Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
LattoXO
Ishtar
Level 37
God Stats
4W - 2L
1,519 SR
Queue Stats
53W - 60L
1,245 Elo+
Party 2
King Arthur
King Arthur
N0Svemer_
King Arthur
Level 68
God Stats
12W - 21L
1,442 SR
Queue Stats
239W - 272L
1,375 Elo+
Party 3
Aphrodite
Aphrodite
goochconsumer45_
Aphrodite
Level 46
God Stats
19W - 20L
1,456 SR
Queue Stats
59W - 92L
1,326 Elo+
Party 3
Artemis
Artemis
wamkinghaji
Artemis
Level 126
God Stats
4W - 1L
1,455 SR
Queue Stats
124W - 135L
1,269 Elo+
Party 2
Team Averages
Level 84
1,474 SR
1,343 Elo+

VS

Team Averages
Level 101
1,501 SR
1,416 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
EZ_Jr101-_-
Bellona
Level 49
God Stats
10W - 9L
1,518 SR
Queue Stats
59W - 64L
1,385 Elo+
Party 1
Yemoja
Yemoja
Squad1-_-1
Yemoja
Level 42
God Stats
1W - 5L
1,411 SR
Queue Stats
8W - 23L
1,260 Elo+
Solo
Chang'e
Chang'e
Zetsu0San
Chang'e
Level 158
God Stats
13W - 11L
1,577 SR
Queue Stats
57W - 75L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 1 / 1
5,837
584
4,523
5,970
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
LattoXO
Ishtar
9
0 / 1 / 1
5,123
512
3,671
5,731
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
N0Svemer_
King Arthur
10
0 / 2 / 0
5,883
588
5,035
8,598
6,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
9
0 / 1 / 3
5,428
543
3,658
7,792
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
wamkinghaji
Artemis
9
2 / 0 / 1
5,324
532
4,376
5,199
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
3 / 0 / 0
5,514
551
3,062
5,467
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
8
0 / 2 / 2
4,752
475
4,879
7,944
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
EZ_Jr101-_-
Bellona
11
1 / 0 / 1
6,296
630
3,701
6,735
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Squad1-_-1
Yemoja
7
0 / 1 / 2
5,095
510
1,617
5,230
2,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Zetsu0San
Chang'e
9
1 / 2 / 1
5,428
543
3,131
8,105
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
5
5
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Thor
 
Thor
3
0
0
3
L
Medusa
 
Medusa
0
2
2
0.5
L
Bellona
EZ_Jr101-_-
Bellona
1
0
1
1.5
W
Ishtar
LattoXO
Ishtar
0
1
1
0.5
W
King Arthur
N0Svemer_
King Arthur
0
2
0
0
L
Yemoja
Squad1-_-1
Yemoja
0
1
2
1
L
Chang'e
Zetsu0San
Chang'e
1
2
1
0.75
W
Aphrodite
0
1
3
1.5
W
Artemis
wamkinghaji
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
16,390
33,290
Taken
33,481
16,184
Mitigated
14,500
16,894
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,523
383
0
3,392
5,970
2,550
0
1,165
4,805
36,376
0
L
Thor
 
Thor
3,062
406
0
750
5,467
1,921
0
946
4,521
0
24,245
L
Medusa
 
Medusa
4,879
1,637
0
1,386
7,944
2,287
0
2,292
5,652
0
30,125
L
Bellona
EZ_Jr101-_-
Bellona
3,701
1,232
0
1,695
6,735
5,755
0
439
6,296
0
41,416
W
Ishtar
LattoXO
Ishtar
3,671
2,568
0
2,732
5,731
2,257
141
1,773
3,958
0
27,851
W
King Arthur
N0Svemer_
King Arthur
5,035
527
0
1,375
8,598
6,115
0
0
8,598
4,090
37,755
L
Yemoja
Squad1-_-1
Yemoja
1,617
561
1,228
651
5,230
2,568
0
2,598
2,632
12,537
0
L
Chang'e
Zetsu0San
Chang'e
3,131
84
753
3,648
8,105
1,969
0
2,414
5,691
29,929
0
W
Aphrodite
3,658
687
1,426
5,001
7,792
3,776
46
1,275
6,517
24,223
3,437
W
Artemis
wamkinghaji
Artemis
4,376
1,145
0
2,968
5,199
1,486
100
535
4,664
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
27,085
284
Minions Killed
258
0
Camps Cleared
0
921,982
Distance Traveled
998,803
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,837
584
74
7
0
200,070
3
L
Thor
5,514
551
43
4
0
234,782
1
L
Medusa
4,752
475
51
5
0
201,102
1
L
Bellona
6,296
630
81
8
0
222,531
1
W
Ishtar
5,123
512
39
4
0
172,739
6
W
King Arthur
5,883
588
79
8
0
177,273
0
L
Yemoja
5,095
510
12
1
0
156,241
2
L
Chang'e
5,428
543
71
7
0
184,147
2
W
Aphrodite
5,428
543
41
4
0
187,889
3
W
Artemis
5,324
532
51
5
0
184,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role