Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum V
NutToFast5034
Bastet
Platinum V
Level 39
God Stats
6W - 4L
1,756 SR
Queue Stats
128W - 131L
1,925 MMR
Party 1
Cerberus
Cerberus
Platinum I
sOs HANDofGod
Cerberus
Platinum I
Level 156
God Stats
158W - 167L
1,625 SR
Queue Stats
719W - 904L
1,862 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,627 SR
1,762 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,619 SR
1,706 MMR
Vamana
Vamana
Gold IV
Bluedevil2502
Vamana
Gold IV
Level 139
God Stats
22W - 32L
1,478 SR
Queue Stats
195W - 211L
1,621 MMR
Party 2
Janus
Janus
Gold I
lBones o
Janus
Gold I
Level 158
God Stats
1W - 1L
1,865 SR
Queue Stats
100W - 138L
1,677 MMR
Solo
Cupid
Cupid
Platinum IV
redzone1125
Cupid
Platinum IV
Level 82
God Stats
9W - 14L
1,514 SR
Queue Stats
169W - 185L
1,819 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 4
8,184
744
11,279
10,356
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 2
9,390
854
9,945
13,328
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
sOs HANDofGod
Cerberus
14
1 / 1 / 4
8,923
811
9,408
14,978
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AtlasBaron SamediBaba YagaAh Muzen CabAchilles

VS

Bans
ShivaGuan YuAresGaneshaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,807
619
6,839
10,432
3,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
lBones o
Janus
13
1 / 2 / 0
7,526
684
9,619
10,335
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 1 / 1
7,760
705
5,236
12,552
5,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
2
2
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
L
0
2
0
0
W
3
0
2
4
L
Janus
lBones o
Janus
1
2
0
0.5
L
1
1
1
1.5
W
Cerberus
sOs HANDofGod
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
21,694
38,662
Taken
33,319
25,581
Mitigated
12,692
21,236
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,279
3,418
0
5,888
10,356
5,125
2,512
2,650
7,706
52,882
5,431
L
6,839
2,091
243
3,122
10,432
3,922
0
5,621
4,811
0
20,485
W
9,945
2,011
0
7,160
13,328
7,327
392
3,292
10,036
0
29,553
L
Janus
lBones o
Janus
9,619
498
0
2,818
10,335
3,551
0
7,906
2,429
32,621
0
L
5,236
3,798
0
2,750
12,552
5,219
0
6,428
6,124
0
28,850
W
Cerberus
sOs HANDofGod
Cerberus
9,408
134
601
7,587
14,978
13,129
266
3,742
11,236
26,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
22,093
163
Minions Killed
154
0
Camps Cleared
0
678,488
Distance Traveled
670,683
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,184
744
85
8
0
210,018
1
L
Vamana
6,807
619
36
3
0
220,287
1
W
Bastet
9,390
854
32
3
0
247,834
3
L
Janus
7,526
684
58
5
0
212,531
2
L
Cupid
7,760
705
60
5
0
237,865
0
W
Cerberus
8,923
811
46
4
0
220,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role