Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AppelSchorIe
Hel
Level 28
God Stats
6W - 2L
1,817 SR
Queue Stats
33W - 14L
1,694 Elo+
Party 2
Pele
Pele
Master B781
Pele
Level 129
God Stats
13W - 16L
1,361 SR
Queue Stats
239W - 273L
1,327 Elo+
Solo
Chaac
Chaac
oJellyjokero
Chaac
Level 127
God Stats
10W - 5L
1,692 SR
Queue Stats
168W - 143L
1,591 Elo+
Party 2
Team Averages
Level 114
1,574 SR
1,522 Elo+

VS

Team Averages
Level 102
1,580 SR
1,436 Elo+
Ishtar
Ishtar
JED-ORTON
Ishtar
Level 89
God Stats
3W - 5L
1,461 SR
Queue Stats
786W - 841L
1,421 Elo+
Party 1
Athena
Athena
Polo_MarkY_
Athena
Level 121
God Stats
8W - 6L
1,725 SR
Queue Stats
766W - 820L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
SpeedingStag
Erlang Shen
Level 126
God Stats
1W - 1L
1,843 SR
Queue Stats
354W - 350L
1,526 Elo+
Solo
Cernunnos
Cernunnos
botoncillos
Cernunnos
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
396W - 398L
1,464 Elo+
Solo
Mercury
Mercury
hemo4444x
Mercury
Level 49
God Stats
19W - 21L
1,372 SR
Queue Stats
223W - 263L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 4 / 4
10,082
531
13,440
17,423
12,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
 
Kukulkan
14
0 / 4 / 2
8,600
453
3,009
12,419
6,143
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 2 / 7
10,327
544
13,918
11,519
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 3
8,308
437
7,379
17,526
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 0 / 5
10,639
560
21,280
18,251
20,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JED-ORTON
Ishtar
15
6 / 1 / 3
10,100
532
11,502
14,784
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
13
2 / 3 / 10
9,057
477
6,772
20,341
22,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SpeedingStag
Erlang Shen
15
0 / 4 / 6
8,727
459
11,375
19,827
22,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
botoncillos
Cernunnos
16
6 / 3 / 3
9,526
501
12,218
14,315
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
hemo4444x
Mercury
15
3 / 4 / 3
9,106
479
5,345
15,722
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
15
Kills
17
17
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
4
4
2
W
Kukulkan
 
Kukulkan
0
4
2
0.25
W
4
2
7
3.75
L
Ishtar
JED-ORTON
Ishtar
6
1
3
7.5
W
0
7
3
0.21
L
Athena
2
3
10
2.33
L
Erlang Shen
SpeedingStag
Erlang Shen
0
4
6
0.75
L
Cernunnos
botoncillos
Cernunnos
6
3
3
2.5
L
Mercury
hemo4444x
Mercury
3
4
3
1.13
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,026
Damage
47,212
77,138
Taken
84,989
52,876
Mitigated
66,015
42,101
Healing
27,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,440
3,674
0
12,670
17,423
12,188
0
1,672
15,751
0
59,353
W
Kukulkan
 
Kukulkan
3,009
495
308
2,098
12,419
6,143
999
268
12,151
53,095
3,473
W
13,918
1,719
4,510
6,820
11,519
7,818
192
1,983
9,536
91,163
0
L
Ishtar
JED-ORTON
Ishtar
11,502
7,836
0
6,951
14,784
7,777
648
2,576
12,060
29
72,851
W
7,379
1,941
282
3,884
17,526
6,515
972
2,167
15,359
0
60,688
L
Athena
6,772
1,086
0
5,291
20,341
22,435
17
4,039
16,116
24,807
2,313
L
Erlang Shen
SpeedingStag
Erlang Shen
11,375
5,845
0
8,248
19,827
22,607
0
3,098
15,741
0
64,626
L
Cernunnos
botoncillos
Cernunnos
12,218
4,347
0
5,910
14,315
6,643
0
3,926
10,312
0
80,667
L
Mercury
hemo4444x
Mercury
5,345
2,759
0
884
15,722
6,553
0
3,478
12,115
0
68,014
W
21,280
6,320
0
11,529
18,251
20,212
0
991
17,260
0
88,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
46,516
556
Minions Killed
479
0
Camps Cleared
0
1,811,182
Distance Traveled
1,794,986
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,082
531
70
4
0
374,122
1
W
Kukulkan
8,600
453
92
5
0
314,015
1
W
Hel
10,327
544
170
9
0
376,291
1
L
Ishtar
10,100
532
120
6
0
334,180
5
W
Pele
8,308
437
90
5
0
346,902
0
L
Athena
9,057
477
32
2
0
376,579
4
L
Erlang Shen
8,727
459
94
5
0
360,829
4
L
Cernunnos
9,526
501
128
7
0
321,152
2
L
Mercury
9,106
479
105
6
0
402,246
0
W
Chaac
10,639
560
134
7
0
399,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role