Player Matchup

Baron Samedi
Baron Samedi
ArrestedRelic21
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,305 Elo+
Party 3
Hera
Hera
Atrak16
Hera
Level 101
God Stats
7W - 7L
1,495 SR
Queue Stats
121W - 116L
1,457 Elo+
Party 2
Ganesha
Ganesha
Emorrii
Ganesha
Level 103
God Stats
4W - 3L
1,603 SR
Queue Stats
136W - 118L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
Fairybabie
Cliodhna
Level 66
God Stats
0W - 1L
1,453 SR
Queue Stats
15W - 16L
1,430 Elo+
Party 3
Guan Yu
Guan Yu
JJJamison
Guan Yu
Level 63
God Stats
7W - 4L
1,561 SR
Queue Stats
107W - 79L
1,488 Elo+
Party 2
Team Averages
Level 67
1,522 SR
1,426 Elo+

VS

Team Averages
Level 91
1,592 SR
1,563 Elo+
Bacchus
Bacchus
SphealWithItt
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 139L
1,490 Elo+
Solo
Zeus
Zeus
ma-toshi1013
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,516 Elo+
Party 1
Ishtar
Ishtar
rifach
Ishtar
Level 29
God Stats
6W - 2L
1,811 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 1
Ganesha
Ganesha
tmtmtm
Ganesha
Level 87
God Stats
14W - 12L
1,549 SR
Queue Stats
135W - 76L
1,601 Elo+
Party 1
Odin
Odin
zeppelim
Odin
Level 147
God Stats
10W - 7L
1,601 SR
Queue Stats
675W - 336L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArrestedRelic21
Baron Samedi
18
0 / 12 / 8
11,886
914
5,867
24,792
17,144
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Atrak16
Hera
19
2 / 6 / 9
13,302
1,023
16,047
17,588
8,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Emorrii
Ganesha
20
0 / 2 / 13
13,810
1,062
14,170
24,127
29,537
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Fairybabie
Cliodhna
19
9 / 7 / 5
14,615
1,124
24,904
25,265
11,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
JJJamison
Guan Yu
17
3 / 5 / 1
11,939
918
7,617
15,562
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
5 / 3 / 20
13,453
1,035
15,949
15,130
23,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 4 / 19
13,066
1,005
24,268
11,281
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
rifach
Ishtar
19
6 / 2 / 15
13,601
1,046
13,908
14,153
7,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
tmtmtm
Ganesha
20
0 / 2 / 30
14,217
1,094
7,988
18,062
27,369
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
20
17 / 3 / 14
15,712
1,209
40,527
18,473
9,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
130
14
Kills
32
32
Deaths
14
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArrestedRelic21
Baron Samedi
0
12
8
0.33
L
Hera
Atrak16
Hera
2
6
9
1.08
L
Ganesha
Emorrii
Ganesha
0
2
13
3.25
L
Cliodhna
Fairybabie
Cliodhna
9
7
5
1.64
L
Guan Yu
JJJamison
Guan Yu
3
5
1
0.7
W
Bacchus
5
3
20
5
W
4
4
19
3.38
W
Ishtar
rifach
Ishtar
6
2
15
6.75
W
Ganesha
tmtmtm
Ganesha
0
2
30
7.5
W
Odin
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,605
Damage
102,640
107,334
Taken
77,099
81,969
Mitigated
73,373
13,226
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArrestedRelic21
Baron Samedi
5,867
1,474
968
903
24,792
17,144
0
10,369
14,423
13,694
0
L
Hera
Atrak16
Hera
16,047
4,012
0
20
17,588
8,453
0
8,101
9,487
36,741
0
L
Ganesha
Emorrii
Ganesha
14,170
1,033
2,541
2,565
24,127
29,537
0
10,019
14,108
44,317
0
L
Cliodhna
Fairybabie
Cliodhna
24,904
1,994
0
2,424
25,265
11,863
0
10,379
14,886
0
43,471
L
Guan Yu
JJJamison
Guan Yu
7,617
862
1,469
2,336
15,562
14,972
0
9,337
6,225
0
17,855
W
Bacchus
15,949
2,565
0
3
15,130
23,822
0
5,625
9,265
32,656
0
W
24,268
2,279
0
686
11,281
5,081
0
4,218
7,063
47,967
0
W
Ishtar
rifach
Ishtar
13,908
7,002
0
2,036
14,153
7,209
0
7,754
6,355
0
47,744
W
Ganesha
tmtmtm
Ganesha
7,988
1,122
0
5,856
18,062
27,369
0
8,522
9,235
24,347
0
W
Odin
40,527
12,754
0
0
18,473
9,892
0
9,965
8,206
0
65,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
70,049
201
Minions Killed
255
3
Camps Cleared
10
1,034,472
Distance Traveled
1,192,474
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,886
914
25
2
0
142,554
0
L
Hera
13,302
1,023
79
6
0
214,077
0
L
Ganesha
13,810
1,062
1
0
0
254,603
0
L
Cliodhna
14,615
1,124
53
4
1
263,365
0
L
Guan Yu
11,939
918
43
3
2
159,873
0
W
Bacchus
13,453
1,035
40
3
5
222,691
0
W
Zeus
13,066
1,005
53
4
3
209,333
1
W
Ishtar
13,601
1,046
84
6
1
238,690
1
W
Ganesha
14,217
1,094
10
1
0
249,995
0
W
Odin
15,712
1,209
68
5
1
271,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role