Player Matchup

Nu Wa
Nu Wa
Gold V
HAZARD_By_NATURE
Nu Wa
Gold V
Level 127
God Stats
9W - 11L
1,512 SR
Queue Stats
60W - 75L
1,398 MMR
Solo
Medusa
Medusa
Silver I
erehsitsaebeht
Medusa
Silver I
Level 155
God Stats
44W - 58L
1,508 SR
Queue Stats
180W - 223L
1,460 MMR
Party 1
Ares
Ares
Gold V
marktheshark87
Ares
Gold V
Level 144
God Stats
9W - 10L
1,618 SR
Queue Stats
296W - 365L
1,400 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,546 SR
1,419 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,472 SR
1,529 MMR
Agni
Agni
Gold IV
Bluedevil2502
Agni
Gold IV
Level 139
God Stats
57W - 61L
1,537 SR
Queue Stats
195W - 211L
1,587 MMR
Party 2
Bellona
Bellona
Silver II
MDMT-_-4000
Bellona
Silver II
Level 66
God Stats
6W - 2L
1,405 SR
Queue Stats
120W - 168L
1,216 MMR
Solo
Cupid
Cupid
Platinum IV
redzone1125
Cupid
Platinum IV
Level 82
God Stats
9W - 14L
1,475 SR
Queue Stats
169W - 185L
1,785 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
12,221
679
18,336
10,674
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 4
11,511
640
15,778
15,999
8,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 4
12,426
690
12,123
24,239
33,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasBaron SamediAchillesShivaAh Muzen Cab

VS

Bans
BastetGebBaba YagaGaneshaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
11,191
622
11,224
12,607
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MDMT-_-4000
Bellona
18
6 / 2 / 2
13,347
742
10,303
27,511
33,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 4
13,530
752
15,741
19,054
8,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
10
10
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
3
3
3
1.5
W
Bellona
MDMT-_-4000
Bellona
6
2
2
3.5
L
2
5
4
0.8
L
2
2
4
2
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,237
Damage
37,268
50,912
Taken
59,172
46,400
Mitigated
47,135
7,740
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,224
463
706
4,141
12,607
5,236
503
8,126
4,481
82,261
0
L
18,336
9,301
0
2,015
10,674
5,020
1,007
2,560
8,114
63,632
0
W
Bellona
MDMT-_-4000
Bellona
10,303
3,815
3,326
7,653
27,511
33,423
432
13,293
14,218
0
35,289
L
15,778
7,426
0
3,082
15,999
8,199
2,004
3,341
12,658
0
70,052
L
12,123
604
99
2,544
24,239
33,181
586
5,440
18,799
22,976
0
W
15,741
8,290
463
3,299
19,054
8,476
2,440
9,150
9,904
0
111,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
38,068
192
Minions Killed
296
0
Camps Cleared
0
954,234
Distance Traveled
1,041,150
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,191
622
96
5
0
352,183
2
L
Nu Wa
12,221
679
78
4
0
307,523
0
W
Bellona
13,347
742
49
3
0
365,402
3
L
Medusa
11,511
640
97
5
0
294,033
4
L
Ares
12,426
690
17
1
0
352,678
3
W
Cupid
13,530
752
151
8
0
323,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role