Player Matchup

Olorun
Olorun
ArrestedRelic21
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Da Ji
Da Ji
Fairybabie
Da Ji
Level 66
God Stats
0W - 1L
1,207 SR
Queue Stats
15W - 16L
1,443 Elo+
Party 3
Neith
Neith
MrSaudi
Neith
Level 34
God Stats
5W - 3L
1,772 SR
Queue Stats
53W - 50L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
RunningFromZeus
Gilgamesh
Level 49
God Stats
1W - 4L
1,287 SR
Queue Stats
71W - 64L
1,516 Elo+
Party 1
Ganesha
Ganesha
UpCountryDegen
Ganesha
Level 46
God Stats
6W - 5L
1,590 SR
Queue Stats
81W - 73L
1,505 Elo+
Party 1
Team Averages
Level 39
1,471 SR
1,495 Elo+

VS

Team Averages
Level 59
1,542 SR
1,547 Elo+
Odin
Odin
Artemis162
Odin
Level 66
God Stats
2W - 0L
1,555 SR
Queue Stats
29W - 29L
1,448 Elo+
Party 4
Gilgamesh
Gilgamesh
ORAGON5892
Gilgamesh
Level 87
God Stats
2W - 0L
1,713 SR
Queue Stats
20W - 10L
1,542 Elo+
Party 4
Zeus
Zeus
SadisticSnapple
Zeus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,679 Elo+
Party 4
Jing Wei
Jing Wei
TacoZombie
Jing Wei
Level 28
God Stats
3W - 2L
1,657 SR
Queue Stats
111W - 90L
1,583 Elo+
Party 2
Chang'e
Chang'e
killercroc987
Chang'e
Level 100
God Stats
2W - 4L
1,286 SR
Queue Stats
243W - 221L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 1
9,018
1,002
7,241
23,570
22,135
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
13
0 / 14 / 1
8,620
958
15,203
26,869
13,627
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
MrSaudi
Neith
13
0 / 1 / 1
8,392
932
1,199
2,694
1,001
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
RunningFromZeus
Gilgamesh
13
0 / 2 / 1
8,317
924
2,508
4,154
2,129
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 2
8,899
989
1,039
4,506
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 17
11,439
1,271
8,713
3,868
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
ORAGON5892
Gilgamesh
17
9 / 0 / 12
12,150
1,350
11,626
10,506
10,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 3 / 17
9,418
1,046
8,485
5,362
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TacoZombie
Jing Wei
17
5 / 0 / 20
10,529
1,170
14,802
10,332
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
17
9 / 0 / 18
11,081
1,231
13,121
5,872
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
115
2
Kills
31
31
Deaths
3
6
Assists
84
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
W
7
0
17
15.5
L
Da Ji
0
14
1
0.04
L
Neith
MrSaudi
Neith
0
1
1
0.5
W
Gilgamesh
ORAGON5892
Gilgamesh
9
0
12
15
L
Gilgamesh
RunningFromZeus
Gilgamesh
0
2
1
0.25
W
1
3
17
3.17
W
Jing Wei
TacoZombie
Jing Wei
5
0
20
15
L
0
2
2
0.5
W
Chang'e
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,190
Damage
56,747
61,793
Taken
35,940
42,151
Mitigated
23,749
2,372
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,241
3,108
216
1,075
23,570
22,135
0
9,348
13,940
16,523
0
W
8,713
3,759
353
1,004
3,868
4,915
0
754
3,114
0
22,016
L
Da Ji
15,203
3,173
0
220
26,869
13,627
0
9,611
16,964
0
22,979
L
Neith
MrSaudi
Neith
1,199
787
0
256
2,694
1,001
0
452
2,242
0
12,007
W
Gilgamesh
ORAGON5892
Gilgamesh
11,626
4,787
1,999
2,127
10,506
10,059
0
3,444
7,062
884
32,671
L
Gilgamesh
RunningFromZeus
Gilgamesh
2,508
850
0
18
4,154
2,129
0
1,199
2,839
0
5,650
W
8,485
3,652
0
146
5,362
1,745
0
1,426
3,143
12,323
0
W
Jing Wei
TacoZombie
Jing Wei
14,802
12,831
0
2,913
10,332
4,483
0
1,207
9,125
0
31,900
L
1,039
109
0
587
4,506
3,259
0
1,168
3,296
4,509
0
W
Chang'e
13,121
2,045
3,933
2,505
5,872
2,547
0
1,449
4,423
29,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
54,617
69
Minions Killed
186
3
Camps Cleared
5
451,637
Distance Traveled
897,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,018
1,002
19
2
0
131,250
1
W
Odin
11,439
1,271
28
3
0
192,738
0
L
Da Ji
8,620
958
16
2
0
156,647
0
L
Neith
8,392
932
26
3
3
51,264
0
W
Gilgamesh
12,150
1,350
48
5
2
209,165
0
L
Gilgamesh
8,317
924
8
1
0
48,980
0
W
Zeus
9,418
1,046
8
1
0
102,080
0
W
Jing Wei
10,529
1,170
52
6
1
191,565
1
L
Ganesha
8,899
989
0
0
0
63,496
0
W
Chang'e
11,081
1,231
50
6
2
202,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role