Player Matchup

Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
nodoï
Guan Yu
Level 101
God Stats
1W - 0L
1,662 SR
Queue Stats
92W - 85L
1,508 Elo+
Solo
Ullr
Ullr
oklasikosellinas
Ullr
Level 144
God Stats
1W - 1L
1,529 SR
Queue Stats
7W - 10L
1,484 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,497 Elo+

VS

Team Averages
Level 96
1,535 SR
1,357 Elo+
Eset
Eset
Devil356
Eset
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,332 Elo+
Party 1
Neith
Neith
Gleeboy
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,263 Elo+
Party 1
Hercules
Hercules
Young Swyfu
Hercules
Level 108
God Stats
5W - 6L
1,606 SR
Queue Stats
46W - 69L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 4
7,928
721
15,195
5,121
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
nodoï
Guan Yu
13
0 / 2 / 5
7,961
724
5,149
9,609
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 2
8,247
750
9,127
10,875
4,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 3 / 4
7,120
647
8,125
9,919
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Gleeboy
Neith
13
3 / 2 / 0
7,897
718
4,347
9,515
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Young Swyfu
Hercules
12
1 / 2 / 3
7,454
678
6,624
14,833
11,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
4
4
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
4
5
L
Eset
0
3
4
0.67
L
Neith
Gleeboy
Neith
3
2
0
1.5
L
Hercules
Young Swyfu
Hercules
1
2
3
1.25
W
Guan Yu
nodoï
Guan Yu
0
2
5
1.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,471
Damage
19,096
25,605
Taken
34,267
14,133
Mitigated
19,018
11,905
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,195
1,024
0
470
5,121
1,960
449
1,162
3,959
38,501
0
L
Eset
8,125
501
625
2,545
9,919
3,468
299
4,101
5,818
28,796
0
L
Neith
Gleeboy
Neith
4,347
1,140
0
1,673
9,515
3,924
454
4,277
5,238
0
34,356
L
Hercules
Young Swyfu
Hercules
6,624
2,019
417
3,148
14,833
11,626
0
6,847
7,986
0
14,136
W
Guan Yu
nodoï
Guan Yu
5,149
609
4,729
4,156
9,609
7,472
82
3,986
5,623
0
21,082
W
9,127
3,146
0
2,550
10,875
4,701
327
3,026
7,849
0
29,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
22,471
120
Minions Killed
124
0
Camps Cleared
0
632,689
Distance Traveled
616,103
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,928
721
54
5
0
210,360
1
L
Eset
7,120
647
43
4
0
201,210
4
L
Neith
7,897
718
64
6
0
187,792
0
L
Hercules
7,454
678
17
2
0
227,101
0
W
Guan Yu
7,961
724
22
2
0
228,898
3
W
Ullr
8,247
750
44
4
0
193,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role