Player Matchup

Awilix
Awilix
 
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
IDontDescend
Cernunnos
Level 89
God Stats
1W - 0L
1,483 SR
Queue Stats
71W - 67L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingOfDaSea
Kumbhakarna
Level 69
God Stats
6W - 9L
1,448 SR
Queue Stats
136W - 161L
1,443 Elo+
Party 2
Anubis
Anubis
KingSloth22
Anubis
Level 76
God Stats
8W - 7L
1,528 SR
Queue Stats
171W - 196L
1,401 Elo+
Party 2
King Arthur
King Arthur
ape_sht_killer
King Arthur
Level 149
God Stats
5W - 13L
1,267 SR
Queue Stats
121W - 124L
1,509 Elo+
Solo
Team Averages
Level 100
1,445 SR
1,458 Elo+

VS

Team Averages
Level 93
1,508 SR
1,430 Elo+
Hades
Hades
CeeBae
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Guyy 77
Sylvanus
Level 155
God Stats
13W - 13L
1,531 SR
Queue Stats
116W - 106L
1,465 Elo+
Party 3
Bakasura
Bakasura
Kamizamma
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,228 Elo+
Party 1
Cupid
Cupid
NIGHTMARE9324
Cupid
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 99L
1,430 Elo+
Party 3
Kuzenbo
Kuzenbo
PrettyBunny3961
Kuzenbo
Level 129
God Stats
12W - 14L
1,507 SR
Queue Stats
219W - 217L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 0 / 5
9,433
629
5,381
11,853
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
IDontDescend
Cernunnos
16
5 / 3 / 0
9,824
655
9,643
11,401
4,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
KingOfDaSea
Kumbhakarna
11
0 / 3 / 2
7,032
469
2,276
10,367
6,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
6 / 0 / 2
9,602
640
9,399
4,979
2,987
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
ape_sht_killer
King Arthur
15
6 / 1 / 4
9,678
645
13,701
13,264
9,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CeeBae
Hades
9
0 / 5 / 0
5,436
362
1,416
8,415
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Guyy 77
Sylvanus
11
1 / 5 / 0
6,862
457
4,323
12,754
10,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Kamizamma
Bakasura
10
1 / 6 / 0
6,348
423
6,569
12,907
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 4 / 3
6,736
449
4,800
12,278
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 0 / 3
7,218
481
7,189
11,710
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
20
Kills
7
7
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
5
5.5
L
Hades
CeeBae
Hades
0
5
0
0
L
Sylvanus
Guyy 77
Sylvanus
1
5
0
0.2
W
Cernunnos
IDontDescend
Cernunnos
5
3
0
1.67
L
Bakasura
Kamizamma
Bakasura
1
6
0
0.17
W
Kumbhakarna
KingOfDaSea
Kumbhakarna
0
3
2
0.33
W
Anubis
6
0
2
7
L
3
4
3
1.13
L
2
0
3
3.5
W
King Arthur
ape_sht_killer
King Arthur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,400
Damage
24,297
51,864
Taken
58,064
27,727
Mitigated
33,628
18,553
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,381
1,849
0
7,528
11,853
4,961
450
1,561
10,046
0
74,768
L
Hades
CeeBae
Hades
1,416
731
0
539
8,415
1,718
0
5,946
2,469
12,463
0
L
Sylvanus
Guyy 77
Sylvanus
4,323
1,113
640
3,397
12,754
10,184
24
0
12,754
31,486
7,824
W
Cernunnos
IDontDescend
Cernunnos
9,643
3,802
0
3,898
11,401
4,519
4,276
1,028
10,373
0
96,268
L
Bakasura
Kamizamma
Bakasura
6,569
4,903
0
1,537
12,907
4,768
0
1,362
11,545
0
42,314
W
Kumbhakarna
KingOfDaSea
Kumbhakarna
2,276
604
216
690
10,367
6,145
231
2,141
8,226
24,545
0
W
Anubis
9,399
454
0
3,331
4,979
2,987
812
3,119
1,860
62,272
0
L
4,800
1,955
418
3,991
12,278
3,051
0
1,374
10,904
0
33,523
L
7,189
3,086
0
2,457
11,710
13,907
0
2,993
8,717
32,145
0
W
King Arthur
ape_sht_killer
King Arthur
13,701
1,689
0
2,890
13,264
9,115
0
4,649
8,320
0
71,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
32,600
529
Minions Killed
272
0
Camps Cleared
0
1,552,575
Distance Traveled
1,309,659
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,433
629
124
8
0
366,783
4
L
Hades
5,436
362
28
2
0
237,891
1
L
Sylvanus
6,862
457
71
5
0
198,865
2
W
Cernunnos
9,824
655
142
9
0
265,615
0
L
Bakasura
6,348
423
85
6
0
316,591
1
W
Kumbhakarna
7,032
469
33
2
0
312,827
0
W
Anubis
9,602
640
109
7
0
298,619
5
L
Cupid
6,736
449
47
3
0
241,112
3
L
Kuzenbo
7,218
481
41
3
0
315,200
6
W
King Arthur
9,678
645
121
8
0
308,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role