Player Matchup

Bellona
Bellona
 
Bellona
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Discomanx5O6O9
Thor
Level 149
God Stats
11W - 11L
1,507 SR
Queue Stats
519W - 514L
1,491 Elo+
Party 2
Ishtar
Ishtar
Kayli Culver
Ishtar
Level 46
God Stats
13W - 12L
1,449 SR
Queue Stats
68W - 81L
1,400 Elo+
Party 2
Merlin
Merlin
MadBrit123
Merlin
Level 89
God Stats
4W - 2L
1,383 SR
Queue Stats
249W - 200L
1,540 Elo+
Party 3
Athena
Athena
Namikaze808
Athena
Level 128
God Stats
4W - 3L
1,561 SR
Queue Stats
138W - 161L
1,446 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,476 Elo+

VS

Team Averages
Level 111
1,712 SR
1,550 Elo+
Kuzenbo
Kuzenbo
Jolksf
Kuzenbo
Level 114
God Stats
4W - 3L
1,936 SR
Queue Stats
303W - 221L
1,619 Elo+
Party 1
Apollo
Apollo
SaItyJoe
Apollo
Level 68
God Stats
1W - 1L
1,720 SR
Queue Stats
63W - 45L
1,522 Elo+
Party 1
Loki
Loki
THE_NAMEK_
Loki
Level 124
God Stats
72W - 88L
1,489 SR
Queue Stats
118W - 142L
1,402 Elo+
Solo
Mulan
Mulan
stuffandwatever2
Mulan
Level 125
God Stats
12W - 8L
1,621 SR
Queue Stats
119W - 102L
1,603 Elo+
Party 1
Eset
Eset
xExoticPainx
Eset
Level 125
God Stats
7W - 3L
1,797 SR
Queue Stats
390W - 309L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 0 / 0
7,458
678
3,809
6,520
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
2 / 6 / 1
5,583
508
3,312
10,352
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
9
0 / 0 / 2
5,458
496
1,141
4,780
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
MadBrit123
Merlin
10
1 / 4 / 1
6,022
547
3,497
5,810
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
8
0 / 4 / 2
5,049
459
3,079
9,877
6,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jolksf
Kuzenbo
9
2 / 1 / 7
6,257
569
4,010
7,421
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
SaItyJoe
Apollo
12
2 / 0 / 2
6,517
592
4,222
3,199
1,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
0 / 3 / 0
4,549
414
1,231
5,989
1,747
Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 4
6,224
566
5,667
9,256
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 1 / 5
6,322
575
5,970
6,767
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
14
14
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
0
4
W
2
6
1
0.42
L
Kuzenbo
Jolksf
Kuzenbo
2
1
7
5.5
W
Ishtar
0
0
2
1
W
Merlin
MadBrit123
Merlin
1
4
1
0.38
W
Athena
0
4
2
0.25
L
Apollo
SaItyJoe
Apollo
2
0
2
3
L
0
3
0
0
L
5
2
4
3.5
L
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
21,100
37,339
Taken
32,632
22,040
Mitigated
16,168
8,990
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,809
422
0
3,080
6,520
6,535
1,997
48
6,472
0
46,744
W
3,312
943
0
2,492
10,352
5,143
0
3,133
7,219
0
27,536
L
Kuzenbo
Jolksf
Kuzenbo
4,010
1,588
0
1,693
7,421
6,631
740
2,665
4,756
11,523
2,806
W
Ishtar
1,141
625
0
1,414
4,780
1,613
0
830
3,950
0
29,637
W
Merlin
MadBrit123
Merlin
3,497
113
0
320
5,810
2,337
0
2,341
3,469
35,935
0
W
Athena
3,079
623
151
1,533
9,877
6,412
0
3,235
6,642
21,556
0
L
Apollo
SaItyJoe
Apollo
4,222
3,040
0
1,417
3,199
1,131
1,751
159
3,040
0
52,711
L
1,231
136
0
1,160
5,989
1,747
0
381
5,608
0
17,529
L
5,667
972
0
3,649
9,256
4,378
0
1,434
7,822
0
32,768
L
5,970
1,073
186
2,062
6,767
2,281
58
1,937
4,830
38,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
29,869
306
Minions Killed
271
0
Camps Cleared
0
988,901
Distance Traveled
1,015,327
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,458
678
96
9
0
204,021
0
W
Thor
5,583
508
45
4
0
205,536
0
L
Kuzenbo
6,257
569
35
3
0
235,035
1
W
Ishtar
5,458
496
49
4
0
180,253
0
W
Merlin
6,022
547
85
8
0
202,833
2
W
Athena
5,049
459
31
3
0
196,258
2
L
Apollo
6,517
592
90
8
0
193,609
1
L
Loki
4,549
414
28
3
0
134,998
0
L
Mulan
6,224
566
57
5
0
232,378
0
L
Eset
6,322
575
61
6
0
219,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role