Player Matchup

Anhur
Anhur
Demona
Anhur
Level 158
God Stats
1W - 0L
1,329 SR
Queue Stats
32W - 4L
2,003 Elo+
Party 1
Odin
Odin
DougGimmeD0me
Odin
Level 129
God Stats
1W - 0L
1,840 SR
Queue Stats
308W - 95L
1,802 Elo+
Party 1
Set
Set
GuardianAthena
Set
Level 155
God Stats
5W - 2L
1,697 SR
Queue Stats
245W - 94L
1,782 Elo+
Party 1
Atlas
Atlas
ICEMANPHD
Atlas
Level 137
God Stats
20W - 2L
1,754 SR
Queue Stats
293W - 91L
1,762 Elo+
Party 1
Nox
Nox
PanTheSeedot
Nox
Level 160
God Stats
6W - 7L
1,684 SR
Queue Stats
447W - 145L
1,802 Elo+
Party 1
Team Averages
Level 148
1,661 SR
1,830 Elo+

VS

Team Averages
Level 119
1,631 SR
1,599 Elo+
Medusa
Medusa
Dazard01
Medusa
Level 138
God Stats
63W - 52L
1,742 SR
Queue Stats
147W - 129L
1,641 Elo+
Solo
Guan Yu
Guan Yu
EDez23
Guan Yu
Level 90
God Stats
32W - 17L
1,748 SR
Queue Stats
327W - 247L
1,609 Elo+
Solo
Poseidon
Poseidon
S1N-1D_-II
Poseidon
Level 99
God Stats
6W - 6L
1,603 SR
Queue Stats
37W - 40L
1,508 Elo+
Solo
Anubis
Anubis
TheAxelGamer
Anubis
Level 107
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 5L
1,702 Elo+
Solo
Hachiman
Hachiman
icankikurbut
Hachiman
Level 160
God Stats
5W - 12L
1,362 SR
Queue Stats
1,148W - 1,132L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Demona
Anhur
19
4 / 0 / 8
11,670
729
10,142
12,817
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 1 / 11
11,004
688
10,786
18,042
18,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 4 / 8
11,729
733
15,683
17,112
13,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atlas
ICEMANPHD
Atlas
18
3 / 2 / 13
11,593
725
16,077
24,671
35,185
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 0 / 12
12,168
761
16,622
9,975
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dazard01
Medusa
17
2 / 4 / 3
10,465
654
17,570
16,037
7,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
EDez23
Guan Yu
17
2 / 3 / 2
10,263
641
12,614
21,496
25,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
S1N-1D_-II
Poseidon
18
0 / 7 / 4
10,392
650
6,676
14,524
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
1 / 4 / 2
10,510
657
8,128
10,375
5,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
icankikurbut
Hachiman
17
2 / 4 / 2
10,475
655
14,994
15,206
6,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
22
Kills
7
7
Deaths
22
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dazard01
Medusa
2
4
3
0.88
W
Anhur
Demona
Anhur
4
0
8
8
W
3
1
11
8.5
L
Guan Yu
EDez23
Guan Yu
2
3
2
1
W
6
4
8
2.5
W
Atlas
ICEMANPHD
Atlas
3
2
13
4.75
W
6
0
12
12
L
Poseidon
S1N-1D_-II
Poseidon
0
7
4
0.29
L
Anubis
1
4
2
0.5
L
Hachiman
icankikurbut
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,310
Damage
59,982
82,617
Taken
77,638
78,555
Mitigated
52,061
13,390
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dazard01
Medusa
17,570
8,261
0
3,246
16,037
7,422
1,197
5,370
10,549
0
51,334
W
Anhur
Demona
Anhur
10,142
5,378
0
1,820
12,817
5,880
2,029
2,559
9,996
0
52,385
W
10,786
1,606
0
3,112
18,042
18,372
345
2,722
15,033
0
25,023
L
Guan Yu
EDez23
Guan Yu
12,614
1,298
1,882
6,715
21,496
25,687
0
10,620
10,551
0
23,452
W
15,683
4,964
0
2,642
17,112
13,760
361
3,103
13,767
0
50,679
W
Atlas
ICEMANPHD
Atlas
16,077
5,692
0
5,336
24,671
35,185
0
2,846
21,266
37,298
0
W
16,622
909
0
480
9,975
5,358
1,002
3,574
6,297
59,388
0
L
Poseidon
S1N-1D_-II
Poseidon
6,676
797
182
1,666
14,524
6,419
0
7,245
7,054
44,618
0
L
Anubis
8,128
105
0
1,788
10,375
5,783
0
4,076
6,148
41,121
0
L
Hachiman
icankikurbut
Hachiman
14,994
8,136
0
3,796
15,206
6,750
0
5,388
9,660
0
51,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
52,105
340
Minions Killed
333
0
Camps Cleared
0
1,692,865
Distance Traveled
1,559,579
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,465
654
81
5
0
346,781
4
W
Anhur
11,670
729
111
7
0
292,712
3
W
Odin
11,004
688
30
2
0
362,963
3
L
Guan Yu
10,263
641
29
2
0
329,109
3
W
Set
11,729
733
64
4
0
346,463
3
W
Atlas
11,593
725
21
1
0
326,983
1
W
Nox
12,168
761
114
7
0
363,744
0
L
Poseidon
10,392
650
68
4
0
304,440
0
L
Anubis
10,510
657
82
5
0
286,161
2
L
Hachiman
10,475
655
73
5
0
293,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role