Player Matchup

Fafnir
Fafnir
BookkakeBandit
Fafnir
Level 85
God Stats
0W - 2L
1,760 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 3
Hercules
Hercules
DICER N7
Hercules
Level 98
God Stats
0W - 1L
1,342 SR
Queue Stats
40W - 38L
1,507 Elo+
Party 4
Yemoja
Yemoja
REAVER 695
Yemoja
Level 123
God Stats
2W - 1L
1,808 SR
Queue Stats
177W - 171L
1,534 Elo+
Party 4
Erlang Shen
Erlang Shen
SOJAof300
Erlang Shen
Level 137
God Stats
2W - 1L
1,638 SR
Queue Stats
22W - 23L
1,483 Elo+
Party 3
Ishtar
Ishtar
trinitydeval
Ishtar
Level 108
God Stats
2W - 2L
1,469 SR
Queue Stats
53W - 61L
1,501 Elo+
Party 3
Team Averages
Level 110
1,603 SR
1,504 Elo+

VS

Team Averages
Level 129
1,457 SR
1,453 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DeathMerchant50
Cliodhna
Level 126
God Stats
5W - 12L
1,209 SR
Queue Stats
395W - 424L
1,386 Elo+
Solo
Yemoja
Yemoja
Lutsie May
Yemoja
Level 124
God Stats
5W - 3L
1,412 SR
Queue Stats
114W - 134L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
Red8Soil
Zhong Kui
Level 127
God Stats
21W - 4L
1,868 SR
Queue Stats
361W - 368L
1,459 Elo+
Party 2
Thanatos
Thanatos
Sphinx8005
Thanatos
Level 144
God Stats
6W - 9L
1,294 SR
Queue Stats
329W - 350L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,210
638
7,392
26,446
35,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DICER N7
Hercules
16
0 / 5 / 8
9,059
566
13,556
29,664
30,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
REAVER 695
Yemoja
17
3 / 5 / 4
9,956
622
10,542
16,941
12,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SOJAof300
Erlang Shen
17
5 / 8 / 3
10,715
670
19,762
25,846
16,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
16
1 / 5 / 7
9,806
613
10,724
19,298
9,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 2 / 21
13,286
830
38,607
18,454
10,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
19
10 / 2 / 11
12,130
758
23,059
16,855
9,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Lutsie May
Yemoja
17
1 / 1 / 13
11,152
697
4,630
9,399
10,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Red8Soil
Zhong Kui
20
6 / 1 / 14
12,209
763
27,420
19,791
18,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Sphinx8005
Thanatos
16
5 / 4 / 5
11,109
694
12,795
12,855
6,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
9
Kills
28
29
Deaths
10
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
21
8.25
L
0
6
7
0.58
L
Hercules
DICER N7
Hercules
0
5
8
0.8
W
Cliodhna
10
2
11
7.75
W
Yemoja
Lutsie May
Yemoja
1
1
13
7.5
L
Yemoja
REAVER 695
Yemoja
3
5
4
1
W
Zhong Kui
Red8Soil
Zhong Kui
6
1
14
13
L
Erlang Shen
SOJAof300
Erlang Shen
5
8
3
0.81
W
Thanatos
Sphinx8005
Thanatos
5
4
5
1.88
L
Ishtar
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,976
Damage
106,511
118,195
Taken
77,354
105,055
Mitigated
55,899
37,280
Healing
51,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
38,607
3,102
1,535
4,239
18,454
10,547
2,184
3,369
15,085
74,773
0
L
7,392
2,670
759
3,579
26,446
35,791
0
14,113
12,333
13,542
0
L
Hercules
DICER N7
Hercules
13,556
4,388
243
8,301
29,664
30,155
0
15,688
13,976
0
24,383
W
Cliodhna
23,059
2,412
2,673
3,641
16,855
9,292
2,697
3,455
13,400
0
40,881
W
Yemoja
Lutsie May
Yemoja
4,630
2,087
20,203
3,998
9,399
10,528
672
2,961
6,438
8,829
0
L
Yemoja
REAVER 695
Yemoja
10,542
2,691
11,577
2,494
16,941
12,514
0
12,709
4,232
25,236
0
W
Zhong Kui
Red8Soil
Zhong Kui
27,420
2,809
1,593
6,225
19,791
18,957
1,580
4,399
15,392
45,923
0
L
Erlang Shen
SOJAof300
Erlang Shen
19,762
8,483
360
5,435
25,846
16,620
0
13,456
12,390
0
35,263
W
Thanatos
Sphinx8005
Thanatos
12,795
1,898
1,233
5,882
12,855
6,575
967
3,750
9,105
0
18,129
L
Ishtar
10,724
5,813
400
4,132
19,298
9,975
0
14,691
4,607
0
28,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
59,886
171
Minions Killed
163
0
Camps Cleared
0
1,292,816
Distance Traveled
1,555,282
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,286
830
86
5
0
302,906
1
L
Fafnir
10,210
638
11
1
0
245,007
0
L
Hercules
9,059
566
21
1
0
262,915
0
W
Cliodhna
12,130
758
29
2
0
352,201
0
W
Yemoja
11,152
697
7
0
0
250,140
3
L
Yemoja
9,956
622
42
3
0
226,507
0
W
Zhong Kui
12,209
763
36
2
0
328,430
1
L
Erlang Shen
10,715
670
44
3
0
300,596
0
W
Thanatos
11,109
694
5
0
0
321,605
0
L
Ishtar
9,806
613
53
3
0
257,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role