Player Matchup

Sol
Sol
Gillarias
Sol
Level 143
God Stats
2W - 0L
1,692 SR
Queue Stats
8W - 6L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
Sack22
Cthulhu
Level 69
God Stats
7W - 6L
1,573 SR
Queue Stats
13W - 9L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
Valyforge
Xbalanque
Level 122
God Stats
2W - 2L
1,390 SR
Queue Stats
14W - 10L
1,555 Elo+
Party 2
Team Averages
Level 111
1,552 SR
1,478 Elo+

VS

Team Averages
Level 69
1,493 SR
1,457 Elo+
Chang'e
Chang'e
Immortalgunner02
Chang'e
Level 86
God Stats
0W - 3L
1,592 SR
Queue Stats
43W - 69L
1,427 Elo+
Party 1
Ares
Ares
ItsSled
Ares
Level 33
God Stats
4W - 14L
1,474 SR
Queue Stats
59W - 96L
1,527 Elo+
Solo
Skadi
Skadi
kkotpi
Skadi
Level 88
God Stats
2W - 4L
1,414 SR
Queue Stats
38W - 67L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
10,528
752
19,596
11,281
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Sack22
Cthulhu
15
2 / 1 / 9
10,911
779
9,270
15,581
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Valyforge
Xbalanque
16
5 / 1 / 6
10,586
756
20,082
10,441
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,994
642
9,474
17,172
9,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
ItsSled
Ares
12
0 / 3 / 1
8,607
615
8,119
23,253
27,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
kkotpi
Skadi
13
0 / 3 / 1
7,987
571
6,389
13,570
7,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
1
5
0
0.2
L
Ares
ItsSled
Ares
0
3
1
0.17
W
Cthulhu
Sack22
Cthulhu
2
1
9
6.5
W
Xbalanque
Valyforge
Xbalanque
5
1
6
8
L
Skadi
kkotpi
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,948
Damage
23,982
37,303
Taken
53,995
25,590
Mitigated
44,204
16,528
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,596
6,764
0
7,775
11,281
5,641
1,534
4,393
6,672
54,896
4,956
L
9,474
512
4,487
5,369
17,172
9,817
0
7,343
9,829
39,510
0
L
Ares
ItsSled
Ares
8,119
403
0
1,443
23,253
27,290
0
12,403
10,850
13,414
0
W
Cthulhu
Sack22
Cthulhu
9,270
153
309
5,495
15,581
15,099
208
7,071
8,139
36,050
0
W
Xbalanque
Valyforge
Xbalanque
20,082
11,449
0
2,949
10,441
4,850
1,365
5,437
4,862
0
66,755
L
Skadi
kkotpi
Skadi
6,389
2,401
690
1,762
13,570
7,097
0
7,118
6,452
0
30,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
25,588
199
Minions Killed
134
0
Camps Cleared
0
817,890
Distance Traveled
751,727
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,528
752
77
6
0
260,906
3
L
Chang'e
8,994
642
82
6
0
226,742
1
L
Ares
8,607
615
8
1
0
260,025
0
W
Cthulhu
10,911
779
40
3
0
300,316
0
W
Xbalanque
10,586
756
82
6
0
256,668
1
L
Skadi
7,987
571
44
3
0
264,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role