Player Matchup

Hun Batz
Hun Batz
Blooday
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
DalPal69
Janus
Level 47
God Stats
4W - 4L
1,585 SR
Queue Stats
114W - 128L
1,426 Elo+
Solo
Tiamat
Tiamat
MiracleWhipz
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pjwbs91
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
Warshnuk
Agni
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,276 Elo+
Party 1
Team Averages
Level 39
1,517 SR
1,440 Elo+

VS

Team Averages
Level 77
1,567 SR
1,469 Elo+
Skadi
Skadi
BigXkilla2000
Skadi
Level 105
God Stats
4W - 1L
1,653 SR
Queue Stats
97W - 115L
1,365 Elo+
Party 3
Agni
Agni
DriveMan7
Agni
Level 21
God Stats
4W - 0L
1,834 SR
Queue Stats
33W - 73L
1,370 Elo+
Solo
Lancelot
Lancelot
Oscartheking014
Lancelot
Level 127
God Stats
3W - 2L
1,740 SR
Queue Stats
354W - 333L
1,602 Elo+
Party 2
Geb
Geb
WaywardMedusa98
Geb
Level 106
God Stats
1W - 4L
1,106 SR
Queue Stats
108W - 103L
1,494 Elo+
Party 2
Nox
Nox
theory6969
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blooday
Hun Batz
15
5 / 6 / 3
8,897
684
6,375
12,149
6,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
DalPal69
Janus
14
1 / 10 / 6
8,333
641
12,581
16,267
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
1 / 5 / 5
8,024
617
6,873
12,618
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pjwbs91
Gilgamesh
14
3 / 4 / 7
9,303
716
5,939
16,337
17,201
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
16
2 / 4 / 6
9,325
717
9,027
10,094
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
10,824
833
12,455
9,203
4,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
0 / 3 / 14
8,846
680
8,249
9,427
4,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
18
7 / 3 / 13
10,702
823
18,898
16,044
15,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 4 / 16
9,878
760
5,379
15,356
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
16 / 2 / 11
12,174
936
17,962
8,422
4,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
12
Kills
29
29
Deaths
13
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Hun Batz
Blooday
Hun Batz
5
6
3
1.08
L
Janus
DalPal69
Janus
1
10
6
0.4
W
Agni
0
3
14
2.33
L
Tiamat
1
5
5
0.7
W
Lancelot
7
3
13
4.5
L
Gilgamesh
Pjwbs91
Gilgamesh
3
4
7
1.63
L
Agni
2
4
6
1.25
W
0
4
16
2
W
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
62,943
67,465
Taken
58,452
44,624
Mitigated
46,804
17,737
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,455
3,103
1,216
1,798
9,203
4,740
1,666
4,331
4,872
0
37,527
L
Hun Batz
Blooday
Hun Batz
6,375
715
2,141
797
12,149
6,820
0
6,538
5,611
0
13,510
L
Janus
DalPal69
Janus
12,581
1,660
2,118
1,286
16,267
7,393
0
5,494
10,773
25,301
0
W
Agni
8,249
209
1,757
2,341
9,427
4,591
1,653
6,221
3,206
18,206
0
L
Tiamat
6,873
1,030
145
2,435
12,618
8,106
0
5,660
6,958
14,310
0
W
Lancelot
18,898
2,584
1,465
6,209
16,044
15,075
1,892
7,281
8,763
0
27,919
L
Gilgamesh
Pjwbs91
Gilgamesh
5,939
719
2,208
3,657
16,337
17,201
0
8,427
7,910
0
7,591
L
Agni
9,027
606
1,471
1,479
10,094
5,104
0
5,471
4,623
25,511
0
W
5,379
336
1,813
2,490
15,356
17,551
333
6,055
9,301
9,740
0
W
17,962
853
2,584
2,373
8,422
4,847
861
4,593
3,829
36,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
52,424
95
Minions Killed
131
0
Camps Cleared
0
1,120,471
Distance Traveled
1,261,823
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,824
833
48
4
0
267,028
1
L
Hun Batz
8,897
684
11
1
0
244,570
0
L
Janus
8,333
641
28
2
0
174,556
0
W
Agni
8,846
680
15
1
0
229,937
0
L
Tiamat
8,024
617
8
1
0
226,128
1
W
Lancelot
10,702
823
20
2
0
272,147
0
L
Gilgamesh
9,303
716
6
0
0
267,897
0
L
Agni
9,325
717
42
3
0
207,320
3
W
Geb
9,878
760
9
1
0
229,641
0
W
Nox
12,174
936
39
3
0
263,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role