Player Matchup

Charybdis
Charybdis
Doolo__
Charybdis
Level 89
God Stats
13W - 13L
1,486 SR
Queue Stats
206W - 216L
1,506 Elo+
Solo
Fenrir
Fenrir
FttFrob
Fenrir
Level 123
God Stats
6W - 4L
1,555 SR
Queue Stats
166W - 154L
1,567 Elo+
Party 1
Shiva
Shiva
SassyBirch0786
Shiva
Level 126
God Stats
25W - 20L
1,556 SR
Queue Stats
272W - 283L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
beatingeveryone
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,399 Elo+
Solo
Cerberus
Cerberus
xHaileStormx
Cerberus
Level 106
God Stats
4W - 3L
1,464 SR
Queue Stats
141W - 148L
1,392 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,456 Elo+

VS

Team Averages
Level 93
1,591 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Firestar2252
Kumbhakarna
Level 59
God Stats
1W - 1L
1,822 SR
Queue Stats
25W - 27L
1,496 Elo+
Party 2
Yu Huang
Yu Huang
Kinganarchy6
Yu Huang
Level 88
God Stats
1W - 3L
1,413 SR
Queue Stats
172W - 180L
1,429 Elo+
Solo
Amaterasu
Amaterasu
OnecanadianEH
Amaterasu
Level 123
God Stats
1W - 1L
1,718 SR
Queue Stats
143W - 136L
1,467 Elo+
Solo
Bakasura
Bakasura
uncare
Bakasura
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doolo__
Charybdis
20
1 / 2 / 3
12,749
510
14,569
22,966
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
FttFrob
Fenrir
20
12 / 1 / 6
14,785
591
25,317
27,133
16,788
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 6
14,610
584
19,207
25,247
18,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
beatingeveryone
Baron Samedi
18
2 / 2 / 7
12,515
501
15,429
19,053
9,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
xHaileStormx
Cerberus
18
2 / 1 / 9
12,834
513
11,236
24,089
31,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
2 / 1 / 2
12,378
495
21,314
18,856
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Firestar2252
Kumbhakarna
17
2 / 2 / 2
11,027
441
9,883
28,412
37,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yu Huang
Kinganarchy6
Yu Huang
17
1 / 5 / 2
10,999
440
15,830
17,871
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
OnecanadianEH
Amaterasu
16
0 / 11 / 4
10,485
419
12,233
37,522
22,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
uncare
Bakasura
20
4 / 4 / 0
13,349
534
16,100
23,499
20,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
9
9
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
2
3
W
Charybdis
Doolo__
Charybdis
1
2
3
1.25
L
Kumbhakarna
Firestar2252
Kumbhakarna
2
2
2
1.5
W
Fenrir
FttFrob
Fenrir
12
1
6
15
L
Yu Huang
Kinganarchy6
Yu Huang
1
5
2
0.4
L
Amaterasu
OnecanadianEH
Amaterasu
0
11
4
0.18
W
6
3
6
3
W
Baron Samedi
beatingeveryone
Baron Samedi
2
2
7
2.75
L
Bakasura
uncare
Bakasura
4
4
0
1
W
Cerberus
xHaileStormx
Cerberus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,758
Damage
75,360
118,488
Taken
126,160
86,538
Mitigated
96,008
46,887
Healing
29,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
21,314
16,150
0
8,788
18,856
8,309
2,627
4,402
14,454
0
137,793
W
Charybdis
Doolo__
Charybdis
14,569
7,316
0
12,661
22,966
10,696
2,403
3,720
19,246
0
135,515
L
Kumbhakarna
Firestar2252
Kumbhakarna
9,883
1,868
0
5,713
28,412
37,290
355
5,406
23,006
42,133
1,504
W
Fenrir
FttFrob
Fenrir
25,317
4,760
0
11,534
27,133
16,788
155
5,796
21,127
0
188,069
L
Yu Huang
Kinganarchy6
Yu Huang
15,830
1,749
0
500
17,871
7,782
304
5,344
12,527
87,796
0
L
Amaterasu
OnecanadianEH
Amaterasu
12,233
6,471
421
9,332
37,522
22,510
0
6,999
30,523
4
102,574
W
19,207
5,517
650
7,175
25,247
18,368
983
5,256
18,214
38
111,295
W
Baron Samedi
beatingeveryone
Baron Samedi
15,429
797
1,300
6,372
19,053
9,219
1,652
7,546
11,297
89,797
0
L
Bakasura
uncare
Bakasura
16,100
10,304
0
4,477
23,499
20,117
1,024
4,233
19,266
0
97,941
W
Cerberus
xHaileStormx
Cerberus
11,236
999
0
7,195
24,089
31,467
91
4,154
19,485
50,301
10,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,493
Gold Earned
58,238
827
Minions Killed
703
0
Camps Cleared
0
2,488,524
Distance Traveled
2,291,767
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,378
495
217
9
0
470,412
8
W
Charybdis
12,749
510
190
8
0
446,607
5
L
Kumbhakarna
11,027
441
51
2
0
465,807
2
W
Fenrir
14,785
591
174
7
0
560,341
9
L
Yu Huang
10,999
440
103
4
0
413,282
0
L
Amaterasu
10,485
419
128
5
0
435,916
0
W
Shiva
14,610
584
176
7
0
500,067
14
W
Baron Samedi
12,515
501
149
6
0
481,612
3
L
Bakasura
13,349
534
204
8
0
506,350
6
W
Cerberus
12,834
513
138
6
0
499,897
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role