
deffoе
The Morrigan
6
1
0
6
W
Neith
kakagod
Neith
1
0
6
4
W
Atlas
petruem
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,887
Damage
18,710
23,169
Taken
16,380
14,083
Mitigated
12,178
5,167
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,521
299
44
770
6,427
2,806
0
3,230
3,197
30,837
0
L
Bacchus
HuntersPrey
Bacchus
2,426
116
0
2,160
9,183
7,824
0
4,014
5,169
8,728
0
L
1,940
1,221
0
2,193
7,559
3,453
0
3,902
3,657
0
17,600
W
The Morrigan
deffoе
The Morrigan
6,302
1,652
0
511
3,508
1,863
553
2,201
1,307
29,969
5,576
W
Neith
kakagod
Neith
6,099
969
0
1,062
4,420
2,035
527
2,757
1,663
0
30,764
W
Atlas
petruem
Atlas
6,309
2,563
0
2,176
8,452
8,280
152
4,015
4,437
15,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,227
Gold Earned
23,281
97
Minions Killed
134
0
Camps Cleared
0
570,949
Distance Traveled
542,359
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,572
657
55
6
0
188,309
1
L
Bacchus
6,427
643
10
1
0
181,982
5
L
Fenrir
6,228
623
32
3
0
200,658
4
W
The Morrigan
8,244
824
58
6
0
171,082
4
W
Neith
7,377
738
67
7
0
185,881
0
W
Atlas
7,660
766
9
1
0
185,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role