Player Matchup

Jormungandr
Jormungandr
DSwar16
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Party 2
Rama
Rama
Fatchicken345
Rama
Level 51
God Stats
0W - 2L
1,316 SR
Queue Stats
23W - 23L
1,480 Elo+
Party 2
Anubis
Anubis
Goldgarbage981
Anubis
Level 104
God Stats
1W - 1L
1,737 SR
Queue Stats
35W - 37L
1,514 Elo+
Party 2
Team Averages
Level 57
1,518 SR
1,521 Elo+

VS

Team Averages
Level 110
1,508 SR
1,449 Elo+
Neith
Neith
HKYesChef
Neith
Level 157
God Stats
12W - 11L
1,512 SR
Queue Stats
248W - 271L
1,485 Elo+
Party 1
Discordia
Discordia
Kittenccino
Discordia
Level 84
God Stats
78W - 49L
1,511 SR
Queue Stats
303W - 293L
1,466 Elo+
Party 1
Pele
Pele
Shad0w117
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 155L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DSwar16
Jormungandr
13
0 / 5 / 4
8,217
632
5,732
12,629
8,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 1
9,444
726
8,587
12,459
4,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 2
8,690
668
5,970
15,362
7,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HKYesChef
Neith
17
7 / 1 / 10
10,997
846
17,042
11,226
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Kittenccino
Discordia
16
3 / 1 / 12
10,342
796
9,561
5,405
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
15
7 / 2 / 9
10,352
796
9,747
13,028
5,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DSwar16
Jormungandr
0
5
4
0.4
L
3
4
1
0.88
L
1
8
2
0.25
W
Neith
HKYesChef
Neith
7
1
10
12
W
Discordia
Kittenccino
Discordia
3
1
12
9
W
Pele
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
36,350
40,450
Taken
29,659
20,036
Mitigated
12,733
6,363
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DSwar16
Jormungandr
5,732
584
220
1,827
12,629
8,267
0
1,657
10,972
20,900
0
L
8,587
4,688
0
270
12,459
4,599
0
4,525
7,934
0
37,264
L
5,970
219
151
3,895
15,362
7,170
0
3,388
11,974
39,294
0
W
Neith
HKYesChef
Neith
17,042
7,054
0
4,379
11,226
5,368
1,996
5,337
5,889
0
48,013
W
Discordia
Kittenccino
Discordia
9,561
245
0
807
5,405
2,163
724
2,150
3,255
54,451
0
W
Pele
9,747
1,830
0
4,379
13,028
5,202
708
4,585
8,443
0
35,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
31,691
158
Minions Killed
195
0
Camps Cleared
0
614,114
Distance Traveled
731,457
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,217
632
30
2
0
219,149
1
L
Rama
9,444
726
62
5
0
207,989
0
L
Anubis
8,690
668
66
5
0
186,976
4
W
Neith
10,997
846
68
5
0
216,019
2
W
Discordia
10,342
796
93
7
0
244,778
1
W
Pele
10,352
796
34
3
0
270,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role