Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Colormop
Baron Samedi
Level 121
God Stats
39W - 46L
1,434 SR
Queue Stats
267W - 306L
1,305 Elo+
Solo
Mulan
Mulan
Kacekano
Mulan
Level 104
God Stats
24W - 29L
1,373 SR
Queue Stats
51W - 63L
1,305 Elo+
Solo
Apollo
Apollo
PrettyBoi36
Apollo
Level 63
God Stats
4W - 13L
1,182 SR
Queue Stats
38W - 59L
1,286 Elo+
Solo
Thor
Thor
Zasudark98
Thor
Level 68
God Stats
2W - 4L
1,610 SR
Queue Stats
117W - 146L
1,354 Elo+
Solo
Team Averages
Level 91
1,420 SR
1,350 Elo+

VS

Team Averages
Level 108
1,509 SR
1,444 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CluelessTwo34
Ishtar
Level 108
God Stats
3W - 1L
1,523 SR
Queue Stats
132W - 168L
1,312 Elo+
Solo
Mulan
Mulan
EmpyreanCrown6
Mulan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,391 Elo+
Solo
Bakasura
Bakasura
RoyceTheRipper
Bakasura
Level 63
God Stats
10W - 4L
1,473 SR
Queue Stats
17W - 8L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
Shownu-girl
Nu Wa
Level 160
God Stats
2W - 0L
1,548 SR
Queue Stats
22W - 19L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 1 / 1
7,290
486
4,176
10,424
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Colormop
Baron Samedi
11
1 / 4 / 0
7,090
473
6,418
8,519
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kacekano
Mulan
13
2 / 4 / 1
7,811
521
11,692
18,350
24,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
1
0 / 0 / 0
3,002
200
0
1,078
360
11
2 / 4 / 2
7,130
475
5,770
14,262
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 1
7,519
501
1,975
13,993
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 0
7,716
514
2,345
10,108
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 3
9,540
636
14,534
16,857
12,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
14
8 / 2 / 1
8,864
591
9,613
13,529
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 0 / 5
8,130
542
8,544
2,547
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Izanami
 
Izanami
0
1
1
0.5
W
0
1
0
0
L
Baron Samedi
Colormop
Baron Samedi
1
4
0
0.25
W
4
2
3
2.75
L
Mulan
Kacekano
Mulan
2
4
1
0.63
L
Apollo
0
0
0
0
W
Bakasura
8
2
1
4.25
W
1
0
5
3.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
37,011
52,633
Taken
57,034
38,815
Mitigated
28,912
19,094
Healing
26,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,176
66
433
7,183
10,424
3,877
0
2,225
7,629
59,685
0
W
Izanami
 
Izanami
1,975
1,193
0
5,910
13,993
5,176
309
2,410
11,583
0
66,106
W
2,345
562
0
4,554
10,108
4,641
602
5,396
4,712
0
44,028
L
Baron Samedi
Colormop
Baron Samedi
6,418
754
203
2,094
8,519
4,022
0
2,218
5,541
46,484
0
W
14,534
4,835
0
9,344
16,857
12,146
310
0
16,857
0
62,798
L
Mulan
Kacekano
Mulan
11,692
5,348
34
7,265
18,350
24,948
801
1,139
16,938
0
60,469
L
Apollo
0
0
0
0
1,078
360
0
1,078
0
0
0
W
Bakasura
9,613
6,814
0
6,250
13,529
6,099
1,680
2,604
10,925
0
38,865
W
8,544
1,524
92
761
2,547
850
1,651
660
1,887
48,090
0
L
5,770
1,942
0
1,882
14,262
5,608
0
1,884
11,847
0
49,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
41,769
346
Minions Killed
458
0
Camps Cleared
0
1,071,772
Distance Traveled
1,407,282
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,290
486
94
6
0
273,317
4
W
Izanami
7,519
501
94
6
0
272,602
0
W
Ishtar
7,716
514
72
5
0
239,256
5
L
Baron Samedi
7,090
473
78
5
0
278,665
5
W
Mulan
9,540
636
118
8
0
318,066
8
L
Mulan
7,811
521
103
7
0
240,472
3
L
Apollo
3,002
200
0
0
0
0
0
W
Bakasura
8,864
591
90
6
0
317,128
2
W
Nu Wa
8,130
542
84
6
0
260,230
4
L
Thor
7,130
475
71
5
0
279,318
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role