Player Matchup

Anhur
Anhur
CanniestSauce55
Anhur
Level 126
God Stats
0W - 2L
1,335 SR
Queue Stats
342W - 328L
1,475 Elo+
Party 1
Scylla
Scylla
ChaosControl45
Scylla
Level 160
God Stats
7W - 3L
1,522 SR
Queue Stats
277W - 266L
1,590 Elo+
Party 1
Ravana
Ravana
ImperialJ
Ravana
Level 145
God Stats
4W - 4L
1,536 SR
Queue Stats
284W - 268L
1,428 Elo+
Party 1
Ganesha
Ganesha
KaosGirl45
Ganesha
Level 121
God Stats
154W - 96L
1,624 SR
Queue Stats
317W - 287L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
gaaraofwar
Erlang Shen
Level 126
God Stats
38W - 30L
1,817 SR
Queue Stats
461W - 480L
1,454 Elo+
Party 1
Team Averages
Level 136
1,567 SR
1,507 Elo+

VS

Team Averages
Level 132
1,555 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
DICER N7
Ah Muzen Cab
Level 98
God Stats
2W - 2L
1,477 SR
Queue Stats
56W - 58L
1,473 Elo+
Party 3
Ah Puch
Ah Puch
MvSkull
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,559 Elo+
Party 2
Geb
Geb
REAVER 695
Geb
Level 123
God Stats
9W - 5L
1,673 SR
Queue Stats
638W - 651L
1,508 Elo+
Party 3
Pele
Pele
RogerDarkness
Pele
Level 160
God Stats
5W - 3L
1,568 SR
Queue Stats
312W - 290L
1,571 Elo+
Party 2
Bellona
Bellona
dany12472
Bellona
Level 123
God Stats
2W - 0L
1,557 SR
Queue Stats
39W - 36L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,643
877
7,982
15,825
8,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 1
10,084
917
12,326
16,165
7,233
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
ImperialJ
Ravana
15
1 / 2 / 0
9,796
891
8,421
16,802
19,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
KaosGirl45
Ganesha
16
0 / 1 / 1
11,163
1,015
4,495
19,032
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
gaaraofwar
Erlang Shen
15
0 / 2 / 1
9,801
891
6,643
17,608
21,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

203

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DICER N7
Ah Muzen Cab
16
1 / 1 / 6
10,413
947
7,941
3,354
1,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
MvSkull
Ah Puch
16
5 / 0 / 5
11,354
1,032
27,731
7,103
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 9
10,740
976
12,713
8,404
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 0 / 8
10,452
950
16,886
11,655
5,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
dany12472
Bellona
17
2 / 0 / 9
11,626
1,057
16,541
14,332
14,348
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
11
11
Deaths
1
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
1
0.17
W
Ah Muzen Cab
DICER N7
Ah Muzen Cab
1
1
6
4
L
Ravana
ImperialJ
Ravana
1
2
0
0.5
L
Ganesha
KaosGirl45
Ganesha
0
1
1
0.5
W
Ah Puch
MvSkull
Ah Puch
5
0
5
7.5
W
2
0
9
6.5
W
1
0
8
5
W
Bellona
dany12472
Bellona
2
0
9
6.5
L
Erlang Shen
gaaraofwar
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,867
Damage
81,812
85,432
Taken
44,848
77,772
Mitigated
37,492
9,077
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,982
3,756
0
0
15,825
8,028
0
7,349
8,387
0
34,867
L
12,326
1,119
0
1,136
16,165
7,233
0
7,150
8,838
46,464
0
W
Ah Muzen Cab
DICER N7
Ah Muzen Cab
7,941
2,997
0
732
3,354
1,769
0
1,975
1,379
0
36,027
L
Ravana
ImperialJ
Ravana
8,421
1,100
0
2,143
16,802
19,516
0
6,954
9,491
0
13,955
L
Ganesha
KaosGirl45
Ganesha
4,495
228
0
4,005
19,032
21,497
0
9,386
9,371
16,356
0
W
Ah Puch
MvSkull
Ah Puch
27,731
1,435
460
4,341
7,103
3,703
0
2,865
4,238
59,692
0
W
12,713
1,278
0
1,228
8,404
11,783
0
3,834
4,202
18,384
0
W
16,886
3,796
0
2,299
11,655
5,889
0
4,766
6,889
0
34,127
W
Bellona
dany12472
Bellona
16,541
9,038
2,642
4,365
14,332
14,348
0
3,381
10,951
727
23,925
L
Erlang Shen
gaaraofwar
Erlang Shen
6,643
1,905
1,014
779
17,608
21,498
0
8,981
8,291
0
18,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,487
Gold Earned
54,585
239
Minions Killed
223
5
Camps Cleared
11
978,508
Distance Traveled
1,088,588
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,643
877
67
6
2
176,887
0
L
Scylla
10,084
917
110
10
1
203,528
0
W
Ah Muzen Cab
10,413
947
79
7
0
193,528
0
L
Ravana
9,796
891
25
2
0
194,954
0
L
Ganesha
11,163
1,015
2
0
0
195,320
0
W
Ah Puch
11,354
1,032
71
6
1
216,531
0
W
Geb
10,740
976
24
2
2
233,449
0
W
Pele
10,452
950
34
3
5
230,760
1
W
Bellona
11,626
1,057
15
1
3
214,320
0
L
Erlang Shen
9,801
891
35
3
2
207,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role