Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Damslacker
Neith
Level 107
God Stats
0W - 3L
1,326 SR
Queue Stats
212W - 211L
1,651 Elo+
Party 3
Set
Set
Kite_Asaki
Set
Level 111
God Stats
7W - 11L
1,481 SR
Queue Stats
47W - 48L
1,542 Elo+
Party 3
Kuzenbo
Kuzenbo
st0nes421
Kuzenbo
Level 160
God Stats
2W - 2L
1,716 SR
Queue Stats
5W - 7L
1,773 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xSGMHxSAMOAN777
Cu Chulainn
Level 147
God Stats
2W - 2L
1,725 SR
Queue Stats
131W - 135L
1,544 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,602 Elo+

VS

Team Averages
Level 136
1,512 SR
1,558 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cesar_Vr
Ah Muzen Cab
Level 123
God Stats
8W - 8L
1,388 SR
Queue Stats
163W - 171L
1,553 Elo+
Party 4
Cerberus
Cerberus
Chxrchh
Cerberus
Level 135
God Stats
1W - 1L
1,524 SR
Queue Stats
89W - 81L
1,557 Elo+
Party 2
Horus
Horus
ElGatoVolador311
Horus
Level 136
God Stats
22W - 20L
1,577 SR
Queue Stats
312W - 298L
1,581 Elo+
Party 4
Vulcan
Vulcan
THE 0G ZHINNY
Vulcan
Level 134
God Stats
2W - 5L
1,460 SR
Queue Stats
356W - 376L
1,513 Elo+
Party 2
Pele
Pele
xYuchix
Pele
Level 150
God Stats
2W - 0L
1,611 SR
Queue Stats
112W - 96L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 1 / 0
8,154
510
3,326
6,322
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
3 / 2 / 0
8,026
502
7,997
8,167
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 7 / 1
6,637
415
4,140
14,300
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
st0nes421
Kuzenbo
11
0 / 0 / 0
7,218
451
5,213
13,264
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
xSGMHxSAMOAN777
Cu Chulainn
14
1 / 4 / 1
8,567
535
12,339
18,098
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cesar_Vr
Ah Muzen Cab
15
1 / 1 / 0
8,044
503
6,743
9,852
4,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Chxrchh
Cerberus
15
2 / 2 / 4
8,968
561
11,782
19,195
12,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 1 / 4
8,060
504
4,255
12,107
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 0 / 2
8,211
513
5,857
5,438
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
xYuchix
Pele
17
11 / 0 / 2
10,208
638
10,358
10,277
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
14
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Ah Muzen Cab
Cesar_Vr
Ah Muzen Cab
1
1
0
1
W
Cerberus
Chxrchh
Cerberus
2
2
4
2
L
Neith
3
2
0
1.5
W
0
1
4
2
L
0
7
1
0.07
W
0
0
2
1
L
Kuzenbo
st0nes421
Kuzenbo
0
0
0
0
L
Cu Chulainn
xSGMHxSAMOAN777
Cu Chulainn
1
4
1
0.38
W
Pele
xYuchix
Pele
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
38,995
60,151
Taken
56,869
39,361
Mitigated
33,164
15,258
Healing
21,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,326
134
0
1,181
6,322
2,376
0
2,242
4,080
76,128
0
W
Ah Muzen Cab
Cesar_Vr
Ah Muzen Cab
6,743
2,939
0
4,031
9,852
4,113
2,228
1,269
8,583
0
79,176
W
Cerberus
Chxrchh
Cerberus
11,782
2,193
0
9,133
19,195
12,228
0
145
17,893
72,695
0
L
Neith
7,997
2,809
0
3,599
8,167
3,093
720
0
8,167
0
70,296
W
4,255
1,258
576
4,822
12,107
10,108
120
3,015
9,092
0
29,876
L
4,140
1,882
0
1,236
14,300
5,615
130
3,283
11,017
0
48,721
W
5,857
1,529
0
499
5,438
2,137
0
3,735
1,703
76,655
0
L
Kuzenbo
st0nes421
Kuzenbo
5,213
1,633
0
2,890
13,264
15,742
0
3,038
10,226
19,231
0
L
Cu Chulainn
xSGMHxSAMOAN777
Cu Chulainn
12,339
3,568
0
6,352
18,098
12,535
0
9,076
9,022
145
67,101
W
Pele
xYuchix
Pele
10,358
2,985
0
2,426
10,277
4,578
105
520
9,673
0
89,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,602
Gold Earned
43,491
507
Minions Killed
593
0
Camps Cleared
0
1,487,200
Distance Traveled
1,679,078
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,154
510
136
9
0
320,239
7
W
Ah Muzen Cab
8,044
503
127
8
0
320,897
3
W
Cerberus
8,968
561
149
9
0
303,484
0
L
Neith
8,026
502
141
9
0
262,772
2
W
Horus
8,060
504
54
3
0
342,895
5
L
Set
6,637
415
82
5
0
291,978
4
W
Vulcan
8,211
513
129
8
0
330,251
3
L
Kuzenbo
7,218
451
24
2
0
319,462
5
L
Cu Chulainn
8,567
535
124
8
0
292,749
2
W
Pele
10,208
638
134
8
0
381,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role