Player Matchup

Morgan Le Fay
Morgan Le Fay
AyomiJoji
Morgan Le Fay
Level 66
God Stats
7W - 5L
1,511 SR
Queue Stats
26W - 35L
1,421 Elo+
Party 1
Shiva
Shiva
GMASxSandFuture
Shiva
Level 156
God Stats
4W - 3L
1,619 SR
Queue Stats
50W - 53L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HIGHKEY UPSET
Tsukuyomi
Level 148
God Stats
1W - 2L
1,403 SR
Queue Stats
66W - 68L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McFlurrySmackn
Cu Chulainn
Level 124
God Stats
1W - 1L
1,663 SR
Queue Stats
26W - 13L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
darkjohnn
Cthulhu
Level 89
God Stats
59W - 58L
1,534 SR
Queue Stats
766W - 876L
1,455 Elo+
Solo
Team Averages
Level 117
1,546 SR
1,488 Elo+

VS

Team Averages
Level 109
1,475 SR
1,519 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BanginHoney
Eset
Level 60
God Stats
1W - 1L
1,240 SR
Queue Stats
178W - 209L
1,432 Elo+
Party 2
Achilles
Achilles
CajunDeathHawk
Achilles
Level 160
God Stats
3W - 1L
1,851 SR
Queue Stats
37W - 30L
1,543 Elo+
Solo
Apollo
Apollo
anglegardine
Apollo
Level 106
God Stats
1W - 0L
1,368 SR
Queue Stats
35W - 18L
1,577 Elo+
Solo
Persephone
Persephone
squigglekitty
Persephone
Level 123
God Stats
6W - 8L
1,414 SR
Queue Stats
307W - 255L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyomiJoji
Morgan Le Fay
20
1 / 2 / 3
33,261
739
6,182
8,056
3,991
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 10
34,054
757
18,824
19,039
17,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
HIGHKEY UPSET
Tsukuyomi
20
7 / 3 / 5
34,730
772
20,543
14,017
6,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
McFlurrySmackn
Cu Chulainn
20
3 / 3 / 10
34,083
757
20,968
21,568
25,992
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
darkjohnn
Cthulhu
20
1 / 3 / 7
33,559
746
11,743
14,844
14,135
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
3 / 1 / 13
34,158
759
15,161
13,192
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 3 / 14
33,699
749
10,120
13,748
5,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
6 / 4 / 8
34,266
761
19,428
25,071
30,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
20
3 / 6 / 9
33,761
750
11,294
19,149
8,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
squigglekitty
Persephone
20
2 / 1 / 12
34,029
756
15,457
11,757
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
15
Kills
16
16
Deaths
15
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
13
9.5
L
Morgan Le Fay
AyomiJoji
Morgan Le Fay
1
2
3
1.25
W
2
3
14
3
W
Achilles
6
4
8
2.5
L
3
5
10
1.6
L
Tsukuyomi
HIGHKEY UPSET
Tsukuyomi
7
3
5
3.17
L
Cu Chulainn
McFlurrySmackn
Cu Chulainn
3
3
10
2.67
W
Apollo
3
6
9
1.25
L
Cthulhu
darkjohnn
Cthulhu
1
3
7
1.5
W
Persephone
squigglekitty
Persephone
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,260
Damage
71,460
77,524
Taken
82,917
68,607
Mitigated
57,070
13,607
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,161
1,124
2,781
3,761
13,192
7,296
0
2,423
10,769
33,559
0
L
Morgan Le Fay
AyomiJoji
Morgan Le Fay
6,182
1,074
0
797
8,056
3,991
0
3,383
4,524
32,374
0
W
10,120
767
963
1,495
13,748
5,753
0
2,253
11,495
22,885
0
W
Achilles
19,428
6,297
0
2,057
25,071
30,330
0
7,118
17,953
0
22,078
L
18,824
2,809
1,804
3,857
19,039
17,772
0
9,739
8,984
99
31,433
L
Tsukuyomi
HIGHKEY UPSET
Tsukuyomi
20,543
3,410
0
1,027
14,017
6,717
0
9,254
4,485
24
37,866
L
Cu Chulainn
McFlurrySmackn
Cu Chulainn
20,968
3,611
0
450
21,568
25,992
0
9,919
11,050
289
28,797
W
Apollo
11,294
7,254
0
1,118
19,149
8,602
0
4,793
14,356
0
32,835
L
Cthulhu
darkjohnn
Cthulhu
11,743
751
3,451
2,221
14,844
14,135
0
8,443
6,205
35,243
0
W
Persephone
squigglekitty
Persephone
15,457
1,793
0
1,070
11,757
5,089
0
1,750
10,006
43,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

169,687
Gold Earned
169,913
200
Minions Killed
202
10
Camps Cleared
6
1,055,670
Distance Traveled
987,380
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
34,158
759
52
1
3
195,878
2
L
Morgan Le Fay
33,261
739
60
1
4
189,418
2
W
Eset
33,699
749
21
0
0
193,519
0
W
Achilles
34,266
761
11
0
0
195,711
1
L
Shiva
34,054
757
30
1
1
207,741
2
L
Tsukuyomi
34,730
772
25
1
2
234,141
0
L
Cu Chulainn
34,083
757
19
0
2
197,880
0
W
Apollo
33,761
750
56
1
1
191,322
0
L
Cthulhu
33,559
746
66
1
1
226,490
4
W
Persephone
34,029
756
62
1
2
210,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role