Player Matchup

Fenrir
Fenrir
IceMikeV
Fenrir
Level 123
God Stats
2W - 1L
1,452 SR
Queue Stats
79W - 55L
1,577 Elo+
Party 1
Geb
Geb
TIZZAY89
Geb
Level 151
God Stats
191W - 59L
1,832 SR
Queue Stats
468W - 245L
1,707 Elo+
Party 1
Agni
Agni
trzmx
Agni
Level 149
God Stats
19W - 6L
1,833 SR
Queue Stats
435W - 170L
1,759 Elo+
Party 1
Team Averages
Level 141
1,706 SR
1,681 Elo+

VS

Team Averages
Level 95
1,405 SR
1,354 Elo+
Sol
Sol
AmaterasuCG
Sol
Level 157
God Stats
0W - 3L
1,237 SR
Queue Stats
86W - 89L
1,385 Elo+
Solo
Ares
Ares
Annhilis
Ares
Level 66
God Stats
15W - 17L
1,520 SR
Queue Stats
74W - 127L
1,340 Elo+
Solo
Pele
Pele
lostndasauce990
Pele
Level 61
God Stats
3W - 2L
1,458 SR
Queue Stats
131W - 204L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IceMikeV
Fenrir
12
2 / 2 / 5
7,087
709
4,817
8,149
7,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 5
7,996
800
4,824
8,518
8,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
trzmx
Agni
13
3 / 1 / 5
7,784
778
11,466
6,574
3,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,787
679
5,322
5,902
2,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
0 / 2 / 2
6,072
607
3,401
9,327
6,503
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 4 / 2
6,399
640
5,153
11,637
5,042
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Ares
0
2
2
0.5
W
Fenrir
IceMikeV
Fenrir
2
2
5
2.25
W
3
0
5
5.5
L
0
4
2
0.25
W
Agni
trzmx
Agni
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
13,876
23,241
Taken
26,866
18,727
Mitigated
14,099
6,862
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,322
440
0
1,596
5,902
2,554
0
4,692
1,210
16,768
0
L
Ares
3,401
175
0
0
9,327
6,503
0
5,929
3,398
10,047
0
W
Fenrir
IceMikeV
Fenrir
4,817
1,390
294
1,474
8,149
7,443
0
2,592
5,557
0
18,337
W
4,824
311
2,066
2,606
8,518
8,224
308
3,004
5,514
16,683
0
L
5,153
1,497
214
1,254
11,637
5,042
0
5,669
5,968
0
20,975
W
Agni
trzmx
Agni
11,466
1,588
0
422
6,574
3,060
741
3,281
3,293
43,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,867
Gold Earned
19,258
118
Minions Killed
85
0
Camps Cleared
0
552,094
Distance Traveled
510,610
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,787
679
42
4
0
159,396
2
L
Ares
6,072
607
14
1
0
170,548
2
W
Fenrir
7,087
709
27
3
0
182,761
2
W
Geb
7,996
800
2
0
0
195,832
3
L
Pele
6,399
640
29
3
0
180,666
3
W
Agni
7,784
778
89
9
0
173,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role