Player Matchup

Chiron
Chiron
Silver II
Amon v1
Chiron
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,284 MMR
Party 1
Nu Wa
Nu Wa
Gold V
KingJMiles
Nu Wa
Gold V
Level 109
God Stats
18W - 12L
1,646 SR
Queue Stats
151W - 158L
1,344 MMR
Solo
Sobek
Sobek
Silver I
MooNz v2
Sobek
Silver I
Level 123
God Stats
0W - 1L
1,426 SR
Queue Stats
13W - 23L
1,343 MMR
Party 1
Cliodhna
Cliodhna
Bronze IV
TheRealComic11
Cliodhna
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,397 MMR
Solo
Hercules
Hercules
Silver I
phoenixmaincra
Hercules
Silver I
Level 129
God Stats
11W - 16L
1,540 SR
Queue Stats
152W - 147L
1,371 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,523 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,552 SR
1,332 MMR
Ymir
Ymir
Silver I
JustPatBev
Ymir
Silver I
Level 78
God Stats
12W - 21L
1,464 SR
Queue Stats
60W - 74L
1,153 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
R3D DIO
Heimdallr
Gold IV
Level 101
God Stats
50W - 43L
1,535 SR
Queue Stats
243W - 259L
1,420 MMR
Solo
Hades
Hades
Gold IV
RiversIsland
Hades
Gold IV
Level 129
God Stats
6W - 6L
1,615 SR
Queue Stats
225W - 233L
1,419 MMR
Solo
Guan Yu
Guan Yu
Gold V
ValidBoxq
Guan Yu
Gold V
Level 109
God Stats
31W - 22L
1,624 SR
Queue Stats
165W - 172L
1,253 MMR
Party 2
Arachne
Arachne
Gold IV
davenugget
Arachne
Gold IV
Level 66
God Stats
6W - 5L
1,522 SR
Queue Stats
127W - 133L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amon v1
Chiron
17
1 / 5 / 1
11,099
411
8,173
16,813
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
1 / 7 / 3
11,696
433
28,445
16,813
7,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
MooNz v2
Sobek
18
5 / 3 / 1
13,079
484
12,765
35,800
55,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
18
0 / 9 / 2
11,026
408
8,685
26,544
11,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
19
2 / 3 / 3
12,756
472
19,713
37,244
48,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
KaliZhong KuiShivaXbalanque

VS

Bans
CabrakanThorChang'eLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 16
14,660
543
12,887
35,310
45,951
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
R3D DIO
Heimdallr
20
2 / 2 / 3
15,564
576
13,563
21,108
10,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 4 / 6
15,708
582
31,474
33,643
21,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ValidBoxq
Guan Yu
20
3 / 1 / 16
14,652
543
25,259
35,256
45,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
davenugget
Arachne
20
11 / 2 / 6
15,746
583
21,979
34,351
17,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
27
27
Deaths
9
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
Amon v1
Chiron
1
5
1
0.3
W
3
0
16
11
L
Nu Wa
1
7
3
0.36
L
Sobek
MooNz v2
Sobek
5
3
1
1.83
W
Heimdallr
R3D DIO
Heimdallr
2
2
3
1.75
W
8
4
6
2.75
L
Cliodhna
0
9
2
0.11
W
Guan Yu
ValidBoxq
Guan Yu
3
1
16
11
W
Arachne
davenugget
Arachne
11
2
6
7
L
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,781
Damage
105,162
133,214
Taken
159,668
130,967
Mitigated
142,218
30,221
Healing
88,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Amon v1
Chiron
8,173
3,199
544
2,944
16,813
7,778
1,614
1,179
15,472
0
82,818
W
12,887
2,807
1,953
12,177
35,310
45,951
892
12,945
21,391
62,064
0
L
Nu Wa
28,445
8,159
0
599
16,813
7,264
108
10,010
6,751
113,230
0
L
Sobek
MooNz v2
Sobek
12,765
743
1,062
7,166
35,800
55,390
0
18,550
16,539
41,350
0
W
Heimdallr
R3D DIO
Heimdallr
13,563
5,933
0
8,421
21,108
10,969
6,756
4,549
16,313
0
173,339
W
31,474
2,394
2,733
18,421
33,643
21,874
1,679
8,780
24,158
167,993
0
L
Cliodhna
8,685
671
0
6,483
26,544
11,554
0
7,503
18,805
0
104,890
W
Guan Yu
ValidBoxq
Guan Yu
25,259
1,581
10,843
20,941
35,256
45,890
1,301
8,943
24,768
25,928
84,201
W
Arachne
davenugget
Arachne
21,979
14,605
0
13,058
34,351
17,534
2,989
6,367
27,555
0
170,823
L
Hercules
19,713
4,593
0
11,423
37,244
48,981
131
12,376
22,763
0
103,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,656
Gold Earned
76,330
721
Minions Killed
858
0
Camps Cleared
0
2,478,448
Distance Traveled
2,613,970
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,099
411
146
5
0
441,174
7
W
Ymir
14,660
543
59
2
0
525,232
5
L
Nu Wa
11,696
433
173
6
0
435,640
8
L
Sobek
13,079
484
56
2
0
534,958
9
W
Heimdallr
15,564
576
229
8
0
463,096
12
W
Hades
15,708
582
245
9
0
461,249
3
L
Cliodhna
11,026
408
168
6
0
522,894
3
W
Guan Yu
14,652
543
149
6
0
556,991
5
W
Arachne
15,746
583
176
7
0
607,402
4
L
Hercules
12,756
472
178
7
0
543,782
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role