Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
LoseScrew11
Thanatos
Level 28
God Stats
40W - 31L
1,401 SR
Queue Stats
111W - 123L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
genesis wars43
Nu Wa
Level 64
God Stats
4W - 4L
1,369 SR
Queue Stats
8W - 13L
1,259 Elo+
Solo
Mulan
Mulan
stepgrandpa
Mulan
Level 52
God Stats
27W - 15L
1,641 SR
Queue Stats
152W - 179L
1,288 Elo+
Party 2
Apollo
Apollo
xSUVyouUPx
Apollo
Level 106
God Stats
17W - 14L
1,492 SR
Queue Stats
226W - 261L
1,292 Elo+
Party 2
Team Averages
Level 55
1,481 SR
1,335 Elo+

VS

Team Averages
Level 37
1,324 SR
1,158 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HollowSmiter
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 1
Pele
Pele
joshsrequiem
Pele
Level 48
God Stats
0W - 4L
1,429 SR
Queue Stats
5W - 34L
1,053 Elo+
Party 1
Izanami
Izanami
rainezel
Izanami
Level 9
God Stats
1W - 7L
1,109 SR
Queue Stats
2W - 13L
1,040 Elo+
Party 1
Hera
Hera
saiknmj
Hera
Level 15
God Stats
1W - 8L
1,083 SR
Queue Stats
1W - 8L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 0 / 0
9,872
520
1,428
9,890
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
LoseScrew11
Thanatos
13
3 / 3 / 0
8,953
471
5,506
17,897
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 2
9,327
491
9,199
11,789
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 0 / 2
10,831
570
10,055
10,399
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
xSUVyouUPx
Apollo
16
1 / 0 / 2
9,510
501
12,166
11,276
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 2 / 1
9,035
476
4,267
8,706
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
HollowSmiter
Cerberus
11
0 / 1 / 0
6,445
339
1,329
12,665
11,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 4 / 0
8,961
472
10,980
20,541
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
rainezel
Izanami
13
0 / 3 / 0
7,888
415
7,279
11,109
4,019
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
saiknmj
Hera
14
0 / 1 / 0
8,762
461
3,808
3,795
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
5
6
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
0
1
L
Neith
 
Neith
0
2
1
0.25
L
Cerberus
HollowSmiter
Cerberus
0
1
0
0
W
Thanatos
LoseScrew11
Thanatos
3
3
0
1
W
1
3
2
0.67
L
5
4
0
1.25
L
Izanami
rainezel
Izanami
0
3
0
0
L
Hera
saiknmj
Hera
0
1
0
0
W
5
0
2
6
W
Apollo
xSUVyouUPx
Apollo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,354
Damage
27,663
61,251
Taken
56,816
38,669
Mitigated
27,577
32,612
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,428
523
0
4,172
9,890
9,680
763
2,818
7,072
23,041
0
L
Neith
 
Neith
4,267
1,224
183
3,781
8,706
3,419
0
1,221
6,950
0
65,838
L
Cerberus
HollowSmiter
Cerberus
1,329
138
0
1,637
12,665
11,895
29
2,436
10,121
12,528
0
W
Thanatos
LoseScrew11
Thanatos
5,506
2,722
0
14,979
17,897
7,620
0
0
17,897
0
62,422
W
9,199
1,792
0
3,157
11,789
5,140
1,870
1,216
10,573
82,705
0
L
10,980
3,537
0
8,046
20,541
7,024
0
4,134
16,279
0
67,814
L
Izanami
rainezel
Izanami
7,279
6,244
0
301
11,109
4,019
0
1,866
9,140
0
78,466
L
Hera
saiknmj
Hera
3,808
1,212
0
0
3,795
1,220
414
970
2,825
62,421
0
W
10,055
1,135
0
3,364
10,399
11,426
1,902
373
10,026
0
76,842
W
Apollo
xSUVyouUPx
Apollo
12,166
7,448
0
6,940
11,276
4,803
3,266
730
10,546
0
93,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
41,091
510
Minions Killed
494
0
Camps Cleared
0
1,589,563
Distance Traveled
1,621,098
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,872
520
35
2
0
333,344
1
L
Neith
9,035
476
122
6
0
294,779
6
L
Cerberus
6,445
339
29
2
0
310,398
0
W
Thanatos
8,953
471
79
4
0
327,919
0
W
Nu Wa
9,327
491
123
6
0
252,237
0
L
Pele
8,961
472
89
5
0
366,596
2
L
Izanami
7,888
415
140
7
0
298,005
1
L
Hera
8,762
461
114
6
0
351,320
0
W
Mulan
10,831
570
143
8
0
347,000
8
W
Apollo
9,510
501
130
7
0
329,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role