Player Matchup

Athena
Athena
Silver IV
Achrim XS
Athena
Silver IV
Level 136
God Stats
6W - 9L
1,365 SR
Queue Stats
211W - 272L
893 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
BOSS THE HAAS
Baron Samedi
Gold II
Level 148
God Stats
18W - 15L
1,552 SR
Queue Stats
173W - 221L
1,745 MMR
Party 1
Lancelot
Lancelot
Gold V
VeryRareSoul
Lancelot
Gold V
Level 127
God Stats
1W - 0L
1,540 SR
Queue Stats
10W - 8L
1,567 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,486 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,507 SR
1,417 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver II
MDMT-_-4000
Yu Huang
Silver II
Level 66
God Stats
9W - 14L
1,446 SR
Queue Stats
120W - 168L
1,250 MMR
Solo
Horus
Horus
Silver II
Pollo_Man0524
Horus
Silver II
Level 144
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 6L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Achrim XS
Athena
17
1 / 1 / 2
15,469
573
8,563
22,965
29,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
BOSS THE HAAS
Baron Samedi
18
2 / 0 / 1
14,629
542
15,244
10,928
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
VeryRareSoul
Lancelot
17
0 / 0 / 2
13,839
513
6,439
16,930
15,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabAtlasSolBastetGuan Yu

VS

Bans
FenrirBaba YagaShivaHeraKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 1 / 0
14,641
542
15,210
10,899
5,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
MDMT-_-4000
Yu Huang
17
0 / 1 / 1
14,349
531
10,912
10,600
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 1
13,043
483
11,211
12,739
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Athena
Achrim XS
Athena
1
1
2
2
W
Baron Samedi
BOSS THE HAAS
Baron Samedi
2
0
1
2.5
L
Yu Huang
MDMT-_-4000
Yu Huang
0
1
1
0.5
L
0
1
1
0.5
W
Lancelot
VeryRareSoul
Lancelot
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,246
Damage
37,333
50,823
Taken
34,238
50,773
Mitigated
22,341
20,560
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,210
5,872
0
3,043
10,899
5,316
320
7,844
3,055
0
51,502
W
Athena
Achrim XS
Athena
8,563
1,394
650
7,227
22,965
29,669
377
5,183
16,989
21,766
0
W
Baron Samedi
BOSS THE HAAS
Baron Samedi
15,244
94
3,079
4,481
10,928
5,758
429
2,728
8,077
84,501
0
L
Yu Huang
MDMT-_-4000
Yu Huang
10,912
1,333
0
1,896
10,600
5,497
0
7,634
2,966
64,842
0
L
11,211
4,591
2,403
5,573
12,739
11,528
0
8,389
4,350
0
28,986
W
Lancelot
VeryRareSoul
Lancelot
6,439
639
0
5,123
16,930
15,346
267
3,099
13,610
0
37,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
42,033
209
Minions Killed
223
0
Camps Cleared
0
1,036,382
Distance Traveled
929,681
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,641
542
73
3
0
294,712
1
W
Athena
15,469
573
28
1
0
337,755
0
W
Baron Samedi
14,629
542
114
4
0
315,268
5
L
Yu Huang
14,349
531
128
5
0
317,516
1
L
Horus
13,043
483
22
1
0
317,453
8
W
Lancelot
13,839
513
67
2
0
383,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role