Player Matchup

Athena
Athena
CleftChinChamp2
Athena
Level 149
God Stats
11W - 10L
1,517 SR
Queue Stats
453W - 434L
1,512 Elo+
Party 2
Vulcan
Vulcan
CncGhost
Vulcan
Level 105
God Stats
18W - 9L
1,783 SR
Queue Stats
207W - 193L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Itz Lord Grim
Sun Wukong
Level 148
God Stats
44W - 27L
1,623 SR
Queue Stats
188W - 188L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Sniper1511
Danzaburou
Level 159
God Stats
14W - 5L
1,566 SR
Queue Stats
427W - 389L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
TheGamefather___
Gilgamesh
Level 68
God Stats
27W - 17L
1,559 SR
Queue Stats
270W - 286L
1,493 Elo+
Party 1
Team Averages
Level 126
1,610 SR
1,515 Elo+

VS

Team Averages
Level 111
1,694 SR
1,545 Elo+
Charybdis
Charybdis
Candle__Wick
Charybdis
Level 124
God Stats
6W - 10L
1,771 SR
Queue Stats
101W - 106L
1,553 Elo+
Party 3
Anubis
Anubis
DastealthyPablo
Anubis
Level 109
God Stats
2W - 4L
1,827 SR
Queue Stats
134W - 143L
1,532 Elo+
Solo
Vamana
Vamana
fu13aa
Vamana
Level 109
God Stats
2W - 5L
1,395 SR
Queue Stats
124W - 122L
1,502 Elo+
Solo
Arachne
Arachne
jerdy6996
Arachne
Level 66
God Stats
7W - 6L
1,732 SR
Queue Stats
101W - 112L
1,550 Elo+
Party 3
Bastet
Bastet
shorty2819
Bastet
Level 145
God Stats
3W - 2L
1,743 SR
Queue Stats
166W - 166L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 15
14,402
533
12,475
28,214
33,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
CncGhost
Vulcan
20
8 / 3 / 9
14,475
536
27,740
16,980
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Itz Lord Grim
Sun Wukong
20
6 / 6 / 13
13,835
512
18,685
29,212
18,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sniper1511
Danzaburou
20
7 / 3 / 8
16,948
628
27,551
24,785
13,051
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
20
3 / 1 / 8
15,709
582
22,134
26,684
30,893
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Candle__Wick
Charybdis
20
5 / 4 / 2
13,430
497
14,705
25,017
10,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 10 / 3
10,354
383
19,799
25,289
13,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
fu13aa
Vamana
19
4 / 5 / 0
12,337
457
17,491
34,886
33,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
jerdy6996
Arachne
17
3 / 4 / 3
10,877
403
5,404
24,725
30,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
shorty2819
Bastet
19
5 / 5 / 5
12,673
469
23,406
30,635
13,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
28
Kills
17
17
Deaths
28
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Candle__Wick
Charybdis
5
4
2
1.5
W
4
4
15
2.88
W
Vulcan
CncGhost
Vulcan
8
3
9
4.17
L
0
10
3
0.15
W
Sun Wukong
Itz Lord Grim
Sun Wukong
6
6
13
2.08
W
Danzaburou
Sniper1511
Danzaburou
7
3
8
3.67
W
Gilgamesh
3
1
8
7
L
Vamana
fu13aa
Vamana
4
5
0
0.8
L
Arachne
jerdy6996
Arachne
3
4
3
1.13
L
Bastet
shorty2819
Bastet
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,585
Damage
80,805
125,875
Taken
140,552
104,061
Mitigated
100,338
45,002
Healing
41,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Candle__Wick
Charybdis
14,705
6,433
0
9,378
25,017
10,073
0
4,161
20,856
0
121,763
W
12,475
2,824
0
9,540
28,214
33,883
547
5,088
22,744
58,739
0
W
Vulcan
CncGhost
Vulcan
27,740
7,907
0
1,354
16,980
8,009
429
6,408
10,572
125,093
0
L
19,799
535
531
8,096
25,289
13,326
83
12,323
12,966
92,622
0
W
Sun Wukong
Itz Lord Grim
Sun Wukong
18,685
6,077
0
10,254
29,212
18,225
0
4,720
24,492
0
91,909
W
Danzaburou
Sniper1511
Danzaburou
27,551
15,822
0
14,474
24,785
13,051
8,957
547
24,238
0
211,504
W
Gilgamesh
22,134
6,969
0
9,380
26,684
30,893
753
7,691
18,993
13,287
112,866
L
Vamana
fu13aa
Vamana
17,491
8,922
0
7,160
34,886
33,507
520
9,236
25,650
7,096
96,916
L
Arachne
jerdy6996
Arachne
5,404
3,586
470
3,258
24,725
30,419
483
9,719
15,006
0
50,297
L
Bastet
shorty2819
Bastet
23,406
6,816
0
12,749
30,635
13,013
0
7,295
23,340
0
133,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,369
Gold Earned
59,671
823
Minions Killed
740
0
Camps Cleared
0
2,640,545
Distance Traveled
2,387,244
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,430
497
181
7
0
465,587
5
W
Athena
14,402
533
91
3
0
578,584
5
W
Vulcan
14,475
536
202
7
0
534,014
3
L
Anubis
10,354
383
140
5
0
360,377
2
W
Sun Wukong
13,835
512
99
4
0
544,513
12
W
Danzaburou
16,948
628
252
9
0
476,517
9
W
Gilgamesh
15,709
582
179
7
0
506,917
2
L
Vamana
12,337
457
171
6
0
442,145
0
L
Arachne
10,877
403
96
4
0
567,123
9
L
Bastet
12,673
469
152
6
0
552,012
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role