Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Lauracle66
Ne Zha
Level 110
God Stats
1W - 0L
1,595 SR
Queue Stats
4W - 10L
1,226 Elo+
Solo
Scylla
Scylla
MansGotMusic
Scylla
Level 87
God Stats
124W - 111L
1,486 SR
Queue Stats
236W - 249L
1,430 Elo+
Solo
Bacchus
Bacchus
Zaqonix
Bacchus
Level 160
God Stats
3W - 1L
1,621 SR
Queue Stats
531W - 94L
1,905 Elo+
Party 1
Guan Yu
Guan Yu
tristar747
Guan Yu
Level 127
God Stats
3W - 0L
1,654 SR
Queue Stats
16W - 17L
1,423 Elo+
Solo
Team Averages
Level 129
1,571 SR
1,497 Elo+

VS

Team Averages
Level 115
1,519 SR
1,473 Elo+
Ne Zha
Ne Zha
A___ROD84
Ne Zha
Level 128
God Stats
4W - 5L
1,467 SR
Queue Stats
268W - 299L
1,485 Elo+
Solo
Mulan
Mulan
BonzaKoala
Mulan
Level 81
God Stats
2W - 3L
1,430 SR
Queue Stats
11W - 15L
1,458 Elo+
Solo
Cernunnos
Cernunnos
Duc Hue
Cernunnos
Level 89
God Stats
10W - 12L
1,457 SR
Queue Stats
510W - 581L
1,473 Elo+
Solo
Sobek
Sobek
Jorro99
Sobek
Level 124
God Stats
8W - 5L
1,940 SR
Queue Stats
213W - 213L
1,508 Elo+
Solo
Hel
Hel
cal14
Hel
Level 152
God Stats
1W - 5L
1,302 SR
Queue Stats
245W - 276L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
9 / 2 / 13
13,007
1,182
35,622
15,827
7,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ne Zha
Lauracle66
Ne Zha
18
3 / 5 / 19
11,309
1,028
18,099
18,666
13,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
18
3 / 2 / 10
11,401
1,036
11,498
9,113
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Zaqonix
Bacchus
18
8 / 0 / 15
13,305
1,210
18,624
14,587
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
tristar747
Guan Yu
17
2 / 2 / 19
12,236
1,112
10,106
18,997
25,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A___ROD84
Ne Zha
16
4 / 6 / 6
11,366
1,033
11,344
18,549
10,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
16
0 / 5 / 8
10,364
942
13,391
20,766
23,494
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Duc Hue
Cernunnos
16
0 / 6 / 8
10,560
960
20,022
21,633
10,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Jorro99
Sobek
17
5 / 2 / 5
12,422
1,129
11,579
21,150
32,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
cal14
Hel
16
2 / 6 / 5
11,082
1,007
12,811
17,634
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
25
Kills
11
11
Deaths
25
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
2
13
7.75
L
Ne Zha
A___ROD84
Ne Zha
4
6
6
1.17
L
Mulan
0
5
8
0.8
L
Cernunnos
Duc Hue
Cernunnos
0
6
8
0.67
L
Sobek
Jorro99
Sobek
5
2
5
3.75
W
Ne Zha
Lauracle66
Ne Zha
3
5
19
2.5
W
Scylla
3
2
10
4
W
Bacchus
Zaqonix
Bacchus
8
0
15
15.5
L
Hel
cal14
Hel
2
6
5
0.75
W
Guan Yu
tristar747
Guan Yu
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,949
Damage
69,147
77,190
Taken
99,732
70,978
Mitigated
85,284
19,894
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
35,622
23,231
0
4,900
15,827
7,501
0
4,339
11,488
0
56,461
L
Ne Zha
A___ROD84
Ne Zha
11,344
1,139
0
535
18,549
10,293
0
6,664
11,769
0
22,023
L
Mulan
13,391
927
0
749
20,766
23,494
0
6,705
13,523
59
24,460
L
Cernunnos
Duc Hue
Cernunnos
20,022
6,157
298
319
21,633
10,259
0
5,595
15,663
0
46,234
L
Sobek
Jorro99
Sobek
11,579
608
1,120
3,067
21,150
32,889
0
5,301
15,210
25,711
0
W
Ne Zha
Lauracle66
Ne Zha
18,099
6,360
0
3,398
18,666
13,019
0
6,110
12,556
0
36,470
W
Scylla
11,498
1,431
0
1,302
9,113
3,785
0
3,950
5,163
28,294
0
W
Bacchus
Zaqonix
Bacchus
18,624
3,458
0
1,154
14,587
21,590
0
4,254
10,333
28,037
0
L
Hel
cal14
Hel
12,811
554
6,105
3,460
17,634
8,349
0
5,051
12,352
42,348
0
W
Guan Yu
tristar747
Guan Yu
10,106
935
4,525
4,615
18,997
25,083
0
5,796
13,201
0
30,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
55,794
203
Minions Killed
201
8
Camps Cleared
5
1,068,105
Distance Traveled
1,077,711
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,007
1,182
52
5
5
200,608
0
L
Ne Zha
11,366
1,033
11
1
0
215,168
1
L
Mulan
10,364
942
26
2
0
208,417
0
L
Cernunnos
10,560
960
51
5
2
209,816
3
L
Sobek
12,422
1,129
21
2
2
237,034
1
W
Ne Zha
11,309
1,028
33
3
1
200,792
0
W
Scylla
11,401
1,036
47
4
1
205,820
1
W
Bacchus
13,305
1,210
19
2
1
232,504
0
L
Hel
11,082
1,007
92
8
1
207,276
0
W
Guan Yu
12,236
1,112
52
5
0
228,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role