Player Matchup

Discordia
Discordia
 
Discordia
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Glas420
Ymir
Level 16
God Stats
2W - 0L
1,685 SR
Queue Stats
6W - 5L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jvsttyy
Tsukuyomi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,128 Elo+
Solo
Amaterasu
Amaterasu
RuffGorilla
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SER1OU5
Ah Muzen Cab
Level 45
God Stats
2W - 1L
1,665 SR
Queue Stats
12W - 10L
1,501 Elo+
Party 2
Team Averages
Level 40
1,570 SR
1,399 Elo+

VS

Team Averages
Level 53
1,504 SR
1,486 Elo+
Ra
Ra
Mylife4Auir
Ra
Level 39
God Stats
7W - 5L
1,820 SR
Queue Stats
47W - 46L
1,508 Elo+
Solo
Ymir
Ymir
NikkiSix
Ymir
Level 53
God Stats
4W - 4L
1,341 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 3
Artemis
Artemis
Qllouco
Artemis
Level 25
God Stats
4W - 3L
1,431 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 3
Thanatos
Thanatos
UnholyTruth
Thanatos
Level 29
God Stats
33W - 53L
1,423 SR
Queue Stats
162W - 181L
1,429 Elo+
Party 1
Nike
Nike
aBlackIpad
Nike
Level 117
God Stats
0W - 2L
1,507 SR
Queue Stats
69W - 66L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 1 / 15
10,620
1,062
18,224
6,425
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Glas420
Ymir
17
3 / 1 / 21
12,178
1,218
10,583
14,596
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Jvsttyy
Tsukuyomi
18
13 / 1 / 13
12,960
1,296
17,677
6,657
3,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
RuffGorilla
Amaterasu
17
4 / 0 / 19
11,210
1,121
5,495
10,042
10,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
SER1OU5
Ah Muzen Cab
17
5 / 2 / 17
11,498
1,150
15,433
13,089
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

309

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
10,021
1,002
15,027
14,111
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
0 / 3 / 2
10,503
1,050
3,321
12,399
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Qllouco
Artemis
15
1 / 4 / 2
9,635
964
10,881
12,780
5,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
UnholyTruth
Thanatos
15
1 / 9 / 2
9,180
918
7,908
14,090
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 6 / 4
9,979
998
10,281
17,975
22,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
16
28
Kills
5
5
Deaths
28
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
15
10.5
W
Ymir
Glas420
Ymir
3
1
21
13.5
W
Tsukuyomi
Jvsttyy
Tsukuyomi
13
1
13
19.5
L
2
6
1
0.42
L
Ymir
0
3
2
0.33
L
Artemis
Qllouco
Artemis
1
4
2
0.5
W
Amaterasu
RuffGorilla
Amaterasu
4
0
19
13.5
W
Ah Muzen Cab
SER1OU5
Ah Muzen Cab
5
2
17
6.75
L
Thanatos
UnholyTruth
Thanatos
1
9
2
0.22
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,412
Damage
47,418
50,809
Taken
71,355
45,832
Mitigated
56,741
13,174
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,224
1,370
0
63
6,425
3,066
0
1,619
4,530
38,534
0
W
Ymir
Glas420
Ymir
10,583
2,105
973
2,299
14,596
22,385
0
7,124
7,250
20,573
0
W
Tsukuyomi
Jvsttyy
Tsukuyomi
17,677
4,213
0
1,797
6,657
3,125
0
1,233
5,199
0
31,125
L
15,027
1,511
1,809
2,261
14,111
5,806
0
7,065
7,046
31,413
0
L
Ymir
3,321
1,111
0
1,473
12,399
15,294
0
3,716
8,683
23,258
0
L
Artemis
Qllouco
Artemis
10,881
5,473
0
587
12,780
5,599
0
7,720
5,060
0
21,755
W
Amaterasu
RuffGorilla
Amaterasu
5,495
2,276
1,600
4,216
10,042
10,640
0
2,738
7,091
0
7,880
W
Ah Muzen Cab
SER1OU5
Ah Muzen Cab
15,433
6,492
0
2,226
13,089
6,616
0
5,634
7,410
0
40,153
L
Thanatos
UnholyTruth
Thanatos
7,908
2,918
0
2,553
14,090
7,202
0
2,913
11,177
0
10,083
L
10,281
534
106
1,279
17,975
22,840
0
7,393
10,582
0
15,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,466
Gold Earned
49,318
175
Minions Killed
139
7
Camps Cleared
3
954,553
Distance Traveled
871,923
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,620
1,062
51
5
1
185,354
0
W
Ymir
12,178
1,218
34
3
0
184,872
1
W
Tsukuyomi
12,960
1,296
20
2
6
189,424
0
L
Ra
10,021
1,002
41
4
0
182,962
1
L
Ymir
10,503
1,050
51
5
0
194,536
0
L
Artemis
9,635
964
30
3
0
170,635
0
W
Amaterasu
11,210
1,121
9
1
0
204,733
0
W
Ah Muzen Cab
11,498
1,150
61
6
0
190,170
0
L
Thanatos
9,180
918
5
1
3
137,338
2
L
Nike
9,979
998
12
1
0
186,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role