Player Matchup

Loki
Loki
Barto Senpai
Loki
Level 88
God Stats
7W - 5L
1,442 SR
Queue Stats
451W - 518L
1,326 Elo+
Party 1
Ymir
Ymir
FatsSensei
Ymir
Level 88
God Stats
30W - 29L
1,315 SR
Queue Stats
505W - 595L
1,329 Elo+
Party 1
Izanami
Izanami
LadyDeathvolt
Izanami
Level 65
God Stats
86W - 92L
1,399 SR
Queue Stats
142W - 169L
1,278 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RiseToDeathvolt
Cu Chulainn
Level 91
God Stats
35W - 30L
1,481 SR
Queue Stats
374W - 400L
1,365 Elo+
Party 2
Hades
Hades
xMilosWorldx
Hades
Level 61
God Stats
5W - 3L
1,588 SR
Queue Stats
208W - 262L
1,274 Elo+
Party 1
Team Averages
Level 79
1,445 SR
1,315 Elo+

VS

Team Averages
Level 66
1,603 SR
1,356 Elo+
Bellona
Bellona
Annhilis
Bellona
Level 66
God Stats
10W - 10L
1,417 SR
Queue Stats
117W - 161L
1,306 Elo+
Solo
Hera
Hera
CrAzyCaJuN1732
Hera
Level 68
God Stats
6W - 1L
1,808 SR
Queue Stats
227W - 251L
1,354 Elo+
Solo
Thor
Thor
DemonTimez_ytis
Thor
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 369L
1,379 Elo+
Solo
Anubis
Anubis
Maddox1029
Anubis
Level 26
God Stats
19W - 11L
1,627 SR
Queue Stats
37W - 50L
1,355 Elo+
Party 3
Zeus
Zeus
The Milk Man722
Zeus
Level 66
God Stats
1W - 1L
1,664 SR
Queue Stats
177W - 200L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 3
11,079
554
8,185
13,262
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 2 / 12
9,940
497
7,346
19,242
17,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
18
3 / 1 / 8
11,261
563
7,098
13,139
5,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
RiseToDeathvolt
Cu Chulainn
16
2 / 2 / 2
9,991
500
13,831
14,873
16,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 10
10,168
508
9,916
11,793
8,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Annhilis
Bellona
15
1 / 2 / 1
8,349
417
7,687
18,160
25,428
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
8,008
400
6,198
7,468
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
8,337
417
5,900
19,325
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Maddox1029
Anubis
12
2 / 11 / 1
8,508
425
11,630
17,287
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 1
8,248
412
12,043
12,797
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
27
Kills
5
6
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Annhilis
Bellona
1
2
1
0.75
W
11
0
3
12.5
L
0
3
1
0.17
L
1
4
2
0.5
W
8
2
12
7
W
Izanami
3
1
8
7
L
Anubis
Maddox1029
Anubis
2
11
1
0.23
W
Cu Chulainn
RiseToDeathvolt
Cu Chulainn
2
2
2
1.5
L
1
7
1
0.21
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
43,458
72,309
Taken
75,037
53,844
Mitigated
49,584
19,101
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Annhilis
Bellona
7,687
3,548
0
839
18,160
25,428
0
380
17,736
0
54,151
W
8,185
2,013
0
0
13,262
5,969
0
4,155
9,107
0
80,628
L
6,198
1,740
0
1,393
7,468
3,084
0
3,631
3,829
54,541
0
L
5,900
1,111
0
5,860
19,325
8,677
0
3,315
15,864
0
54,951
W
7,346
1,410
0
3,288
19,242
17,592
636
10,481
8,761
34,563
2,263
W
Izanami
7,098
4,871
181
7,302
13,139
5,098
4,896
6,342
6,797
0
106,040
L
Anubis
Maddox1029
Anubis
11,630
345
0
3,119
17,287
7,641
574
4,751
12,300
45,006
0
W
Cu Chulainn
RiseToDeathvolt
Cu Chulainn
13,831
2,340
0
2,449
14,873
16,395
0
1,088
13,785
0
68,590
L
12,043
1,259
0
704
12,797
4,754
204
4,305
8,284
66,731
0
W
9,916
1,174
630
5,251
11,793
8,790
2,162
7,805
3,988
57,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
41,450
546
Minions Killed
445
0
Camps Cleared
0
1,856,017
Distance Traveled
1,637,053
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,349
417
85
4
0
301,082
6
W
Loki
11,079
554
117
6
0
433,929
1
L
Hera
8,008
400
85
4
0
329,917
1
L
Thor
8,337
417
108
5
0
382,326
0
W
Ymir
9,940
497
52
3
0
322,354
6
W
Izanami
11,261
563
178
9
0
368,465
2
L
Anubis
8,508
425
64
3
0
290,132
0
W
Cu Chulainn
9,991
500
96
5
0
368,231
0
L
Zeus
8,248
412
103
5
0
333,596
3
W
Hades
10,168
508
103
5
0
363,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role