Player Matchup

Geb
Geb
Diamond IV
Nickerus2112
Geb
Diamond IV
Level 129
God Stats
5W - 6L
1,672 SR
Queue Stats
58W - 37L
1,940 MMR
Party 1
Sol
Sol
Diamond IV
Nightcrawler721
Sol
Diamond IV
Level 135
God Stats
4W - 2L
2,005 SR
Queue Stats
58W - 37L
1,940 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
kurtiemae
Ah Muzen Cab
Diamond IV
Level 155
God Stats
4W - 2L
1,840 SR
Queue Stats
58W - 37L
1,940 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,839 SR
1,940 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,576 SR
1,775 MMR
Horus
Horus
Gold V
JRust
Horus
Gold V
Level 129
God Stats
1W - 2L
1,690 SR
Queue Stats
21W - 11L
1,769 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Kаne
Gilgamesh
Gold V
Level 158
God Stats
1W - 1L
1,300 SR
Queue Stats
21W - 17L
1,851 MMR
Party 2
Persephone
Persephone
Gold V
Maeldrum
Persephone
Gold V
Level 158
God Stats
8W - 2L
1,739 SR
Queue Stats
16W - 7L
1,704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
10,710
669
10,546
19,456
25,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 1
10,589
662
19,829
19,411
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
kurtiemae
Ah Muzen Cab
15
1 / 3 / 2
10,035
627
23,476
14,629
5,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasThothBaron SamediBacchusGuan Yu

VS

Bans
AresVulcanCabrakanScyllaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JRust
Horus
17
3 / 2 / 5
12,536
784
11,356
26,643
33,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Kаne
Gilgamesh
17
2 / 1 / 5
11,778
736
10,693
33,092
32,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Maeldrum
Persephone
19
4 / 0 / 5
12,812
801
27,110
10,152
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
JRust
Horus
3
2
5
2.75
W
Gilgamesh
Kаne
Gilgamesh
2
1
5
4.5
W
Persephone
Maeldrum
Persephone
4
0
5
6.5
L
0
4
3
0.38
L
2
2
1
1.25
L
Ah Muzen Cab
kurtiemae
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,851
Damage
49,159
53,496
Taken
69,887
37,539
Mitigated
71,989
17,347
Healing
38,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
JRust
Horus
11,356
4,173
4,090
11,872
26,643
33,992
391
9,275
17,368
0
42,247
W
Gilgamesh
Kаne
Gilgamesh
10,693
2,083
3,677
15,368
33,092
32,497
674
14,096
18,996
1,758
38,085
W
Persephone
Maeldrum
Persephone
27,110
1,056
0
3,268
10,152
5,500
1,733
5,421
4,731
97,989
0
L
10,546
1,268
264
5,114
19,456
25,620
0
9,540
9,916
24,308
0
L
19,829
7,004
0
8,007
19,411
6,512
102
11,695
7,716
56,410
4,731
L
Ah Muzen Cab
kurtiemae
Ah Muzen Cab
23,476
9,096
0
3,962
14,629
5,407
0
6,230
8,399
0
58,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
37,126
183
Minions Killed
245
0
Camps Cleared
0
939,365
Distance Traveled
1,003,449
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,536
784
39
2
0
331,527
3
W
Gilgamesh
11,778
736
39
2
0
349,497
9
W
Persephone
12,812
801
167
10
0
322,425
6
L
Geb
10,710
669
23
1
0
311,140
4
L
Sol
10,589
662
70
4
0
303,440
5
L
Ah Muzen Cab
10,035
627
90
6
0
324,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role