Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Pandita-Max
Hun Batz
Level 106
God Stats
3W - 5L
1,467 SR
Queue Stats
264W - 268L
1,471 Elo+
Party 3
Ra
Ra
Rsz-Maxi7
Ra
Level 88
God Stats
7W - 1L
1,764 SR
Queue Stats
68W - 55L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
lokito36
Sylvanus
Level 148
God Stats
83W - 67L
1,560 SR
Queue Stats
120W - 115L
1,516 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,500 Elo+

VS

Team Averages
Level 108
1,509 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Yυnα
Yu Huang
Level 141
God Stats
9W - 8L
1,545 SR
Queue Stats
101W - 107L
1,478 Elo+
Party 2
Izanami
Izanami
byZeRoo-_
Izanami
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 55L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 0 / 4
12,089
672
15,927
15,674
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
18
7 / 1 / 6
12,011
667
12,440
9,259
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Pandita-Max
Hun Batz
17
4 / 0 / 5
11,313
629
5,485
15,337
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 5
11,752
653
17,448
13,351
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
lokito36
Sylvanus
15
2 / 0 / 10
9,578
532
6,129
10,784
9,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 0
8,203
456
9,551
22,322
18,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
 
Da Ji
10
1 / 4 / 0
7,042
391
4,875
13,050
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
8
0 / 2 / 0
6,493
361
2,044
17,080
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Yυnα
Yu Huang
13
0 / 5 / 0
7,414
412
3,991
12,642
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
byZeRoo-_
Izanami
11
0 / 6 / 0
7,049
392
4,432
17,148
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
21
Kills
3
3
Deaths
21
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
4
6
W
Nu Wa
 
Nu Wa
7
1
6
10
L
King Arthur
 
King Arthur
2
4
0
0.5
L
Da Ji
 
Da Ji
1
4
0
0.25
L
Sobek
 
Sobek
0
2
0
0
W
Hun Batz
Pandita-Max
Hun Batz
4
0
5
6.5
W
4
2
5
3.25
L
Yu Huang
Yυnα
Yu Huang
0
5
0
0
L
Izanami
byZeRoo-_
Izanami
0
6
0
0
W
Sylvanus
lokito36
Sylvanus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,429
Damage
24,893
64,405
Taken
82,242
32,671
Mitigated
43,269
28,879
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,927
8,736
0
9,757
15,674
6,574
7,788
1,948
13,726
0
114,360
W
Nu Wa
 
Nu Wa
12,440
1,354
102
1,931
9,259
3,668
4,610
3,435
5,824
97,975
0
L
King Arthur
 
King Arthur
9,551
762
0
2,892
22,322
18,456
0
10,464
11,858
0
63,966
L
Da Ji
 
Da Ji
4,875
798
0
2,881
13,050
5,199
0
5,339
7,711
0
36,930
L
Sobek
 
Sobek
2,044
594
0
2,808
17,080
10,985
0
5,388
11,692
16,504
0
W
Hun Batz
Pandita-Max
Hun Batz
5,485
1,754
0
1,479
15,337
7,006
5,876
1,938
13,399
0
100,481
W
17,448
811
740
5,279
13,351
6,044
1,514
0
13,351
90,919
0
L
Yu Huang
Yυnα
Yu Huang
3,991
987
0
1,130
12,642
4,271
0
7,772
4,870
51,047
0
L
Izanami
byZeRoo-_
Izanami
4,432
3,373
0
3,173
17,148
4,358
0
6,934
10,214
0
49,473
W
Sylvanus
lokito36
Sylvanus
6,129
1,165
4,506
5,085
10,784
9,379
434
1,682
9,102
32,732
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,743
Gold Earned
36,201
673
Minions Killed
380
0
Camps Cleared
0
1,775,011
Distance Traveled
1,311,481
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,089
672
167
9
0
332,627
4
W
Nu Wa
12,011
667
169
9
0
340,433
2
L
King Arthur
8,203
456
92
5
0
288,208
8
L
Da Ji
7,042
391
74
4
0
260,868
2
L
Sobek
6,493
361
25
1
0
270,263
3
W
Hun Batz
11,313
629
148
8
0
420,311
2
W
Ra
11,752
653
148
8
0
338,799
2
L
Yu Huang
7,414
412
85
5
0
224,253
0
L
Izanami
7,049
392
104
6
0
267,889
1
W
Sylvanus
9,578
532
41
2
0
342,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role