Player Matchup

Ullr
Ullr
Gold IV
Arcinec
Ullr
Gold IV
Level 137
God Stats
63W - 49L
1,639 SR
Queue Stats
361W - 367L
1,392 MMR
Solo
Vamana
Vamana
Gold IV
Jace1345
Vamana
Gold IV
Level 147
God Stats
19W - 14L
1,698 SR
Queue Stats
351W - 352L
1,340 MMR
Party 2
Ne Zha
Ne Zha
Silver I
Rektforfree
Ne Zha
Silver I
Level 57
God Stats
4W - 5L
1,189 SR
Queue Stats
60W - 50L
1,491 MMR
Solo
Nu Wa
Nu Wa
Gold III
TheXenovia
Nu Wa
Gold III
Level 113
God Stats
79W - 75L
1,547 SR
Queue Stats
89W - 87L
1,427 MMR
Party 2
Sylvanus
Sylvanus
Gold III
XXRAIXERXXGYT
Sylvanus
Gold III
Level 160
God Stats
2W - 4L
1,518 SR
Queue Stats
498W - 488L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,518 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,556 SR
1,401 MMR
Mulan
Mulan
Gold II
DqpR
Mulan
Gold II
Level 138
God Stats
39W - 44L
1,557 SR
Queue Stats
249W - 250L
1,333 MMR
Solo
Bacchus
Bacchus
Gold IV
Elperroaguayo29
Bacchus
Gold IV
Level 67
God Stats
1W - 0L
1,508 SR
Queue Stats
54W - 62L
1,319 MMR
Solo
Scylla
Scylla
Gold III
Jarbroski
Scylla
Gold III
Level 157
God Stats
1W - 2L
1,370 SR
Queue Stats
208W - 216L
1,443 MMR
Party 1
Awilix
Awilix
Bronze V
TheRatChild
Awilix
Bronze V
Level 103
God Stats
1W - 0L
1,692 SR
Queue Stats
4W - 4L
1,508 MMR
Solo
Cernunnos
Cernunnos
Gold IV
lilbherm1
Cernunnos
Gold IV
Level 160
God Stats
8W - 8L
1,654 SR
Queue Stats
196W - 200L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arcinec
Ullr
17
0 / 6 / 1
11,041
460
9,176
21,966
9,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Jace1345
Vamana
18
1 / 7 / 1
11,688
487
14,736
23,834
28,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
19
2 / 6 / 2
11,950
498
7,402
23,917
10,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
18
3 / 5 / 2
11,115
463
19,051
13,766
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
XXRAIXERXXGYT
Sylvanus
18
1 / 2 / 1
11,303
471
8,228
19,005
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
VulcanChang'eCharybdisHades

VS

Bans
CupidKing ArthurAthenaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DqpR
Mulan
20
8 / 2 / 3
14,628
610
18,095
25,235
28,909
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
3 / 1 / 10
13,274
553
12,108
23,008
35,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Jarbroski
Scylla
20
6 / 0 / 5
13,456
561
15,171
11,170
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
20
7 / 4 / 5
14,313
596
13,688
19,803
8,494
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
lilbherm1
Cernunnos
20
2 / 0 / 5
13,849
577
11,959
19,819
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
26
26
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
Arcinec
Ullr
0
6
1
0.08
W
Mulan
DqpR
Mulan
8
2
3
4.75
W
3
1
10
8
L
Vamana
Jace1345
Vamana
1
7
1
0.21
W
Scylla
Jarbroski
Scylla
6
0
5
8.5
L
Ne Zha
2
6
2
0.5
W
Awilix
7
4
5
2.38
L
Nu Wa
3
5
2
0.8
L
Sylvanus
XXRAIXERXXGYT
Sylvanus
1
2
1
0.75
W
Cernunnos
lilbherm1
Cernunnos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,593
Damage
71,021
102,488
Taken
99,035
74,403
Mitigated
86,194
20,826
Healing
45,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Arcinec
Ullr
9,176
3,212
0
2,763
21,966
9,875
0
7,181
14,785
0
107,871
W
Mulan
DqpR
Mulan
18,095
3,076
0
11,576
25,235
28,909
1,242
4,995
20,240
585
110,224
W
12,108
1,561
3,930
9,374
23,008
35,748
396
7,740
15,268
49,877
0
L
Vamana
Jace1345
Vamana
14,736
8,962
0
4,891
23,834
28,754
710
3,485
20,349
0
96,712
W
Scylla
Jarbroski
Scylla
15,171
1,031
0
3,101
11,170
4,274
4,329
5,718
5,452
106,712
0
L
Ne Zha
7,402
1,318
0
4,345
23,917
10,428
2,958
3,288
20,629
0
121,709
W
Awilix
13,688
4,808
0
3,494
19,803
8,494
0
5,337
14,466
0
129,492
L
Nu Wa
19,051
5,674
0
438
13,766
4,898
1,126
7,998
5,768
102,726
0
L
Sylvanus
XXRAIXERXXGYT
Sylvanus
8,228
1,388
1,317
7,072
19,005
20,448
288
5,912
13,093
61,296
0
W
Cernunnos
lilbherm1
Cernunnos
11,959
4,816
0
13,654
19,819
8,769
9,895
5,857
13,962
0
161,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
69,520
730
Minions Killed
788
0
Camps Cleared
0
2,202,618
Distance Traveled
2,428,842
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,041
460
176
7
0
405,720
3
W
Mulan
14,628
610
187
8
0
467,854
2
W
Bacchus
13,274
553
46
2
0
466,572
14
L
Vamana
11,688
487
179
7
0
439,082
2
W
Scylla
13,456
561
175
7
0
479,363
5
L
Ne Zha
11,950
498
166
7
0
496,812
5
W
Awilix
14,313
596
146
6
0
572,052
3
L
Nu Wa
11,115
463
128
5
0
439,871
15
L
Sylvanus
11,303
471
81
3
0
421,133
9
W
Cernunnos
13,849
577
234
10
0
443,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role