Player Matchup

Danzaburou
Danzaburou
Alpha Hunter393
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,550 Elo+
Party 3
Ymir
Ymir
Hirathy
Ymir
Level 27
God Stats
1W - 1L
1,822 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 3
Janus
Janus
MelCiiPretty
Janus
Level 25
God Stats
13W - 13L
1,763 SR
Queue Stats
148W - 137L
1,617 Elo+
Solo
Nemesis
Nemesis
Solar__God
Nemesis
Level 19
God Stats
0W - 2L
1,343 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 1
Tyr
Tyr
xBABY_GIRAFFE
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 1
Team Averages
Level 22
1,586 SR
1,535 Elo+

VS

Team Averages
Level 83
1,645 SR
1,649 Elo+
Bellona
Bellona
CaptainJTexas
Bellona
Level 87
God Stats
23W - 17L
1,607 SR
Queue Stats
196W - 147L
1,610 Elo+
Party 2
Pele
Pele
LarsonHere
Pele
Level 158
God Stats
19W - 9L
1,817 SR
Queue Stats
368W - 268L
1,652 Elo+
Party 2
Geb
Geb
Mangotrain
Geb
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 23L
1,697 Elo+
Party 2
Ra
Ra
PessimisticPrime
Ra
Level 128
God Stats
4W - 6L
1,669 SR
Queue Stats
310W - 214L
1,616 Elo+
Party 2
Ullr
Ullr
fourforfore
Ullr
Level 27
God Stats
24W - 16L
1,630 SR
Queue Stats
148W - 110L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alpha Hunter393
Danzaburou
15
0 / 6 / 2
8,659
666
9,449
15,747
7,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Hirathy
Ymir
15
0 / 1 / 2
8,499
654
3,036
12,702
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 1
10,211
785
12,714
13,661
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Solar__God
Nemesis
15
1 / 3 / 3
8,458
651
5,835
12,589
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
8,203
631
5,441
15,707
14,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 3 / 10
9,690
745
7,194
13,355
13,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 2 / 8
11,266
867
19,437
13,962
7,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 12
9,177
706
3,852
8,393
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 12
9,663
743
10,728
10,024
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 6
10,357
797
15,387
10,382
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
9
Kills
18
18
Deaths
9
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alpha Hunter393
Danzaburou
0
6
2
0.17
W
Bellona
4
3
10
3
L
Ymir
Hirathy
Ymir
0
1
2
1
W
7
2
8
5.5
W
0
1
12
6
L
7
4
1
1.88
W
2
3
12
2.67
L
Nemesis
Solar__God
Nemesis
1
3
3
0.83
W
5
0
6
8
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
56,598
70,406
Taken
56,116
43,593
Mitigated
40,453
13,277
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alpha Hunter393
Danzaburou
9,449
2,298
0
2,276
15,747
7,677
496
2,424
13,105
0
36,669
W
Bellona
7,194
1,433
687
924
13,355
13,189
481
4,094
9,261
0
15,550
L
Ymir
Hirathy
Ymir
3,036
299
0
2,315
12,702
8,618
168
2,976
9,534
19,980
0
W
19,437
6,186
0
4,248
13,962
7,647
1,591
4,257
9,705
0
58,559
W
3,852
67
0
905
8,393
9,383
0
1,948
6,445
5,607
0
L
12,714
353
0
2,914
13,661
6,526
0
1,372
12,245
47,811
0
W
10,728
2,050
1,703
1,388
10,024
5,083
858
2,908
7,116
37,473
0
L
Nemesis
Solar__God
Nemesis
5,835
879
0
2,966
12,589
5,937
0
3,466
9,003
0
22,339
W
15,387
6,165
0
630
10,382
5,151
4,625
2,543
7,839
0
47,489
L
5,441
200
0
2,806
15,707
14,835
0
3,614
11,939
0
17,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
50,153
244
Minions Killed
251
0
Camps Cleared
0
1,277,247
Distance Traveled
1,391,772
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,659
666
68
5
0
236,109
1
W
Bellona
9,690
745
9
1
0
288,297
4
L
Ymir
8,499
654
34
3
0
269,059
1
W
Pele
11,266
867
94
7
0
298,693
2
W
Geb
9,177
706
0
0
0
281,147
0
L
Janus
10,211
785
85
7
0
279,250
4
W
Ra
9,663
743
84
6
0
267,192
1
L
Nemesis
8,458
651
37
3
0
246,188
0
W
Ullr
10,357
797
64
5
0
256,443
3
L
Tyr
8,203
631
20
2
0
246,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role