Player Matchup

He Bo
He Bo
MarlonZatara
He Bo
Level 49
God Stats
1W - 1L
1,744 SR
Queue Stats
109W - 136L
1,392 Elo+
Solo
Vamana
Vamana
Pulsart6658
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,359 Elo+
Solo
Neith
Neith
buguelo
Neith
Level 79
God Stats
12W - 8L
1,560 SR
Queue Stats
67W - 74L
1,372 Elo+
Party 2
Loki
Loki
mabox
Loki
Level 17
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 2
Cabrakan
Cabrakan
oClviks
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 112L
1,491 Elo+
Solo
Team Averages
Level 48
1,505 SR
1,343 Elo+

VS

Team Averages
Level 116
1,514 SR
1,445 Elo+
Bellona
Bellona
EIouz
Bellona
Level 124
God Stats
9W - 6L
1,574 SR
Queue Stats
269W - 265L
1,464 Elo+
Party 1
Cerberus
Cerberus
IllFaZeAtomic
Cerberus
Level 120
God Stats
1W - 3L
1,511 SR
Queue Stats
180W - 181L
1,450 Elo+
Party 1
Neith
Neith
M1K3STR4725
Neith
Level 34
God Stats
18W - 12L
1,566 SR
Queue Stats
56W - 44L
1,464 Elo+
Party 1
Vamana
Vamana
urpaI
Vamana
Level 154
God Stats
9W - 9L
1,473 SR
Queue Stats
421W - 379L
1,490 Elo+
Party 1
Sol
Sol
z34rey6bmj28
Sol
Level 149
God Stats
56W - 59L
1,447 SR
Queue Stats
478W - 477L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,300
384
5,741
11,139
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
16
0 / 1 / 0
9,213
485
5,767
17,270
10,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
buguelo
Neith
13
1 / 3 / 1
7,950
418
8,118
10,012
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Loki
mabox
Loki
11
1 / 5 / 1
7,160
377
5,170
16,277
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
oClviks
Cabrakan
11
0 / 4 / 1
7,866
414
5,580
18,688
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EIouz
Bellona
17
0 / 0 / 2
10,584
557
10,018
10,200
13,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
IllFaZeAtomic
Cerberus
13
0 / 1 / 7
8,107
427
6,186
11,053
11,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 5
8,453
445
9,150
8,717
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
urpaI
Vamana
19
9 / 0 / 2
11,374
599
12,940
14,540
11,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 0 / 2
10,871
572
12,836
11,458
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
EIouz
Bellona
0
0
2
1
W
Cerberus
IllFaZeAtomic
Cerberus
0
1
7
3.5
W
2
2
5
2.25
L
0
3
0
0
L
Vamana
0
1
0
0
L
Neith
buguelo
Neith
1
3
1
0.5
L
Loki
mabox
Loki
1
5
1
0.3
L
Cabrakan
oClviks
Cabrakan
0
4
1
0.13
W
Vamana
urpaI
Vamana
9
0
2
10
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
51,130
73,386
Taken
55,968
47,334
Mitigated
46,274
20,047
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EIouz
Bellona
10,018
4,514
0
6,173
10,200
13,084
0
1,962
8,238
0
86,320
W
Cerberus
IllFaZeAtomic
Cerberus
6,186
484
0
2,027
11,053
11,601
81
2,305
8,748
33,784
1,313
W
9,150
3,379
0
2,411
8,717
4,581
1,064
1,485
7,232
0
61,317
L
5,741
124
0
2,209
11,139
4,565
90
4,386
6,753
42,626
0
L
Vamana
5,767
2,962
55
5,558
17,270
10,497
0
2,892
14,378
0
76,310
L
Neith
buguelo
Neith
8,118
1,833
0
3,143
10,012
5,176
220
1,740
8,272
0
72,474
L
Loki
mabox
Loki
5,170
1,509
0
5,417
16,277
5,220
0
3,790
12,487
0
49,015
L
Cabrakan
oClviks
Cabrakan
5,580
1,017
0
3,665
18,688
21,876
0
6,150
12,538
21,669
0
W
Vamana
urpaI
Vamana
12,940
8,247
0
4,228
14,540
11,603
1,080
1,173
13,367
0
124,706
W
12,836
5,685
0
6,403
11,458
5,405
2,658
4,396
7,062
89,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
49,389
437
Minions Killed
665
0
Camps Cleared
0
1,779,134
Distance Traveled
1,727,094
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,584
557
171
9
0
345,852
5
W
Cerberus
8,107
427
76
4
0
322,566
5
W
Neith
8,453
445
90
5
0
304,647
5
L
He Bo
7,300
384
66
3
0
317,828
4
L
Vamana
9,213
485
160
8
0
409,508
0
L
Neith
7,950
418
114
6
0
335,277
2
L
Loki
7,160
377
73
4
0
381,682
5
L
Cabrakan
7,866
414
24
1
0
334,839
4
W
Vamana
11,374
599
176
9
0
413,470
4
W
Sol
10,871
572
152
8
0
340,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role