Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
F3D3R1C04
Achilles
Level 123
God Stats
98W - 74L
1,597 SR
Queue Stats
216W - 178L
1,588 Elo+
Solo
Nike
Nike
KingDavidd
Nike
Level 122
God Stats
29W - 29L
1,502 SR
Queue Stats
645W - 604L
1,630 Elo+
Solo
Fenrir
Fenrir
onlyoneobowlie
Fenrir
Level 108
God Stats
17W - 11L
1,547 SR
Queue Stats
222W - 209L
1,629 Elo+
Party 2
Team Averages
Level 120
1,529 SR
1,569 Elo+

VS

Team Averages
Level 104
1,428 SR
1,479 Elo+
Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AnimationAFK
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
D0NMrZocky15
Zhong Kui
Level 125
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 9L
1,341 Elo+
Party 1
King Arthur
King Arthur
JoelSZN
King Arthur
Level 86
God Stats
4W - 4L
1,591 SR
Queue Stats
183W - 157L
1,642 Elo+
Solo
Anhur
Anhur
champizoki
Anhur
Level 114
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 0 / 1
5,622
562
5,726
6,274
4,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
 
Sol
9
0 / 2 / 4
5,288
529
5,370
4,911
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
F3D3R1C04
Achilles
10
3 / 4 / 0
6,239
624
5,494
10,065
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 1 / 2
5,561
556
7,727
6,042
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 1
5,495
550
3,529
7,440
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
6 / 2 / 2
6,351
635
4,956
7,309
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
AnimationAFK
Cerberus
7
0 / 2 / 1
4,713
471
1,625
9,736
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
D0NMrZocky15
Zhong Kui
9
0 / 1 / 0
5,389
539
5,336
8,536
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
JoelSZN
King Arthur
11
3 / 3 / 2
6,707
671
5,536
9,808
5,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
9
0 / 1 / 4
5,428
543
2,492
6,804
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
9
9
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Sol
 
Sol
0
2
4
1
L
Ravana
 
Ravana
6
2
2
3.5
L
Cerberus
AnimationAFK
Cerberus
0
2
1
0.25
L
Zhong Kui
D0NMrZocky15
Zhong Kui
0
1
0
0
W
Achilles
F3D3R1C04
Achilles
3
4
0
0.75
L
King Arthur
JoelSZN
King Arthur
3
3
2
1.33
W
4
1
2
5
L
Anhur
0
1
4
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,846
Damage
19,945
34,732
Taken
42,193
18,148
Mitigated
20,682
11,398
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,726
1,198
0
4,378
6,274
4,735
0
2,731
3,543
48,500
0
W
Sol
 
Sol
5,370
2,001
0
1,646
4,911
1,134
0
403
4,508
29,473
4,078
L
Ravana
 
Ravana
4,956
1,481
0
877
7,309
2,774
0
1,684
5,358
0
31,650
L
Cerberus
AnimationAFK
Cerberus
1,625
130
221
2,967
9,736
4,383
0
3,023
6,504
15,898
0
L
Zhong Kui
D0NMrZocky15
Zhong Kui
5,336
946
129
3,178
8,536
6,249
275
3,630
4,779
41,260
0
W
Achilles
F3D3R1C04
Achilles
5,494
1,368
0
3,269
10,065
6,041
0
0
10,065
0
34,577
L
King Arthur
JoelSZN
King Arthur
5,536
1,069
0
2,534
9,808
5,230
0
136
9,271
0
41,853
W
7,727
1,437
180
1,640
6,042
3,521
0
2,318
3,724
0
20,733
L
Anhur
2,492
1,256
0
1,940
6,804
2,046
0
1,720
4,872
0
32,612
W
3,529
751
0
285
7,440
2,717
0
1,509
5,931
0
36,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
28,588
313
Minions Killed
319
0
Camps Cleared
0
995,134
Distance Traveled
969,061
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,622
562
93
9
0
186,554
4
W
Sol
5,288
529
58
6
0
192,926
4
L
Ravana
6,351
635
49
5
0
214,650
2
L
Cerberus
4,713
471
58
6
0
194,563
5
L
Zhong Kui
5,389
539
82
8
0
179,616
1
W
Achilles
6,239
624
62
6
0
184,322
2
L
King Arthur
6,707
671
80
8
0
197,066
4
W
Nike
5,561
556
29
3
0
200,513
2
L
Anhur
5,428
543
50
5
0
183,166
0
W
Fenrir
5,495
550
71
7
0
230,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role