Player Matchup

Neith
Neith
Ailuu
Neith
Level 68
God Stats
18W - 9L
1,626 SR
Queue Stats
52W - 52L
1,590 Elo+
Party 1
Olorun
Olorun
C12ASHD
Olorun
Level 145
God Stats
2W - 1L
1,637 SR
Queue Stats
115W - 176L
1,361 Elo+
Solo
Agni
Agni
Dandipowsad2
Agni
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,557 Elo+
Party 1
Team Averages
Level 82
1,587 SR
1,503 Elo+

VS

Team Averages
Level 82
1,424 SR
1,408 Elo+
Ah Muzen Cab
Ah Muzen Cab
SRgiraffe248
Ah Muzen Cab
Level 28
God Stats
1W - 5L
1,140 SR
Queue Stats
9W - 17L
1,278 Elo+
Party 2
Hun Batz
Hun Batz
ZaPPaCCuDDa
Hun Batz
Level 160
God Stats
0W - 1L
1,632 SR
Queue Stats
10W - 8L
1,690 Elo+
Solo
He Bo
He Bo
vKSMv
He Bo
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ailuu
Neith
16
7 / 5 / 6
11,460
819
15,576
12,871
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
C12ASHD
Olorun
18
6 / 1 / 7
11,340
810
10,991
12,813
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 10
10,938
781
12,174
14,018
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SRgiraffe248
Ah Muzen Cab
15
4 / 4 / 5
9,814
701
7,786
13,857
7,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
ZaPPaCCuDDa
Hun Batz
14
3 / 7 / 3
9,699
693
13,660
17,745
8,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
vKSMv
He Bo
15
2 / 5 / 4
9,881
706
9,862
13,076
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
9
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Ailuu
Neith
7
5
6
2
W
Olorun
C12ASHD
Olorun
6
1
7
9.5
W
3
3
10
2.67
L
Ah Muzen Cab
SRgiraffe248
Ah Muzen Cab
4
4
5
1.63
L
Hun Batz
ZaPPaCCuDDa
Hun Batz
3
7
3
0.64
L
He Bo
vKSMv
He Bo
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,741
Damage
31,308
39,702
Taken
44,678
16,147
Mitigated
20,474
11,430
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ailuu
Neith
15,576
5,108
0
2,316
12,871
4,908
1,164
2,242
10,629
0
54,506
W
Olorun
C12ASHD
Olorun
10,991
6,639
527
6,132
12,813
6,388
1,698
4,238
8,575
35,584
4,339
W
12,174
1,249
0
2,455
14,018
4,851
779
3,456
10,562
47,298
0
L
Ah Muzen Cab
SRgiraffe248
Ah Muzen Cab
7,786
2,787
136
3,043
13,857
7,208
0
6,840
7,017
0
36,114
L
Hun Batz
ZaPPaCCuDDa
Hun Batz
13,660
3,479
0
815
17,745
8,074
0
9,266
8,479
0
44,986
L
He Bo
vKSMv
He Bo
9,862
33
0
216
13,076
5,192
0
5,533
7,543
26,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
29,394
223
Minions Killed
154
0
Camps Cleared
0
699,033
Distance Traveled
711,140
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,460
819
85
6
0
217,247
3
W
Olorun
11,340
810
63
5
0
225,027
1
W
Agni
10,938
781
75
5
0
256,759
4
L
Ah Muzen Cab
9,814
701
51
4
0
247,693
0
L
Hun Batz
9,699
693
65
5
0
236,995
2
L
He Bo
9,881
706
38
3
0
226,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role