Player Matchup

Janus
Janus
Gold V
Bossboss5516
Janus
Gold V
Level 65
God Stats
11W - 19L
1,488 SR
Queue Stats
439W - 670L
1,301 MMR
Solo
King Arthur
King Arthur
Platinum IV
Julienso
King Arthur
Platinum IV
Level 40
God Stats
1W - 2L
1,537 SR
Queue Stats
143W - 131L
1,786 MMR
Party 1
Jormungandr
Jormungandr
Gold III
psys_x
Jormungandr
Gold III
Level 148
God Stats
5W - 2L
1,614 SR
Queue Stats
171W - 167L
1,433 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 84
1,546 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,408 SR
1,465 MMR
Sol
Sol
Platinum IV
Datipodis
Sol
Platinum IV
Level 146
God Stats
1W - 2L
1,639 SR
Queue Stats
33W - 42L
2,074 MMR
Solo
Yemoja
Yemoja
Silver III
IceCreamVenom
Yemoja
Silver III
Level 157
God Stats
16W - 22L
1,417 SR
Queue Stats
209W - 343L
1,076 MMR
Party 2
Ne Zha
Ne Zha
Silver I
Icey Road
Ne Zha
Silver I
Level 124
God Stats
0W - 2L
1,168 SR
Queue Stats
200W - 305L
1,245 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 2
12,143
714
18,049
12,013
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Julienso
King Arthur
17
2 / 2 / 1
11,600
682
14,764
27,548
22,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
psys_x
Jormungandr
16
0 / 2 / 4
11,646
685
11,170
23,743
27,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AchillesAh Muzen CabAtlasGuan YuThoth

VS

Bans
Baron SamediSobekHou YiHorusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
12,156
715
26,507
21,087
11,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 3
10,634
626
8,590
13,701
12,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Icey Road
Ne Zha
15
0 / 3 / 2
9,958
586
11,253
17,744
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
5
5
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
4
1
0
4
L
1
1
3
2.5
L
Ne Zha
Icey Road
Ne Zha
0
3
2
0.33
W
King Arthur
Julienso
King Arthur
2
2
1
1.25
W
Jormungandr
psys_x
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
46,350
63,304
Taken
52,532
56,347
Mitigated
38,243
23,425
Healing
29,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,049
520
317
3,787
12,013
5,859
860
6,741
5,040
84,232
0
L
26,507
11,290
0
13,017
21,087
11,618
1,712
10,283
10,444
87,036
8,971
L
8,590
2,498
3,837
6,992
13,701
12,254
275
7,882
5,449
24,798
1,940
L
Ne Zha
Icey Road
Ne Zha
11,253
3,357
0
5,865
17,744
14,371
402
10,109
7,329
6,187
26,688
W
King Arthur
Julienso
King Arthur
14,764
1,116
0
6,748
27,548
22,960
680
13,141
13,689
0
48,592
W
Jormungandr
psys_x
Jormungandr
11,170
2,258
4,448
8,125
23,743
27,528
753
12,700
10,392
35,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
32,748
239
Minions Killed
206
0
Camps Cleared
0
978,811
Distance Traveled
854,085
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,143
714
143
8
0
332,578
1
L
Sol
12,156
715
143
8
0
278,828
3
L
Yemoja
10,634
626
28
2
0
248,326
7
L
Ne Zha
9,958
586
35
2
0
326,931
2
W
King Arthur
11,600
682
55
3
0
340,319
3
W
Jormungandr
11,646
685
41
2
0
305,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role