Player Matchup

Achilles
Achilles
CapoKiller14
Achilles
Level 147
God Stats
3W - 1L
1,595 SR
Queue Stats
30W - 21L
1,605 Elo+
Party 1
Hades
Hades
JoBry
Hades
Level 120
God Stats
0W - 1L
1,982 SR
Queue Stats
28W - 20L
1,617 Elo+
Party 1
Ishtar
Ishtar
JockerCards
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,622 Elo+
Party 1
Team Averages
Level 129
1,692 SR
1,615 Elo+

VS

Team Averages
Level 112
1,536 SR
1,621 Elo+
Zhong Kui
Zhong Kui
HuntUDown101010
Zhong Kui
Level 159
God Stats
2W - 1L
1,688 SR
Queue Stats
232W - 162L
1,667 Elo+
Party 2
Izanami
Izanami
Whascrackin
Izanami
Level 107
God Stats
4W - 3L
1,662 SR
Queue Stats
102W - 86L
1,638 Elo+
Party 2
Pele
Pele
christopher535
Pele
Level 69
God Stats
2W - 3L
1,259 SR
Queue Stats
59W - 52L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CapoKiller14
Achilles
15
1 / 3 / 1
9,769
651
9,038
19,903
18,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
JoBry
Hades
16
1 / 6 / 1
10,314
688
9,513
19,203
10,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
16
1 / 6 / 1
10,411
694
7,424
14,536
6,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HuntUDown101010
Zhong Kui
18
5 / 1 / 8
12,027
802
16,087
14,647
20,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Whascrackin
Izanami
18
5 / 1 / 9
11,670
778
16,939
11,177
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 1 / 8
11,340
756
12,252
14,725
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
CapoKiller14
Achilles
1
3
1
0.5
W
Zhong Kui
HuntUDown101010
Zhong Kui
5
1
8
9
L
Hades
JoBry
Hades
1
6
1
0.25
L
Ishtar
1
6
1
0.25
W
Izanami
Whascrackin
Izanami
5
1
9
9.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
45,278
53,642
Taken
40,549
35,619
Mitigated
33,600
7,601
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CapoKiller14
Achilles
9,038
2,504
0
3,709
19,903
18,733
169
5,198
14,705
4,091
21,132
W
Zhong Kui
HuntUDown101010
Zhong Kui
16,087
1,185
0
7,871
14,647
20,165
2,114
3,443
11,204
44,230
0
L
Hades
JoBry
Hades
9,513
906
563
2,655
19,203
10,793
387
5,767
13,436
44,678
0
L
Ishtar
7,424
3,345
0
674
14,536
6,093
315
5,176
9,360
0
49,759
W
Izanami
Whascrackin
Izanami
16,939
11,362
0
2,317
11,177
6,485
1,340
3,165
8,012
0
67,631
W
12,252
2,688
0
7,505
14,725
6,950
249
4,026
10,699
0
58,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
35,037
176
Minions Killed
223
0
Camps Cleared
0
775,975
Distance Traveled
880,756
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,769
651
27
2
0
306,390
7
W
Zhong Kui
12,027
802
84
6
0
271,471
0
L
Hades
10,314
688
77
5
0
234,390
5
L
Ishtar
10,411
694
72
5
0
235,195
3
W
Izanami
11,670
778
86
6
0
283,369
2
W
Pele
11,340
756
53
4
0
325,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role