Player Matchup

Anubis
Anubis
ImMalsumis
Anubis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,400 Elo+
Party 1
Chaac
Chaac
blacksky1414
Chaac
Level 104
God Stats
1W - 1L
1,441 SR
Queue Stats
12W - 20L
1,316 Elo+
Party 1
Loki
Loki
elgancho45
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,276 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,330 Elo+

VS

Team Averages
Level 93
1,441 SR
1,504 Elo+
Chronos
Chronos
Cactorious13
Chronos
Level 122
God Stats
5W - 3L
1,494 SR
Queue Stats
131W - 88L
1,508 Elo+
Party 2
Pele
Pele
CallMeMrStark
Pele
Level 129
God Stats
11W - 3L
1,517 SR
Queue Stats
632W - 718L
1,486 Elo+
Solo
Chaac
Chaac
D21pickemups
Chaac
Level 29
God Stats
11W - 6L
1,312 SR
Queue Stats
95W - 59L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImMalsumis
Anubis
11
2 / 7 / 1
7,959
724
5,965
9,151
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 2
7,395
672
6,336
11,058
6,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 6 / 2
6,832
621
938
7,641
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cactorious13
Chronos
16
9 / 2 / 8
9,898
900
10,121
10,038
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 0 / 11
9,475
861
5,335
6,574
3,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 14
8,860
805
9,254
7,912
6,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
2
Kills
17
17
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chronos
Cactorious13
Chronos
9
2
8
6.5
W
5
0
11
10.5
W
3
1
14
10
L
Anubis
ImMalsumis
Anubis
2
7
1
0.36
L
0
4
2
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,239
Damage
24,710
27,850
Taken
24,524
14,905
Mitigated
13,896
2,721
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Cactorious13
Chronos
10,121
3,475
0
1,611
10,038
3,909
1,518
2,987
6,883
41,965
0
W
5,335
888
349
3,569
6,574
3,417
1,006
1,361
5,133
0
38,543
W
9,254
1,176
0
2,101
7,912
6,570
327
2,658
5,062
0
24,269
L
Anubis
ImMalsumis
Anubis
5,965
558
0
778
9,151
4,397
0
3,892
5,259
18,009
0
L
6,336
930
29
1,906
11,058
6,855
0
4,501
6,557
3,656
30,259
L
938
414
0
8
7,641
3,653
0
1,787
5,854
0
6,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,186
Gold Earned
28,233
100
Minions Killed
144
0
Camps Cleared
0
474,352
Distance Traveled
679,882
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,898
900
67
6
0
222,589
3
W
Pele
9,475
861
43
4
0
234,861
1
W
Chaac
8,860
805
34
3
0
222,432
0
L
Anubis
7,959
724
42
4
0
136,227
3
L
Chaac
7,395
672
33
3
0
193,422
3
L
Loki
6,832
621
25
2
0
144,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role