Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
QuietMimic
Hun Batz
Level 133
God Stats
0W - 2L
1,261 SR
Queue Stats
333W - 328L
1,448 Elo+
Party 1
Ra
Ra
josemabueno10
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,762 Elo+
Solo
Scylla
Scylla
justkjay
Scylla
Level 67
God Stats
0W - 1L
1,723 SR
Queue Stats
33W - 26L
1,584 Elo+
Solo
Amaterasu
Amaterasu
翟翟有瑜
Amaterasu
Level 160
God Stats
7W - 6L
1,659 SR
Queue Stats
621W - 592L
1,556 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,570 Elo+

VS

Team Averages
Level 114
1,485 SR
1,532 Elo+
Chiron
Chiron
BombaStrong
Chiron
Level 95
God Stats
2W - 5L
1,300 SR
Queue Stats
254W - 246L
1,516 Elo+
Solo
Cliodhna
Cliodhna
EvilXardas
Cliodhna
Level 122
God Stats
4W - 5L
1,623 SR
Queue Stats
369W - 338L
1,594 Elo+
Solo
Chang'e
Chang'e
HeadSwagepoel
Chang'e
Level 158
God Stats
2W - 1L
1,645 SR
Queue Stats
112W - 115L
1,438 Elo+
Solo
Hercules
Hercules
Nahlid
Hercules
Level 108
God Stats
16W - 13L
1,513 SR
Queue Stats
511W - 535L
1,573 Elo+
Solo
Atlas
Atlas
pLanKaaaa
Atlas
Level 85
God Stats
2W - 2L
1,344 SR
Queue Stats
182W - 152L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 4
9,164
611
18,504
11,390
5,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
QuietMimic
Hun Batz
18
2 / 6 / 4
10,036
669
12,709
18,485
11,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 8 / 3
9,242
616
10,327
14,566
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
justkjay
Scylla
15
2 / 7 / 3
9,054
604
20,580
15,239
6,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
翟翟有瑜
Amaterasu
14
1 / 6 / 5
8,707
580
6,644
23,060
28,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
2 / 2 / 21
10,688
713
14,246
12,161
5,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
EvilXardas
Cliodhna
20
12 / 1 / 12
12,672
845
21,362
21,791
10,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
18
6 / 1 / 13
11,147
743
11,263
15,008
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Nahlid
Hercules
17
3 / 1 / 19
10,440
696
13,063
27,213
23,163
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
pLanKaaaa
Atlas
18
5 / 3 / 21
11,732
782
12,765
30,401
32,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
8
Kills
28
30
Deaths
8
19
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
4
1
W
Chiron
2
2
21
6.25
W
Cliodhna
EvilXardas
Cliodhna
12
1
12
18
W
Chang'e
6
1
13
12.5
W
Hercules
Nahlid
Hercules
3
1
19
12.5
L
Hun Batz
QuietMimic
Hun Batz
2
6
4
0.67
L
2
8
3
0.44
L
Scylla
justkjay
Scylla
2
7
3
0.5
W
Atlas
pLanKaaaa
Atlas
5
3
21
5.17
L
Amaterasu
翟翟有瑜
Amaterasu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,764
Damage
72,699
82,740
Taken
106,574
57,960
Mitigated
77,678
19,485
Healing
61,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,504
563
0
1,824
11,390
5,587
0
3,829
7,561
42,948
0
W
Chiron
14,246
2,843
4,403
2,147
12,161
5,442
1,850
7,895
4,224
0
28,450
W
Cliodhna
EvilXardas
Cliodhna
21,362
2,410
481
5,743
21,791
10,365
2,284
12,514
9,097
0
60,169
W
Chang'e
11,263
663
18,557
8,095
15,008
6,305
2,016
9,023
5,797
20,485
0
W
Hercules
Nahlid
Hercules
13,063
2,289
2,677
8,263
27,213
23,163
254
9,161
17,784
0
22,975
L
Hun Batz
QuietMimic
Hun Batz
12,709
1,393
601
3,608
18,485
11,014
0
5,352
13,133
126
27,320
L
10,327
116
2,045
1,388
14,566
6,337
0
3,704
10,862
13,942
0
L
Scylla
justkjay
Scylla
20,580
1,077
1,061
787
15,239
6,612
0
4,082
11,157
31,052
0
W
Atlas
pLanKaaaa
Atlas
12,765
4,299
1,566
9,462
30,401
32,403
521
10,916
19,447
26,091
0
L
Amaterasu
翟翟有瑜
Amaterasu
6,644
1,280
1,782
6,389
23,060
28,410
0
7,061
15,999
0
17,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
56,679
129
Minions Killed
172
0
Camps Cleared
0
1,283,196
Distance Traveled
1,622,251
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,164
611
51
3
0
269,566
2
W
Chiron
10,688
713
33
2
0
307,824
1
W
Cliodhna
12,672
845
73
5
0
340,176
5
W
Chang'e
11,147
743
35
2
0
346,304
1
W
Hercules
10,440
696
15
1
0
338,144
4
L
Hun Batz
10,036
669
24
2
0
270,581
1
L
Ra
9,242
616
16
1
0
224,779
0
L
Scylla
9,054
604
27
2
0
271,375
0
W
Atlas
11,732
782
16
1
0
289,803
2
L
Amaterasu
8,707
580
11
1
0
246,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role