Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreatJotaro
Ah Muzen Cab
Level 93
God Stats
19W - 10L
1,670 SR
Queue Stats
246W - 259L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
GreatTouka
Nu Wa
Level 75
God Stats
16W - 13L
1,526 SR
Queue Stats
268W - 291L
1,356 Elo+
Party 1
Serqet
Serqet
H2FLO1976
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,341 Elo+
Solo
Yemoja
Yemoja
Yummington
Yemoja
Level 6
God Stats
4W - 5L
1,503 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 2
Izanami
Izanami
nitsuga423
Izanami
Level 47
God Stats
2W - 2L
1,642 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 2
Team Averages
Level 54
1,568 SR
1,373 Elo+

VS

Team Averages
Level 114
1,477 SR
1,567 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Girdashry
Ullr
Level 21
God Stats
5W - 1L
1,481 SR
Queue Stats
51W - 17L
1,756 Elo+
Party 3
Cernunnos
Cernunnos
Leostoff
Cernunnos
Level 121
God Stats
1W - 0L
1,233 SR
Queue Stats
48W - 32L
1,631 Elo+
Party 3
Ah Puch
Ah Puch
jessdant
Ah Puch
Level 160
God Stats
4W - 0L
1,546 SR
Queue Stats
237W - 173L
1,649 Elo+
Party 3
Kumbhakarna
Kumbhakarna
pat-alcocer
Kumbhakarna
Level 108
God Stats
3W - 2L
1,628 SR
Queue Stats
238W - 240L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreatJotaro
Ah Muzen Cab
10
0 / 6 / 0
6,318
451
4,462
11,932
4,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
8
0 / 7 / 0
5,267
376
2,482
10,648
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
H2FLO1976
Serqet
9
0 / 7 / 0
5,457
390
2,849
12,992
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Yummington
Yemoja
9
0 / 2 / 0
5,690
406
4,552
12,055
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
nitsuga423
Izanami
9
0 / 6 / 0
5,293
378
4,610
13,198
3,787
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 1 / 4
9,017
644
2,819
11,909
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
14
9 / 0 / 0
8,674
620
15,367
8,934
3,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Leostoff
Cernunnos
16
9 / 0 / 4
10,015
715
12,193
9,769
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
jessdant
Ah Puch
16
5 / 0 / 3
9,607
686
10,995
9,575
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
pat-alcocer
Kumbhakarna
13
0 / 0 / 8
8,383
599
5,235
14,530
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
28
28
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
4
7
W
Ullr
9
0
0
9
L
Ah Muzen Cab
GreatJotaro
Ah Muzen Cab
0
6
0
0
L
Nu Wa
0
7
0
0
L
Serqet
H2FLO1976
Serqet
0
7
0
0
W
Cernunnos
Leostoff
Cernunnos
9
0
4
11
L
Yemoja
Yummington
Yemoja
0
2
0
0
W
Ah Puch
jessdant
Ah Puch
5
0
3
6.5
L
Izanami
nitsuga423
Izanami
0
6
0
0
W
Kumbhakarna
pat-alcocer
Kumbhakarna
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,955
Damage
46,609
60,825
Taken
54,717
23,415
Mitigated
29,094
13,615
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,819
899
0
6,176
11,909
4,662
0
208
11,701
0
62,866
W
Ullr
15,367
6,673
0
878
8,934
3,822
2,165
2,006
6,928
0
76,448
L
Ah Muzen Cab
GreatJotaro
Ah Muzen Cab
4,462
1,660
0
2,503
11,932
4,889
0
7,803
3,107
0
39,374
L
Nu Wa
2,482
621
0
567
10,648
3,216
0
1,269
9,325
25,934
0
L
Serqet
H2FLO1976
Serqet
2,849
956
0
2,615
12,992
4,468
0
930
11,896
0
26,780
W
Cernunnos
Leostoff
Cernunnos
12,193
4,950
0
5,705
9,769
4,108
6,874
1,792
7,635
0
76,649
L
Yemoja
Yummington
Yemoja
4,552
747
2,148
3,489
12,055
7,055
0
2,133
9,922
26,288
0
W
Ah Puch
jessdant
Ah Puch
10,995
444
0
4,819
9,575
5,160
2,634
172
9,259
68,276
0
L
Izanami
nitsuga423
Izanami
4,610
2,559
484
1,809
13,198
3,787
0
2,197
11,001
0
35,696
W
Kumbhakarna
pat-alcocer
Kumbhakarna
5,235
429
0
6,909
14,530
11,342
209
2,856
11,674
17,817
5,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
45,696
257
Minions Killed
526
0
Camps Cleared
0
1,114,145
Distance Traveled
1,249,960
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,017
644
101
7
0
304,261
0
W
Ullr
8,674
620
122
9
0
235,536
6
L
Ah Muzen Cab
6,318
451
71
5
0
190,527
1
L
Nu Wa
5,267
376
39
3
0
203,635
2
L
Serqet
5,457
390
54
4
0
277,647
4
W
Cernunnos
10,015
715
131
9
0
229,444
2
L
Yemoja
5,690
406
30
2
0
233,648
0
W
Ah Puch
9,607
686
146
10
0
219,410
1
L
Izanami
5,293
378
63
5
0
208,688
1
W
Kumbhakarna
8,383
599
26
2
0
261,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role