Player Matchup

King Arthur
King Arthur
AjoloteMacias
King Arthur
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Alessa005
Nu Wa
Level 103
God Stats
87W - 71L
1,549 SR
Queue Stats
151W - 163L
1,480 Elo+
Solo
Ymir
Ymir
MRBRADSTER
Ymir
Level 143
God Stats
11W - 7L
1,653 SR
Queue Stats
127W - 164L
1,462 Elo+
Party 1
Chernobog
Chernobog
Negus Neo
Chernobog
Level 60
God Stats
6W - 8L
1,443 SR
Queue Stats
155W - 185L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
VSKConker
Guan Yu
Level 108
God Stats
2W - 0L
1,581 SR
Queue Stats
102W - 108L
1,500 Elo+
Party 2
Team Averages
Level 89
1,545 SR
1,459 Elo+

VS

Team Averages
Level 29
1,542 SR
1,428 Elo+
Fenrir
Fenrir
BingoSupreme
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,415 Elo+
Solo
Ares
Ares
LongJohnTobaggan
Ares
Level 27
God Stats
6W - 4L
1,691 SR
Queue Stats
88W - 61L
1,402 Elo+
Solo
Freya
Freya
Oldskoolgenius
Freya
Level 65
God Stats
9W - 6L
1,577 SR
Queue Stats
111W - 96L
1,514 Elo+
Solo
Vulcan
Vulcan
hello9999999fv
Vulcan
Level 16
God Stats
2W - 8L
1,440 SR
Queue Stats
15W - 30L
1,376 Elo+
Solo
Tyr
Tyr
poilpy
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AjoloteMacias
King Arthur
19
6 / 4 / 14
12,268
767
15,708
24,894
28,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Alessa005
Nu Wa
19
5 / 1 / 20
12,418
776
19,421
10,118
5,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 0 / 15
12,195
762
19,499
21,701
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Negus Neo
Chernobog
20
12 / 2 / 14
14,294
893
26,366
15,141
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
VSKConker
Guan Yu
20
7 / 2 / 17
12,786
799
23,361
22,572
29,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 13 / 3
9,615
601
9,250
23,181
11,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 5
11,249
703
13,462
29,633
36,397
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 3 / 4
11,159
697
13,823
19,242
10,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 3
10,766
673
17,893
17,304
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
poilpy
Tyr
16
2 / 9 / 3
10,406
650
14,394
32,411
33,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
36
Kills
9
9
Deaths
36
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AjoloteMacias
King Arthur
6
4
14
3.25
W
Nu Wa
Alessa005
Nu Wa
5
1
20
15
L
Fenrir
0
13
3
0.12
L
2
5
5
0.9
W
6
0
15
13.5
W
Chernobog
Negus Neo
Chernobog
12
2
14
9.5
L
3
3
4
1.67
W
Guan Yu
VSKConker
Guan Yu
7
2
17
7.75
L
2
6
3
0.58
L
Tyr
poilpy
Tyr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,355
Damage
68,822
94,426
Taken
121,771
84,948
Mitigated
99,777
20,385
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AjoloteMacias
King Arthur
15,708
1,864
0
1,904
24,894
28,850
97
10,687
13,904
0
44,364
W
Nu Wa
Alessa005
Nu Wa
19,421
6,902
800
1,099
10,118
5,275
3,649
4,539
5,477
51,648
0
L
Fenrir
9,250
1,910
0
2,168
23,181
11,956
0
8,495
14,587
0
21,759
L
13,462
1,661
0
4,074
29,633
36,397
0
11,304
18,108
34,133
0
W
19,499
3,517
0
3,832
21,701
12,312
0
12,525
5,853
40,269
0
W
Chernobog
Negus Neo
Chernobog
26,366
15,473
0
2,364
15,141
8,689
6,592
6,858
8,070
0
82,517
L
13,823
3,839
0
7,247
19,242
10,282
0
5,261
13,901
57,763
0
W
Guan Yu
VSKConker
Guan Yu
23,361
3,504
4,047
6,339
22,572
29,822
252
9,261
12,985
0
66,088
L
17,893
7,371
0
2,609
17,304
7,965
0
3,231
14,003
51,912
0
L
Tyr
poilpy
Tyr
14,394
1,722
0
3,118
32,411
33,177
0
10,320
21,776
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,961
Gold Earned
53,195
319
Minions Killed
233
0
Camps Cleared
0
1,796,069
Distance Traveled
1,401,251
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,268
767
37
2
0
342,809
0
W
Nu Wa
12,418
776
51
3
0
322,960
0
L
Fenrir
9,615
601
26
2
0
229,197
0
L
Ares
11,249
703
18
1
0
309,101
1
W
Ymir
12,195
762
55
3
0
361,214
0
W
Chernobog
14,294
893
105
7
0
367,492
1
L
Freya
11,159
697
73
5
0
318,761
1
W
Guan Yu
12,786
799
71
4
0
401,594
0
L
Vulcan
10,766
673
79
5
0
259,126
0
L
Tyr
10,406
650
37
2
0
285,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role