Player Matchup

Neith
Neith
Cooller4321
Neith
Level 99
God Stats
0W - 3L
1,194 SR
Queue Stats
167W - 192L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Henderikus
Ah Muzen Cab
Level 51
God Stats
5W - 5L
1,482 SR
Queue Stats
86W - 108L
1,356 Elo+
Solo
Ares
Ares
Not_Despiiise
Ares
Level 37
God Stats
1W - 2L
1,269 SR
Queue Stats
28W - 33L
1,399 Elo+
Solo
Anubis
Anubis
xFlying__Highx
Anubis
Level 38
God Stats
1W - 6L
1,306 SR
Queue Stats
9W - 25L
1,175 Elo+
Solo
Mercury
Mercury
xxxlilkid1
Mercury
Level 58
God Stats
2W - 4L
1,773 SR
Queue Stats
41W - 45L
1,332 Elo+
Solo
Team Averages
Level 57
1,405 SR
1,328 Elo+

VS

Team Averages
Level 81
1,412 SR
1,371 Elo+
Pele
Pele
Mystii_Madala
Pele
Level 54
God Stats
2W - 2L
1,242 SR
Queue Stats
84W - 116L
1,288 Elo+
Solo
Athena
Athena
V0llV3rp3ilt
Athena
Level 81
God Stats
60W - 46L
1,523 SR
Queue Stats
65W - 58L
1,414 Elo+
Solo
Janus
Janus
garidaki69
Janus
Level 49
God Stats
12W - 4L
1,546 SR
Queue Stats
88W - 114L
1,295 Elo+
Solo
Nu Wa
Nu Wa
jorgevdv_CDA
Nu Wa
Level 61
God Stats
32W - 35L
1,421 SR
Queue Stats
66W - 82L
1,373 Elo+
Solo
Ishtar
Ishtar
juanfr1
Ishtar
Level 160
God Stats
16W - 22L
1,328 SR
Queue Stats
595W - 590L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 0
10,359
518
10,010
14,244
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Henderikus
Ah Muzen Cab
15
1 / 3 / 1
9,123
456
9,720
14,431
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
8,119
406
9,304
32,707
24,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 5 / 0
9,100
455
7,151
20,283
9,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xxxlilkid1
Mercury
16
1 / 1 / 4
9,455
473
4,267
13,251
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
11,447
572
14,723
15,000
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
14
0 / 2 / 6
9,653
483
4,744
15,323
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
17
3 / 7 / 5
11,213
561
15,264
13,270
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 5
10,975
549
15,711
6,529
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
juanfr1
Ishtar
17
2 / 1 / 6
10,746
537
20,339
16,764
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
19
19
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
L
Ah Muzen Cab
Henderikus
Ah Muzen Cab
1
3
1
0.5
W
8
1
6
11
L
0
5
2
0.2
W
Athena
0
2
6
1.5
W
Janus
3
7
5
0.79
W
6
0
5
8.5
W
Ishtar
juanfr1
Ishtar
2
1
6
5
L
1
5
0
0.2
L
Mercury
xxxlilkid1
Mercury
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,452
Damage
70,781
94,916
Taken
66,886
51,682
Mitigated
38,168
33,510
Healing
27,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,010
2,474
0
3,925
14,244
6,726
1,367
7,384
6,860
0
76,533
L
Ah Muzen Cab
Henderikus
Ah Muzen Cab
9,720
4,252
289
7,749
14,431
5,676
1,554
3,429
11,002
0
77,978
W
14,723
3,783
0
8,334
15,000
6,384
0
3,765
11,235
0
84,661
L
9,304
1,561
481
11,396
32,707
24,921
0
8,809
23,898
38,275
0
W
Athena
4,744
1,399
203
3,724
15,323
15,542
413
3,726
11,597
30,717
0
W
Janus
15,264
791
0
1,825
13,270
5,429
318
1,739
11,531
89,334
0
W
15,711
4,003
90
2,478
6,529
2,664
1,604
4,287
2,242
70,083
0
W
Ishtar
juanfr1
Ishtar
20,339
10,944
0
10,501
16,764
8,149
2,471
3,449
13,315
0
112,377
L
7,151
217
0
8,970
20,283
9,051
198
13,733
6,550
60,995
0
L
Mercury
xxxlilkid1
Mercury
4,267
2,075
0
700
13,251
5,308
0
2,364
10,887
0
78,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
54,034
528
Minions Killed
600
0
Camps Cleared
0
1,779,539
Distance Traveled
1,902,188
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,359
518
120
6
0
323,422
9
L
Ah Muzen Cab
9,123
456
120
6
0
364,214
0
W
Pele
11,447
572
122
6
0
457,266
3
L
Ares
8,119
406
48
2
0
312,437
1
W
Athena
9,653
483
51
3
0
383,754
8
W
Janus
11,213
561
146
7
0
361,731
1
W
Nu Wa
10,975
549
105
5
0
370,923
0
W
Ishtar
10,746
537
176
9
0
328,514
3
L
Anubis
9,100
455
114
6
0
306,639
9
L
Mercury
9,455
473
126
6
0
472,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role