Player Matchup

Nemesis
Nemesis
AbusedPast
Nemesis
Level 26
God Stats
8W - 9L
1,431 SR
Queue Stats
18W - 20L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Alpaca Root
Kukulkan
Level 61
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KungPoww
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
Moldy Bonk
Chernobog
Level 105
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Scooter INC7327
Osiris
Level 60
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 51
1,456 SR
1,486 Elo+

VS

Team Averages
Level 57
1,559 SR
1,488 Elo+
Serqet
Serqet
 
Serqet
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DishyPlate83326
Cthulhu
Level 14
God Stats
7W - 2L
1,696 SR
Queue Stats
21W - 12L
1,573 Elo+
Solo
Kukulkan
Kukulkan
FinDaHuman
Kukulkan
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
17W - 23L
1,427 Elo+
Party 1
Izanami
Izanami
Ivl Banshee lvI
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,386 Elo+
Solo
Hercules
Hercules
SeaBlasty
Hercules
Level 103
God Stats
2W - 3L
1,411 SR
Queue Stats
70W - 64L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbusedPast
Nemesis
17
0 / 2 / 1
9,661
690
4,539
12,912
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Alpaca Root
Kukulkan
14
0 / 7 / 2
8,441
603
10,862
11,194
5,383
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
KungPoww
Cthulhu
14
0 / 8 / 1
8,050
575
7,582
25,731
17,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Moldy Bonk
Chernobog
16
3 / 4 / 0
9,451
675
9,617
13,168
5,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 6 / 1
8,822
630
4,616
15,144
16,877
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 1 / 9
10,513
751
10,997
10,485
8,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
3 / 0 / 12
10,199
729
11,659
14,445
21,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
FinDaHuman
Kukulkan
18
3 / 1 / 11
10,933
781
16,248
8,892
4,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 0 / 9
10,641
760
6,762
3,569
1,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SeaBlasty
Hercules
17
13 / 2 / 8
11,352
811
20,876
23,963
27,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
4
Kills
27
27
Deaths
4
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
1
9
10.5
L
Nemesis
AbusedPast
Nemesis
0
2
1
0.25
L
Kukulkan
Alpaca Root
Kukulkan
0
7
2
0.14
W
3
0
12
9
W
Kukulkan
FinDaHuman
Kukulkan
3
1
11
8.5
W
2
0
9
6.5
L
Cthulhu
KungPoww
Cthulhu
0
8
1
0.06
L
Chernobog
Moldy Bonk
Chernobog
3
4
0
0.75
L
1
6
1
0.25
W
Hercules
SeaBlasty
Hercules
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
66,542
78,149
Taken
61,354
51,435
Mitigated
64,322
10,140
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,997
3,438
155
1,143
10,485
8,879
1,830
3,507
6,795
0
24,545
L
Nemesis
AbusedPast
Nemesis
4,539
1,183
0
3,781
12,912
6,131
0
3,222
9,076
0
35,263
L
Kukulkan
Alpaca Root
Kukulkan
10,862
657
0
0
11,194
5,383
0
2,963
7,736
29,960
0
W
11,659
776
1,125
2,136
14,445
21,150
46
5,672
8,393
25,201
0
W
Kukulkan
FinDaHuman
Kukulkan
16,248
1,305
0
2,220
8,892
4,752
2,453
2,422
6,394
60,744
0
W
6,762
4,535
0
1,857
3,569
1,717
2,341
1,048
2,521
0
38,182
L
Cthulhu
KungPoww
Cthulhu
7,582
689
0
5,332
25,731
17,234
0
10,566
13,796
14,456
0
L
Chernobog
Moldy Bonk
Chernobog
9,617
4,861
0
789
13,168
5,810
0
3,417
8,539
0
33,915
L
4,616
1,052
53
185
15,144
16,877
0
5,679
8,264
0
20,092
W
Hercules
SeaBlasty
Hercules
20,876
4,732
0
7,072
23,963
27,824
634
4,835
18,807
83
32,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
53,638
216
Minions Killed
261
0
Camps Cleared
0
1,280,009
Distance Traveled
1,441,851
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,513
751
29
2
0
300,426
2
L
Nemesis
9,661
690
79
6
0
283,049
1
L
Kukulkan
8,441
603
40
3
0
237,506
0
W
Cthulhu
10,199
729
22
2
0
298,264
1
W
Kukulkan
10,933
781
103
7
0
242,170
2
W
Izanami
10,641
760
85
6
0
267,165
0
L
Cthulhu
8,050
575
20
1
0
231,005
4
L
Chernobog
9,451
675
49
4
0
255,863
0
L
Osiris
8,822
630
28
2
0
272,586
1
W
Hercules
11,352
811
22
2
0
333,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role