Player Matchup

Artemis
Artemis
Deadmule66
Artemis
Level 85
God Stats
5W - 5L
1,569 SR
Queue Stats
24W - 21L
1,472 Elo+
Party 2
Fafnir
Fafnir
GuyDonkey
Fafnir
Level 84
God Stats
11W - 16L
1,487 SR
Queue Stats
362W - 372L
1,425 Elo+
Party 2
Pele
Pele
HYB_KING
Pele
Level 123
God Stats
0W - 5L
1,229 SR
Queue Stats
105W - 138L
1,406 Elo+
Party 3
Tiamat
Tiamat
PlayCarlosaco
Tiamat
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
89W - 103L
1,396 Elo+
Party 3
Susano
Susano
rubengh18
Susano
Level 123
God Stats
1W - 5L
1,441 SR
Queue Stats
137W - 156L
1,369 Elo+
Party 3
Team Averages
Level 96
1,445 SR
1,414 Elo+

VS

Team Averages
Level 105
1,407 SR
1,407 Elo+
Hades
Hades
DOMOPOOL2099
Hades
Level 136
God Stats
57W - 35L
1,641 SR
Queue Stats
159W - 179L
1,444 Elo+
Party 1
Izanami
Izanami
Rengoku3853
Izanami
Level 45
God Stats
3W - 3L
1,301 SR
Queue Stats
85W - 86L
1,311 Elo+
Solo
Ymir
Ymir
iEmoDeath
Ymir
Level 113
God Stats
1W - 4L
1,185 SR
Queue Stats
33W - 38L
1,486 Elo+
Party 1
Da Ji
Da Ji
iMarcassassin
Da Ji
Level 107
God Stats
3W - 0L
1,491 SR
Queue Stats
39W - 25L
1,463 Elo+
Solo
Achilles
Achilles
xBad-Bloodx666
Achilles
Level 125
God Stats
2W - 1L
1,417 SR
Queue Stats
51W - 70L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deadmule66
Artemis
16
3 / 3 / 1
9,621
481
12,360
15,354
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fafnir
GuyDonkey
Fafnir
11
0 / 2 / 1
8,298
415
6,522
17,804
18,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pele
15
1 / 5 / 1
9,615
481
10,533
17,032
9,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 8 / 0
7,283
364
2,371
13,494
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
rubengh18
Susano
13
2 / 4 / 0
8,719
436
8,182
15,463
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
11,516
576
19,576
12,921
7,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Rengoku3853
Izanami
15
1 / 3 / 6
9,048
452
8,326
12,775
4,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
0 / 0 / 12
9,359
468
6,190
16,454
16,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 1 / 7
9,970
499
9,713
13,732
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
5 / 2 / 6
9,799
490
10,491
10,967
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
22
22
Deaths
6
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Artemis
Deadmule66
Artemis
3
3
1
1.17
L
Fafnir
GuyDonkey
Fafnir
0
2
1
0.25
L
Pele
1
5
1
0.3
L
0
8
0
0
W
Izanami
Rengoku3853
Izanami
1
3
6
1.33
W
Ymir
0
0
12
6
W
7
1
7
10.5
L
Susano
rubengh18
Susano
2
4
0
0.5
W
Achilles
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
54,296
79,147
Taken
66,849
47,519
Mitigated
44,797
27,902
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,576
1,163
1,667
9,250
12,921
7,597
1,028
1,964
10,957
99,569
0
L
Artemis
Deadmule66
Artemis
12,360
4,809
0
7,195
15,354
5,957
892
3,260
11,996
0
87,248
L
Fafnir
GuyDonkey
Fafnir
6,522
1,380
2,585
4,969
17,804
18,681
440
6,415
11,241
28,526
0
L
Pele
10,533
1,893
0
6,251
17,032
9,469
426
4,630
11,890
0
80,721
L
2,371
446
0
1,326
13,494
7,375
0
7,158
6,304
33,855
0
W
Izanami
Rengoku3853
Izanami
8,326
5,643
668
3,218
12,775
4,882
2,155
1,819
10,956
0
71,867
W
Ymir
6,190
753
0
3,976
16,454
16,488
309
3,914
12,540
22,512
3,713
W
9,713
2,887
0
4,062
13,732
5,774
1,198
1,073
12,659
0
41,256
L
Susano
rubengh18
Susano
8,182
824
0
5,576
15,463
6,037
0
3,637
11,648
0
59,038
W
Achilles
10,491
3,173
0
2,042
10,967
10,056
0
993
9,974
0
59,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
49,692
434
Minions Killed
451
0
Camps Cleared
0
1,769,120
Distance Traveled
1,662,488
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,516
576
170
9
0
347,365
0
L
Artemis
9,621
481
127
6
0
318,843
0
L
Fafnir
8,298
415
32
2
0
357,041
2
L
Pele
9,615
481
123
6
0
368,310
1
L
Tiamat
7,283
364
53
3
0
292,356
0
W
Izanami
9,048
452
127
6
0
279,361
1
W
Ymir
9,359
468
19
1
0
319,454
1
W
Da Ji
9,970
499
54
3
0
384,970
9
L
Susano
8,719
436
99
5
0
432,570
0
W
Achilles
9,799
490
81
4
0
331,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role