Player Matchup

Baron Samedi
Baron Samedi
ACLSCV
Baron Samedi
Level 139
God Stats
28W - 19L
1,558 SR
Queue Stats
213W - 279L
1,385 Elo+
Solo
Khepri
Khepri
Annhilis
Khepri
Level 66
God Stats
16W - 27L
1,437 SR
Queue Stats
74W - 127L
1,349 Elo+
Solo
Nemesis
Nemesis
ROYALROMEO02
Nemesis
Level 82
God Stats
6W - 8L
1,521 SR
Queue Stats
99W - 113L
1,442 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,392 Elo+

VS

Team Averages
Level 140
1,500 SR
1,455 Elo+
Cabrakan
Cabrakan
ODillTheNoeticO
Cabrakan
Level 149
God Stats
8W - 8L
1,473 SR
Queue Stats
132W - 167L
1,403 Elo+
Party 1
Bacchus
Bacchus
Pαrαllαx
Bacchus
Level 160
God Stats
3W - 3L
1,567 SR
Queue Stats
111W - 120L
1,500 Elo+
Party 1
Ishtar
Ishtar
evil penguin51
Ishtar
Level 112
God Stats
17W - 23L
1,461 SR
Queue Stats
247W - 273L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACLSCV
Baron Samedi
18
1 / 3 / 1
11,795
655
15,195
10,086
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Annhilis
Khepri
13
0 / 2 / 2
9,824
546
5,582
14,492
8,362
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ROYALROMEO02
Nemesis
15
1 / 5 / 1
10,294
572
6,162
18,375
13,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
4 / 0 / 6
13,586
755
5,378
16,114
17,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Pαrαllαx
Bacchus
18
4 / 2 / 5
12,112
673
12,327
13,001
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
2 / 0 / 7
12,515
695
16,694
10,109
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ACLSCV
Baron Samedi
1
3
1
0.5
L
Khepri
Annhilis
Khepri
0
2
2
0.5
W
Cabrakan
4
0
6
7
W
Bacchus
Pαrαllαx
Bacchus
4
2
5
3.25
L
Nemesis
ROYALROMEO02
Nemesis
1
5
1
0.3
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
34,399
42,953
Taken
39,224
28,831
Mitigated
31,858
10,085
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ACLSCV
Baron Samedi
15,195
624
2,992
2,871
10,086
6,755
150
3,177
6,909
81,029
0
L
Khepri
Annhilis
Khepri
5,582
502
0
0
14,492
8,362
0
5,177
9,315
19,555
0
W
Cabrakan
5,378
610
3,418
4,986
16,114
17,972
217
6,431
9,683
25,982
0
W
Bacchus
Pαrαllαx
Bacchus
12,327
1,517
0
2,546
13,001
9,050
159
8,624
4,377
60,179
0
L
Nemesis
ROYALROMEO02
Nemesis
6,162
2,684
0
4,222
18,375
13,714
0
9,448
8,927
0
33,258
W
16,694
6,353
0
5,982
10,109
4,836
2,964
6,278
3,831
0
92,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
38,213
195
Minions Killed
237
0
Camps Cleared
0
809,229
Distance Traveled
931,206
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,795
655
123
7
0
298,986
3
L
Khepri
9,824
546
33
2
0
216,820
2
W
Cabrakan
13,586
755
37
2
0
299,182
3
W
Bacchus
12,112
673
71
4
0
331,195
3
L
Nemesis
10,294
572
39
2
0
293,423
1
W
Ishtar
12,515
695
129
7
0
300,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role