Player Matchup

Danzaburou
Danzaburou
Csirrr1
Danzaburou
Level 29
God Stats
11W - 9L
1,706 SR
Queue Stats
14W - 12L
1,591 Elo+
Party 1
Nox
Nox
Jolksf
Nox
Level 114
God Stats
8W - 5L
1,548 SR
Queue Stats
303W - 221L
1,634 Elo+
Party 1
Lancelot
Lancelot
SaItyJoe
Lancelot
Level 68
God Stats
3W - 4L
1,602 SR
Queue Stats
63W - 45L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
stuffandwatever2
Gilgamesh
Level 125
God Stats
1W - 2L
1,529 SR
Queue Stats
119W - 102L
1,617 Elo+
Party 1
Chronos
Chronos
xExoticPainx
Chronos
Level 125
God Stats
4W - 4L
1,617 SR
Queue Stats
390W - 309L
1,616 Elo+
Party 1
Team Averages
Level 92
1,600 SR
1,598 Elo+

VS

Team Averages
Level 143
1,648 SR
1,550 Elo+
Nu Wa
Nu Wa
El Mighty Baldo
Nu Wa
Level 127
God Stats
34W - 27L
1,513 SR
Queue Stats
495W - 506L
1,427 Elo+
Solo
Skadi
Skadi
I10k Famous
Skadi
Level 119
God Stats
11W - 5L
1,698 SR
Queue Stats
59W - 43L
1,624 Elo+
Party 2
Ganesha
Ganesha
Its SlimShady95
Ganesha
Level 153
God Stats
10W - 7L
1,601 SR
Queue Stats
49W - 45L
1,540 Elo+
Party 2
Loki
Loki
JKobe2411
Loki
Level 156
God Stats
35W - 10L
1,769 SR
Queue Stats
61W - 43L
1,629 Elo+
Party 2
Chaac
Chaac
Renegade Z113
Chaac
Level 160
God Stats
5W - 3L
1,659 SR
Queue Stats
75W - 77L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Csirrr1
Danzaburou
16
1 / 7 / 6
9,856
429
11,204
20,587
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Jolksf
Nox
16
4 / 8 / 5
9,807
426
10,295
15,404
12,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
SaItyJoe
Lancelot
19
9 / 5 / 8
12,748
554
16,191
21,166
10,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
17
4 / 7 / 3
11,000
478
15,461
28,300
29,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
xExoticPainx
Chronos
17
4 / 5 / 4
10,841
471
14,750
22,595
9,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 12
12,634
549
19,860
16,287
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 6 / 5
12,410
540
13,206
16,832
7,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 18
11,624
505
8,232
21,089
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
20
11 / 3 / 9
13,638
593
19,311
21,000
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 2 / 11
14,199
617
23,558
25,726
29,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
22
Kills
32
32
Deaths
22
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Csirrr1
Danzaburou
1
7
6
0.57
W
4
6
12
1.67
W
8
6
5
1.75
W
0
5
18
1.8
W
Loki
11
3
9
5.17
L
Nox
Jolksf
Nox
4
8
5
0.81
W
9
2
11
7.25
L
Lancelot
SaItyJoe
Lancelot
9
5
8
2.6
L
Gilgamesh
4
7
3
0.79
L
Chronos
xExoticPainx
Chronos
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,901
Damage
84,167
108,052
Taken
100,934
68,956
Mitigated
75,053
17,591
Healing
31,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Csirrr1
Danzaburou
11,204
5,622
0
6,266
20,587
7,486
2,974
4,978
15,417
0
73,935
W
19,860
4,634
0
3,451
16,287
6,733
990
3,875
12,412
85,672
0
W
13,206
5,661
0
593
16,832
7,399
10,364
6,572
10,260
0
75,503
W
8,232
364
599
2,258
21,089
22,183
1,205
5,439
15,650
41,258
0
W
Loki
19,311
5,587
0
9,623
21,000
9,194
3,404
5,509
15,491
0
97,799
L
Nox
Jolksf
Nox
10,295
951
0
155
15,404
12,856
1,421
5,494
9,679
54,133
0
W
23,558
6,016
0
14,700
25,726
29,544
3,455
3,378
22,348
0
111,247
L
Lancelot
SaItyJoe
Lancelot
16,191
6,038
0
530
21,166
10,360
0
5,110
15,880
0
97,182
L
Gilgamesh
15,461
5,679
0
7,137
28,300
29,167
0
4,477
23,673
0
77,885
L
Chronos
xExoticPainx
Chronos
14,750
2,950
0
3,503
22,595
9,087
273
6,976
15,311
99,644
1,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
64,505
657
Minions Killed
584
0
Camps Cleared
0
1,931,485
Distance Traveled
2,188,097
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,856
429
113
5
0
341,349
2
W
Nu Wa
12,634
549
119
5
0
379,768
5
W
Skadi
12,410
540
124
5
0
384,666
1
W
Ganesha
11,624
505
14
1
0
426,411
4
W
Loki
13,638
593
152
7
0
507,984
2
L
Nox
9,807
426
94
4
0
368,014
3
W
Chaac
14,199
617
175
8
0
489,268
8
L
Lancelot
12,748
554
150
7
0
444,504
2
L
Gilgamesh
11,000
478
126
5
0
394,998
1
L
Chronos
10,841
471
174
8
0
382,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role