Player Matchup

Ne Zha
Ne Zha
En3myMissing
Ne Zha
Level 33
God Stats
2W - 0L
1,693 SR
Queue Stats
55W - 15L
1,790 Elo+
Party 2
Freya
Freya
Kalaahh
Freya
Level 88
God Stats
5W - 9L
1,432 SR
Queue Stats
31W - 33L
1,415 Elo+
Solo
Sylvanus
Sylvanus
LongestPull
Sylvanus
Level 29
God Stats
38W - 10L
1,829 SR
Queue Stats
83W - 33L
1,739 Elo+
Party 2
Team Averages
Level 50
1,651 SR
1,648 Elo+

VS

Team Averages
Level 61
1,495 SR
1,391 Elo+
Fenrir
Fenrir
AceTheK1dd
Fenrir
Level 49
God Stats
10W - 9L
1,586 SR
Queue Stats
93W - 111L
1,379 Elo+
Solo
Bacchus
Bacchus
FRENCHFRYE11
Bacchus
Level 6
God Stats
8W - 10L
1,400 SR
Queue Stats
10W - 13L
1,368 Elo+
Party 1
Anubis
Anubis
m4512
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 173L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 1 / 10
11,602
682
19,890
13,654
13,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Kalaahh
Freya
17
3 / 0 / 9
11,316
666
14,412
12,711
8,769
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
LongestPull
Sylvanus
19
8 / 0 / 5
12,407
730
17,031
12,245
13,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceTheK1dd
Fenrir
15
0 / 5 / 1
10,480
616
11,958
24,160
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
FRENCHFRYE11
Bacchus
14
1 / 1 / 0
10,045
591
7,169
19,403
32,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
m4512
Anubis
13
0 / 8 / 1
9,206
542
6,117
15,380
6,647
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AceTheK1dd
Fenrir
0
5
1
0.1
W
Ne Zha
3
1
10
8
L
Bacchus
FRENCHFRYE11
Bacchus
1
1
0
1
W
Freya
Kalaahh
Freya
3
0
9
7.5
W
Sylvanus
LongestPull
Sylvanus
8
0
5
10.5
L
Anubis
m4512
Anubis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,333
Damage
25,244
38,610
Taken
58,943
36,109
Mitigated
53,989
16,446
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AceTheK1dd
Fenrir
11,958
2,268
0
6,249
24,160
14,938
0
12,838
11,322
0
37,747
W
Ne Zha
19,890
3,720
0
3,648
13,654
13,693
751
4,071
9,583
0
61,704
L
Bacchus
FRENCHFRYE11
Bacchus
7,169
1,132
0
1,154
19,403
32,404
0
10,733
8,648
20,053
0
W
Freya
Kalaahh
Freya
14,412
5,901
0
3,459
12,711
8,769
851
3,166
9,545
44,906
0
W
Sylvanus
LongestPull
Sylvanus
17,031
5,016
4,562
4,777
12,245
13,647
1,200
6,234
6,011
42,924
11,006
L
Anubis
m4512
Anubis
6,117
92
0
4,213
15,380
6,647
0
6,090
9,290
44,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
29,731
194
Minions Killed
141
0
Camps Cleared
0
883,462
Distance Traveled
791,934
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,480
616
47
3
0
269,117
0
W
Ne Zha
11,602
682
59
3
0
325,090
3
L
Bacchus
10,045
591
25
1
0
296,163
0
W
Freya
11,316
666
61
4
0
285,141
4
W
Sylvanus
12,407
730
74
4
0
273,231
3
L
Anubis
9,206
542
69
4
0
226,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role