Player Matchup

Janus
Janus
BrotherCombo
Janus
Level 115
God Stats
1W - 3L
1,265 SR
Queue Stats
4W - 8L
1,364 Elo+
Party 3
Lancelot
Lancelot
MemeryGlands
Lancelot
Level 144
God Stats
1W - 3L
1,571 SR
Queue Stats
52W - 65L
1,413 Elo+
Party 3
Vamana
Vamana
PaPaMatty
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 3
Cupid
Cupid
PhamtasticPlayer
Cupid
Level 108
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 3
Xing Tian
Xing Tian
RuneDaddy
Xing Tian
Level 80
God Stats
0W - 2L
1,493 SR
Queue Stats
11W - 17L
1,413 Elo+
Party 3
Team Averages
Level 94
1,424 SR
1,356 Elo+

VS

Team Averages
Level 71
1,554 SR
1,465 Elo+
Cabrakan
Cabrakan
MaybeEzra
Cabrakan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 142L
1,520 Elo+
Party 2
Chang'e
Chang'e
MaybeJake
Chang'e
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 87L
1,458 Elo+
Party 2
Lancelot
Lancelot
RGBrem02
Lancelot
Level 38
God Stats
5W - 4L
1,586 SR
Queue Stats
49W - 52L
1,490 Elo+
Solo
Neith
Neith
RayTarantino
Neith
Level 107
God Stats
23W - 10L
1,687 SR
Queue Stats
446W - 479L
1,433 Elo+
Party 1
Susano
Susano
SiickWiitEt
Susano
Level 104
God Stats
36W - 35L
1,498 SR
Queue Stats
420W - 468L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,423
417
8,673
17,851
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
MemeryGlands
Lancelot
19
4 / 6 / 3
12,450
498
12,040
22,333
10,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
PaPaMatty
Vamana
14
0 / 10 / 1
9,553
382
7,835
24,190
18,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 4 / 2
11,730
469
12,927
18,026
8,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
RuneDaddy
Xing Tian
15
1 / 5 / 9
10,698
428
7,513
26,623
34,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MaybeEzra
Cabrakan
16
0 / 5 / 14
11,211
448
5,370
24,568
36,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
MaybeJake
Chang'e
20
4 / 1 / 13
13,941
558
18,010
15,811
11,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
RGBrem02
Lancelot
20
9 / 2 / 11
13,960
558
23,263
21,218
12,574
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 3 / 5
13,077
523
12,640
17,623
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
20
11 / 2 / 6
13,986
559
17,770
16,984
9,647
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
11
Kills
29
30
Deaths
13
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cabrakan
MaybeEzra
Cabrakan
0
5
14
1.4
W
Chang'e
MaybeJake
Chang'e
4
1
13
10.5
L
Lancelot
MemeryGlands
Lancelot
4
6
3
0.92
L
Vamana
PaPaMatty
Vamana
0
10
1
0.05
L
6
4
2
1.75
W
Lancelot
RGBrem02
Lancelot
9
2
11
7.25
W
5
3
5
2.5
L
Xing Tian
RuneDaddy
Xing Tian
1
5
9
1.1
W
Susano
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,988
Damage
77,053
109,023
Taken
96,204
78,817
Mitigated
77,777
21,377
Healing
36,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,673
858
159
2,992
17,851
6,536
92
994
16,857
84,352
0
W
Cabrakan
MaybeEzra
Cabrakan
5,370
470
0
2,432
24,568
36,288
112
5,379
19,189
26,453
1,324
W
Chang'e
MaybeJake
Chang'e
18,010
1,999
7,444
10,540
15,811
11,036
923
1,539
14,272
126,159
258
L
Lancelot
MemeryGlands
Lancelot
12,040
2,097
0
4,807
22,333
10,546
0
2,744
19,568
22
107,726
L
Vamana
PaPaMatty
Vamana
7,835
2,942
0
2,265
24,190
18,729
2,234
8,773
15,417
0
52,199
L
12,927
7,728
1,194
7,161
18,026
8,376
120
4,276
13,750
0
100,551
W
Lancelot
RGBrem02
Lancelot
23,263
2,105
0
4,151
21,218
12,574
378
4,165
17,053
0
137,896
W
12,640
4,387
0
5,501
17,623
8,232
1,718
4,813
12,810
0
117,819
L
Xing Tian
RuneDaddy
Xing Tian
7,513
724
0
2,799
26,623
34,630
14
6,434
20,189
35,172
0
W
Susano
17,770
4,917
0
6,351
16,984
9,647
1,191
5,591
11,393
0
115,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
66,175
592
Minions Killed
714
0
Camps Cleared
0
2,296,119
Distance Traveled
2,456,719
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,423
417
132
5
0
457,365
0
W
Cabrakan
11,211
448
29
1
0
466,852
1
W
Chang'e
13,941
558
200
8
0
459,217
7
L
Lancelot
12,450
498
165
7
0
490,408
1
L
Vamana
9,553
382
90
4
0
426,148
0
L
Cupid
11,730
469
183
7
0
456,887
7
W
Lancelot
13,960
558
154
6
0
576,735
2
W
Neith
13,077
523
164
7
0
427,423
3
L
Xing Tian
10,698
428
22
1
0
465,311
4
W
Susano
13,986
559
167
7
0
526,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role