Player Matchup

Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kaborath
Sun Wukong
Level 128
God Stats
2W - 1L
1,847 SR
Queue Stats
23W - 16L
1,614 Elo+
Party 1
Athena
Athena
Latrillex
Athena
Level 148
God Stats
3W - 5L
1,435 SR
Queue Stats
167W - 150L
1,560 Elo+
Party 1
Tiamat
Tiamat
Lim082
Tiamat
Level 147
God Stats
5W - 10L
1,261 SR
Queue Stats
146W - 142L
1,529 Elo+
Party 1
Mercury
Mercury
Shadisc
Mercury
Level 126
God Stats
7W - 4L
1,687 SR
Queue Stats
88W - 63L
1,632 Elo+
Party 1
Team Averages
Level 136
1,546 SR
1,567 Elo+

VS

Team Averages
Level 157
1,806 SR
1,648 Elo+
Artio
Artio
ALEDRAKO
Artio
Level 160
God Stats
3W - 4L
1,571 SR
Queue Stats
451W - 474L
1,439 Elo+
Solo
Cernunnos
Cernunnos
DarckEvil
Cernunnos
Level 159
God Stats
1W - 0L
1,844 SR
Queue Stats
10W - 7L
1,642 Elo+
Party 2
Nox
Nox
M45T3RLUCKY
Nox
Level 154
God Stats
1W - 0L
1,870 SR
Queue Stats
13W - 7L
1,685 Elo+
Party 2
Ne Zha
Ne Zha
Matisy4hu
Ne Zha
Level 160
God Stats
4W - 1L
1,849 SR
Queue Stats
13W - 7L
1,686 Elo+
Party 2
Sun Wukong
Sun Wukong
ckacha
Sun Wukong
Level 153
God Stats
1W - 0L
1,896 SR
Queue Stats
12W - 3L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
4 / 8 / 1
11,468
521
16,224
19,319
7,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kaborath
Sun Wukong
17
1 / 1 / 1
10,890
495
14,492
20,888
16,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Latrillex
Athena
12
0 / 5 / 2
8,449
384
5,525
21,593
28,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Lim082
Tiamat
15
0 / 3 / 1
9,261
421
7,712
14,247
8,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Shadisc
Mercury
17
2 / 7 / 2
10,719
487
8,317
18,896
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ALEDRAKO
Artio
19
1 / 0 / 10
12,028
547
8,395
17,379
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
DarckEvil
Cernunnos
20
5 / 4 / 5
12,673
576
18,397
24,117
11,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 1 / 9
12,075
549
8,679
8,389
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Matisy4hu
Ne Zha
19
10 / 2 / 4
12,724
578
22,406
24,545
12,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ckacha
Sun Wukong
20
6 / 1 / 3
14,575
663
15,867
21,083
24,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
24
24
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
8
1
0.56
W
Artio
ALEDRAKO
Artio
1
0
10
6
W
Cernunnos
DarckEvil
Cernunnos
5
4
5
1.88
L
Sun Wukong
Kaborath
Sun Wukong
1
1
1
1.5
L
Athena
Latrillex
Athena
0
5
2
0.2
L
Tiamat
Lim082
Tiamat
0
3
1
0.17
W
2
1
9
6.5
W
Ne Zha
Matisy4hu
Ne Zha
10
2
4
6
L
Mercury
Shadisc
Mercury
2
7
2
0.43
W
Sun Wukong
ckacha
Sun Wukong
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
73,744
94,943
Taken
95,513
69,764
Mitigated
70,777
14,534
Healing
49,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,224
6,957
0
705
19,319
7,945
912
2,854
16,465
0
111,085
W
Artio
ALEDRAKO
Artio
8,395
1,236
1,671
8,542
17,379
18,538
0
4,217
12,896
53,504
2,587
W
Cernunnos
DarckEvil
Cernunnos
18,397
10,822
0
14,694
24,117
11,171
1,865
1,030
23,087
0
114,864
L
Sun Wukong
Kaborath
Sun Wukong
14,492
3,130
0
8,053
20,888
16,649
0
1,724
19,164
0
93,977
L
Athena
Latrillex
Athena
5,525
1,949
0
2,372
21,593
28,932
0
3,234
18,359
29,045
0
L
Tiamat
Lim082
Tiamat
7,712
1,231
0
2,904
14,247
8,565
0
5,721
8,526
61,342
0
W
8,679
1,224
125
2,430
8,389
4,690
0
1,258
7,053
117,088
0
W
Ne Zha
Matisy4hu
Ne Zha
22,406
9,390
0
11,141
24,545
12,133
823
3,983
20,370
0
118,722
L
Mercury
Shadisc
Mercury
8,317
4,062
0
500
18,896
7,673
1,538
2,969
15,927
0
93,251
W
Sun Wukong
ckacha
Sun Wukong
15,867
3,542
0
10,762
21,083
24,245
2,866
2,768
18,177
0
130,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
64,075
656
Minions Killed
823
0
Camps Cleared
0
2,151,983
Distance Traveled
2,180,072
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,468
521
177
8
0
382,520
1
W
Artio
12,028
547
66
3
0
460,837
12
W
Cernunnos
12,673
576
172
8
0
376,209
2
L
Sun Wukong
10,890
495
171
8
0
440,912
1
L
Athena
8,449
384
30
1
0
450,842
6
L
Tiamat
9,261
421
134
6
0
379,165
2
W
Nox
12,075
549
185
8
0
421,244
6
W
Ne Zha
12,724
578
141
6
0
480,323
6
L
Mercury
10,719
487
144
7
0
498,544
7
W
Sun Wukong
14,575
663
259
12
0
441,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role